Vulkan-Hpp/samples/CopyBlitImage/CopyBlitImage.cpp
mocabe b6a190f4a2 Building samples for Linux (#491)
* CMake: Fix SAMPLES_BUILD and TESTS_BUILD

* CMake: Enable sample build on linux

* samples: Use glfw for window creation

* samples: Fix include order

* samples: Support new window handling

* samples: Add build target for util

* samples: Update CMake scripts to use util target

* samples: Add WindowData to manage unique window

* samples: Surface handling using WIndowData

* sampels: Remove call for vk::su::destroyWindow()

* CMake: FIx more options

* samples: Build SurfaceCapabilities only on WIN32

* samples: Fixed RayTracing sample to build on Linux

* samples: Fix wrong check on SurfaceProtectedCapabilitiesKHR

This also fixes compilation with MinGW gcc/clang

* CMake: check CMAKE_SYSTEM_NAME for Linux samples

* CMake: Add source group for utils

* samples: Fix potential bugs

* samples: Reduce warnings on gcc/clang

* samples: Fix missmatched new/free() which is UB

* samples: Add missing initialization for dynamic dispatcher

* samples: Remove unnecessary  dispacther construct

Co-authored-by: Andreas Süßenbach <asuessenbach@nvidia.com>
2020-01-28 10:16:10 +01:00

