Vulkan-Hpp/samples/utils/utils.hpp
2019-04-01 10:06:49 +02:00

153 lines
7.7 KiB
C++

// Copyright(c) 2019, NVIDIA CORPORATION. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#include "vulkan/vulkan.hpp"
#include <iostream>
namespace vk
{
namespace su
{
const uint64_t FenceTimeout = 100000000;
struct BufferData
{
BufferData(vk::PhysicalDevice &physicalDevice, vk::UniqueDevice &device, vk::DeviceSize size, vk::BufferUsageFlags usage);
vk::UniqueBuffer buffer;
vk::UniqueDeviceMemory deviceMemory;
};
struct ImageData
{
ImageData(vk::PhysicalDevice &physicalDevice, vk::UniqueDevice & device, vk::Format format, vk::Extent2D const& extent, vk::ImageTiling tiling, vk::ImageUsageFlags usage
, vk::ImageLayout initialLayout, vk::MemoryPropertyFlags memoryProperties, vk::ImageAspectFlags aspectMask);
vk::Format format;
vk::UniqueImage image;
vk::UniqueDeviceMemory deviceMemory;
vk::UniqueImageView imageView;
};
struct DepthBufferData : public ImageData
{
DepthBufferData(vk::PhysicalDevice &physicalDevice, vk::UniqueDevice & device, vk::Format format, vk::Extent2D const& extent);
};
struct SurfaceData
{
SurfaceData(vk::UniqueInstance &instance, std::string const& className, std::string const& windowName, vk::Extent2D const& extent);
vk::Extent2D extent;
HWND window;
vk::UniqueSurfaceKHR surface;
};
struct SwapChainData
{
SwapChainData(vk::PhysicalDevice &physicalDevice, vk::UniqueDevice &device, vk::UniqueSurfaceKHR &surface, vk::Extent2D const& extent, vk::ImageUsageFlags usage, uint32_t graphicsFamilyIndex, uint32_t presentFamilyIndex);
vk::Format colorFormat;
vk::UniqueSwapchainKHR swapChain;
std::vector<vk::Image> images;
std::vector<vk::UniqueImageView> imageViews;
};
struct TextureData
{
TextureData(vk::PhysicalDevice &physicalDevice, vk::UniqueDevice &device);
void setCheckerboardTexture(vk::UniqueDevice &device, vk::UniqueCommandBuffer &commandBuffer);
vk::Format format;
vk::Extent2D extent;
bool needsStaging;
std::unique_ptr<BufferData> bufferData;
std::unique_ptr<ImageData> imageData;
vk::UniqueSampler textureSampler;
};
template <typename TargetType, typename SourceType>
VULKAN_HPP_INLINE TargetType checked_cast(SourceType value)
{
static_assert(sizeof(TargetType) <= sizeof(SourceType), "No need to cast from smaller to larger type!");
static_assert(!std::numeric_limits<TargetType>::is_signed, "Only unsigned types supported!");
static_assert(!std::numeric_limits<SourceType>::is_signed, "Only unsigned types supported!");
assert(value <= std::numeric_limits<TargetType>::max());
return static_cast<TargetType>(value);
}
template <class T>
void copyToDevice(vk::UniqueDevice &device, vk::UniqueDeviceMemory &memory, T const* pData, size_t count, size_t stride = sizeof(T))
{
assert(sizeof(T) <= stride);
uint8_t* deviceData = static_cast<uint8_t*>(device->mapMemory(memory.get(), 0, count * stride));
if (stride == sizeof(T))
{
memcpy(deviceData, pData, count * sizeof(T));
}
else
{
for (size_t i = 0; i < count; i++)
{
memcpy(deviceData, &pData[i], sizeof(T));
deviceData += stride;
}
}
device->unmapMemory(memory.get());
}
template <class T>
void copyToDevice(vk::UniqueDevice &device, vk::UniqueDeviceMemory &memory, T const& data)
{
copyToDevice<T>(device, memory, &data, 1);
}
template<class T>
VULKAN_HPP_INLINE constexpr const T& clamp(const T& v, const T& lo, const T& hi)