176 lines
9.5 KiB
C++

// Copyright(c) 2019, NVIDIA CORPORATION. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// VulkanHpp Samples : CopyBlitImage
// Draw a cube
#include "../utils/utils.hpp"
#include "vulkan/vulkan.hpp"
#include <thread>
static char const* AppName = "CopyBlitImage";
static char const* EngineName = "Vulkan.hpp";
int main(int /*argc*/, char ** /*argv*/)
{
try
{
vk::UniqueInstance instance = vk::su::createInstance(AppName, EngineName, {}, vk::su::getInstanceExtensions());
#if !defined(NDEBUG)
vk::UniqueDebugUtilsMessengerEXT debugUtilsMessenger = vk::su::createDebugUtilsMessenger(instance);
#endif
vk::PhysicalDevice physicalDevice = instance->enumeratePhysicalDevices().front();
vk::su::SurfaceData surfaceData(instance, AppName, vk::Extent2D(640, 640));
vk::SurfaceCapabilitiesKHR surfaceCapabilities = physicalDevice.getSurfaceCapabilitiesKHR(surfaceData.surface.get());
if (!(surfaceCapabilities.supportedUsageFlags & vk::ImageUsageFlagBits::eTransferDst))
{
std::cout << "Surface cannot be destination of blit - abort \n";
exit(-1);
}
std::pair<uint32_t, uint32_t> graphicsAndPresentQueueFamilyIndex = vk::su::findGraphicsAndPresentQueueFamilyIndex(physicalDevice, *surfaceData.surface);
vk::UniqueDevice device = vk::su::createDevice(physicalDevice, graphicsAndPresentQueueFamilyIndex.first, vk::su::getDeviceExtensions());
vk::UniqueCommandPool commandPool = vk::su::createCommandPool(device, graphicsAndPresentQueueFamilyIndex.first);
vk::UniqueCommandBuffer commandBuffer = std::move(device->allocateCommandBuffersUnique(vk::CommandBufferAllocateInfo(commandPool.get(), vk::CommandBufferLevel::ePrimary, 1)).front());
vk::Queue graphicsQueue = device->getQueue(graphicsAndPresentQueueFamilyIndex.first, 0);
vk::Queue presentQueue = device->getQueue(graphicsAndPresentQueueFamilyIndex.second, 0);
vk::su::SwapChainData swapChainData(physicalDevice, device, *surfaceData.surface, surfaceData.extent, vk::ImageUsageFlagBits::eColorAttachment | vk::ImageUsageFlagBits::eTransferDst,
vk::UniqueSwapchainKHR(), graphicsAndPresentQueueFamilyIndex.first, graphicsAndPresentQueueFamilyIndex.second);
/* VULKAN_KEY_START */
vk::FormatProperties formatProperties = physicalDevice.getFormatProperties(swapChainData.colorFormat);
assert((formatProperties.linearTilingFeatures & vk::FormatFeatureFlagBits::eBlitSrc) && "Format cannot be used as transfer source");
vk::UniqueSemaphore imageAcquiredSemaphore = device->createSemaphoreUnique(vk::SemaphoreCreateInfo());
// Get the index of the next available swapchain image:
vk::ResultValue<uint32_t> nextImage = device->acquireNextImageKHR(swapChainData.swapChain.get(), vk::su::FenceTimeout, imageAcquiredSemaphore.get(), nullptr);
assert(nextImage.result == vk::Result::eSuccess);
assert(nextImage.value < swapChainData.images.size());
uint32_t currentBuffer = nextImage.value;
commandBuffer->begin(vk::CommandBufferBeginInfo());
vk::su::setImageLayout(commandBuffer, swapChainData.images[currentBuffer], swapChainData.colorFormat, vk::ImageLayout::eUndefined, vk::ImageLayout::eTransferDstOptimal);
// Create an image, map it, and write some values to the image
vk::ImageCreateInfo imageCreateInfo(vk::ImageCreateFlags(), vk::ImageType::e2D, swapChainData.colorFormat, vk::Extent3D(surfaceData.extent, 1), 1, 1, vk::SampleCountFlagBits::e1, vk::ImageTiling::eLinear, vk::ImageUsageFlagBits::eTransferSrc);
vk::UniqueImage blitSourceImage = device->createImageUnique(imageCreateInfo);
vk::PhysicalDeviceMemoryProperties memoryProperties = physicalDevice.getMemoryProperties();
vk::MemoryRequirements memoryRequirements = device->getImageMemoryRequirements(blitSourceImage.get());
uint32_t memoryTypeIndex = vk::su::findMemoryType(memoryProperties, memoryRequirements.memoryTypeBits, vk::MemoryPropertyFlagBits::eHostVisible);
vk::UniqueDeviceMemory deviceMemory = device->allocateMemoryUnique(vk::MemoryAllocateInfo(memoryRequirements.size, memoryTypeIndex));
device->bindImageMemory(blitSourceImage.get(), deviceMemory.get(), 0);
vk::su::setImageLayout(commandBuffer, blitSourceImage.get(), swapChainData.colorFormat, vk::ImageLayout::eUndefined, vk::ImageLayout::eGeneral);
commandBuffer->end();
/* Queue the command buffer for execution */
vk::UniqueFence commandFence = device->createFenceUnique({});
vk::PipelineStageFlags pipeStageFlags(vk::PipelineStageFlagBits::eColorAttachmentOutput);