{
return v < lo ? lo : hi < v ? hi : v;
}
vk::UniqueDeviceMemory allocateMemory(vk::UniqueDevice &device, vk::PhysicalDeviceMemoryProperties const& memoryProperties, vk::MemoryRequirements const& memoryRequirements, vk::MemoryPropertyFlags memoryPropertyFlags);
vk::UniqueCommandPool createCommandPool(vk::UniqueDevice &device, uint32_t queueFamilyIndex);
vk::UniqueDebugReportCallbackEXT createDebugReportCallback(vk::UniqueInstance &instance);
vk::UniqueDescriptorPool createDescriptorPool(vk::UniqueDevice &device, vk::DescriptorType descriptorType = vk::DescriptorType::eUniformBuffer, bool textured = false);
vk::UniqueDescriptorSetLayout createDescriptorSetLayout(vk::UniqueDevice &device, vk::DescriptorType = vk::DescriptorType::eUniformBuffer, bool textured = false);
vk::UniqueDevice createDevice(vk::PhysicalDevice physicalDevice, uint32_t queueFamilyIndex, std::vector<std::string> const& extensions = {});
std::vector<vk::UniqueFramebuffer> createFramebuffers(vk::UniqueDevice &device, vk::UniqueRenderPass &renderPass, std::vector<vk::UniqueImageView> const& imageViews, vk::UniqueImageView &depthImageView, vk::Extent2D const& extent);
vk::UniquePipeline createGraphicsPipeline(vk::UniqueDevice &device, vk::UniquePipelineCache &pipelineCache, vk::UniqueShaderModule &vertexShaderModule, vk::UniqueShaderModule &fragmentShaderModule, uint32_t vertexStride, vk::UniquePipelineLayout &pipelineLayout, vk::UniqueRenderPass &renderPass);
vk::UniqueInstance createInstance(std::string const& appName, std::string const& engineName, std::vector<std::string> const& extensions = {}, uint32_t apiVersion = VK_API_VERSION_1_0);
vk::UniqueRenderPass createRenderPass(vk::UniqueDevice &device, vk::Format colorFormat, vk::Format depthFormat);
VkBool32 debugReportCallback(VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char* pLayerPrefix, const char* pMessage, void* pUserData);
uint32_t findGraphicsQueueFamilyIndex(std::vector<vk::QueueFamilyProperties> const& queueFamilyProperties);
std::pair<uint32_t, uint32_t> findGraphicsAndPresentQueueFamilyIndex(vk::PhysicalDevice physicalDevice, vk::UniqueSurfaceKHR & surface);
uint32_t findMemoryType(vk::PhysicalDeviceMemoryProperties const& memoryProperties, uint32_t typeBits, vk::MemoryPropertyFlags requirementsMask);
std::vector<std::string> getDeviceExtensions();
std::vector<std::string> getInstanceExtensions();
vk::Format pickColorFormat(std::vector<vk::SurfaceFormatKHR> const& formats);
void setImageLayout(vk::UniqueCommandBuffer &commandBuffer, vk::Image image, vk::ImageAspectFlags aspectFlags, vk::ImageLayout oldImageLayout, vk::ImageLayout newImageLayout, vk::PipelineStageFlags sourceStageMask, vk::PipelineStageFlags destinationStageMask);
void submitAndWait(vk::UniqueDevice &device, vk::Queue queue, vk::UniqueCommandBuffer &commandBuffer);
void updateDescriptorSets(vk::UniqueDevice &device, vk::UniqueDescriptorSet &descriptorSet, vk::DescriptorType descriptorType, vk::DescriptorBufferInfo const* descriptorBufferInfo, vk::DescriptorImageInfo const* descriptorImageInfo = nullptr);
#if defined(VK_USE_PLATFORM_WIN32_KHR)
HWND initializeWindow(std::string const& className, std::string const& windowName, LONG width, LONG height);
#else
#pragma error "unhandled platform"
#endif
}
}