graphicsQueue.submit(vk::SubmitInfo(1, &imageAcquiredSemaphore.get(), &pipeStageFlags, 1, &commandBuffer.get()), commandFence.get());
/* Make sure command buffer is finished before mapping */
while (device->waitForFences(commandFence.get(), true, vk::su::FenceTimeout) == vk::Result::eTimeout)
;
unsigned char* pImageMemory = static_cast<unsigned char*>(device->mapMemory(deviceMemory.get(), 0, memoryRequirements.size));
// Checkerboard of 8x8 pixel squares
for (uint32_t row = 0; row < surfaceData.extent.height; row++)
{
for (uint32_t col = 0; col < surfaceData.extent.width; col++)
{
unsigned char rgb = (((row & 0x8) == 0) ^ ((col & 0x8) == 0)) * 255;
pImageMemory[0] = rgb;
pImageMemory[1] = rgb;
pImageMemory[2] = rgb;
pImageMemory[3] = 255;
pImageMemory += 4;
}
}
// Flush the mapped memory and then unmap it. Assume it isn't coherent since we didn't really confirm
device->flushMappedMemoryRanges(vk::MappedMemoryRange(deviceMemory.get(), 0, memoryRequirements.size));
device->unmapMemory(deviceMemory.get());
commandBuffer->reset({});
commandBuffer->begin(vk::CommandBufferBeginInfo());
// Intend to blit from this image, set the layout accordingly
vk::su::setImageLayout(commandBuffer, blitSourceImage.get(), swapChainData.colorFormat, vk::ImageLayout::eGeneral, vk::ImageLayout::eTransferSrcOptimal);
vk::Image blitDestinationImage = swapChainData.images[currentBuffer];
// Do a 32x32 blit to all of the dst image - should get big squares
vk::ImageSubresourceLayers imageSubresourceLayers(vk::ImageAspectFlagBits::eColor, 0, 0, 1);
vk::ImageBlit imageBlit(imageSubresourceLayers, { { vk::Offset3D(0, 0, 0), vk::Offset3D(32, 32, 1) } }, imageSubresourceLayers, { { vk::Offset3D(0, 0, 0), vk::Offset3D(surfaceData.extent.width, surfaceData.extent.height, 1) } });
commandBuffer->blitImage(blitSourceImage.get(), vk::ImageLayout::eTransferSrcOptimal, blitDestinationImage, vk::ImageLayout::eTransferDstOptimal, imageBlit, vk::Filter::eLinear);
// Use a barrier to make sure the blit is finished before the copy starts
vk::ImageMemoryBarrier memoryBarrier(vk::AccessFlagBits::eTransferWrite, vk::AccessFlagBits::eMemoryRead, vk::ImageLayout::eTransferDstOptimal, vk::ImageLayout::eTransferDstOptimal,
VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED, blitDestinationImage, vk::ImageSubresourceRange(vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1));
commandBuffer->pipelineBarrier(vk::PipelineStageFlagBits::eTransfer, vk::PipelineStageFlagBits::eTransfer, vk::DependencyFlags(), nullptr, nullptr, memoryBarrier);
// Do a image copy to part of the dst image - checks should stay small
vk::ImageCopy imageCopy(imageSubresourceLayers, vk::Offset3D(), imageSubresourceLayers, vk::Offset3D(256, 256, 0), vk::Extent3D(128, 128, 1));
commandBuffer->copyImage(blitSourceImage.get(), vk::ImageLayout::eTransferSrcOptimal, blitDestinationImage, vk::ImageLayout::eTransferDstOptimal, imageCopy);
vk::ImageMemoryBarrier prePresentBarrier(vk::AccessFlagBits::eTransferWrite, vk::AccessFlagBits::eMemoryRead, vk::ImageLayout::eTransferDstOptimal, vk::ImageLayout::ePresentSrcKHR,
VK_QUEUE_FAMILY_IGNORED, VK_QUEUE_FAMILY_IGNORED, swapChainData.images[currentBuffer], vk::ImageSubresourceRange(vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1));
commandBuffer->pipelineBarrier(vk::PipelineStageFlagBits::eTransfer, vk::PipelineStageFlagBits::eTopOfPipe, vk::DependencyFlags(), nullptr, nullptr, prePresentBarrier);
commandBuffer->end();
vk::UniqueFence drawFence = device->createFenceUnique({});
graphicsQueue.submit(vk::SubmitInfo(0, nullptr, nullptr, 1, &commandBuffer.get()), drawFence.get());
graphicsQueue.waitIdle();
/* Make sure command buffer is finished before presenting */
while (device->waitForFences(drawFence.get(), true, vk::su::FenceTimeout) == vk::Result::eTimeout)
;
/* Now present the image in the window */
presentQueue.presentKHR(vk::PresentInfoKHR(0, nullptr, 1, &swapChainData.swapChain.get(), &currentBuffer, nullptr));
std::this_thread::sleep_for(std::chrono::milliseconds(1000));
/* VULKAN_KEY_END */
}
catch (vk::SystemError& err)
{
std::cout << "vk::SystemError: " << err.what() << std::endl;
exit(-1);
}
catch (std::runtime_error& err)
{
std::cout << "std::runtime_error: " << err.what() << std::endl;
exit(-1);
}
catch (...)
{
std::cout << "unknown error\n";
exit(-1);
}
return 0;
}