mirror of
https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
synced 2024-11-22 15:04:34 +00:00
Designed new API for linear allocation algorithm: added flags VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT, VMA_ALLOCATION_CREATE_UPPER_ADDRESS_BIT. Abstracted VmaBlockMetadata into base class VmaBlockMetadata and derived class VmaBlockMetadata_Generic. Few minor fixes.
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@ -485,7 +485,7 @@ To use custom memory pools:
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-# Fill VmaPoolCreateInfo structure.
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-# Call vmaCreatePool() to obtain #VmaPool handle.
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-# When making an allocation, set VmaAllocationCreateInfo::pool to this handle.
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You don't need to specify any other parameters of this structure, like usage.
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You don't need to specify any other parameters of this structure, like `usage`.
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Example:
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@ -822,7 +822,7 @@ you can use debug features of this library to verify this.
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\section debugging_memory_usage_initialization Memory initialization
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If you experience a bug with incorrect data in your program and you suspect uninitialized memory to be used,
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If you experience a bug with incorrect and nondeterministic data in your program and you suspect uninitialized memory to be used,
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you can enable automatic memory initialization to verify this.
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To do it, define macro `VMA_DEBUG_INITIALIZE_ALLOCATIONS` to 1.
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@ -841,7 +841,7 @@ read Vulkan memory that is allocated but not initialized, or already freed, resp
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Memory initialization works only with memory types that are `HOST_VISIBLE`.
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It works also with dedicated allocations.
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It doesn't work with allocations created with #VMA_ALLOCATION_CREATE_CAN_BECOME_LOST_BIT flag,
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as these they cannot be mapped.
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as they cannot be mapped.
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\section debugging_memory_usage_margins Margins
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@ -970,7 +970,7 @@ You can map it and write to it directly on CPU, as well as read from it on GPU.
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This is a more complex situation. Different solutions are possible,
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and the best one depends on specific GPU type, but you can use this simple approach for the start.
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Prefer to write to such resource sequentially (e.g. using `memcpy`).
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Don't perform random access or any reads from it, as it may be very slow.
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Don't perform random access or any reads from it on CPU, as it may be very slow.
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\subsection usage_patterns_readback Readback
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@ -990,7 +990,7 @@ You can support integrated graphics (like Intel HD Graphics, AMD APU) better
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by detecting it in Vulkan.
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To do it, call `vkGetPhysicalDeviceProperties()`, inspect
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`VkPhysicalDeviceProperties::deviceType` and look for `VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU`.
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When you find it, you can assume that memory is unified and all memory types are equally fast
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When you find it, you can assume that memory is unified and all memory types are comparably fast
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to access from GPU, regardless of `VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT`.
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You can then sum up sizes of all available memory heaps and treat them as useful for
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@ -1014,7 +1014,7 @@ It is best to measure it and then make the decision.
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Some general recommendations:
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- On integrated graphics use (2) or (3) to avoid unnecesary time and memory overhead
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related to using a second copy.
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related to using a second copy and making transfer.
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- For small resources (e.g. constant buffers) use (2).
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Discrete AMD cards have special 256 MiB pool of video memory that is directly mappable.
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Even if the resource ends up in system memory, its data may be cached on GPU after first
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@ -1585,6 +1585,9 @@ typedef enum VmaAllocationCreateFlagBits {
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freed together with the allocation. It is also used in vmaBuildStatsString().
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*/
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VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT = 0x00000020,
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/** TODO
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*/
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VMA_ALLOCATION_CREATE_UPPER_ADDRESS_BIT = 0x00000040,
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VMA_ALLOCATION_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
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} VmaAllocationCreateFlagBits;
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@ -1695,7 +1698,7 @@ VkResult vmaFindMemoryTypeIndexForImageInfo(
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typedef enum VmaPoolCreateFlagBits {
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/** \brief Use this flag if you always allocate only buffers and linear images or only optimal images out of this pool and so Buffer-Image Granularity can be ignored.
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This is na optional optimization flag.
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This is an optional optimization flag.
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If you always allocate using vmaCreateBuffer(), vmaCreateImage(),
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vmaAllocateMemoryForBuffer(), then you don't need to use it because allocator
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@ -1712,6 +1715,12 @@ typedef enum VmaPoolCreateFlagBits {
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*/
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VMA_POOL_CREATE_IGNORE_BUFFER_IMAGE_GRANULARITY_BIT = 0x00000002,
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/** \brief TODO
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TODO
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*/
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VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT = 0x00000004,
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VMA_POOL_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
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} VmaPoolCreateFlagBits;
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typedef VkFlags VmaPoolCreateFlags;
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@ -4240,32 +4249,83 @@ in a single VkDeviceMemory block.
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*/
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class VmaBlockMetadata
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{
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VMA_CLASS_NO_COPY(VmaBlockMetadata)
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public:
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VmaBlockMetadata(VmaAllocator hAllocator);
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~VmaBlockMetadata();
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void Init(VkDeviceSize size);
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virtual ~VmaBlockMetadata() { }
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virtual void Init(VkDeviceSize size) = 0;
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// Validates all data structures inside this object. If not valid, returns false.
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bool Validate() const;
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VkDeviceSize GetSize() const { return m_Size; }
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size_t GetAllocationCount() const { return m_Suballocations.size() - m_FreeCount; }
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VkDeviceSize GetSumFreeSize() const { return m_SumFreeSize; }
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VkDeviceSize GetUnusedRangeSizeMax() const;
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virtual bool Validate() const = 0;
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virtual VkDeviceSize GetSize() const = 0;
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virtual size_t GetAllocationCount() const = 0;
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virtual VkDeviceSize GetSumFreeSize() const = 0;
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virtual VkDeviceSize GetUnusedRangeSizeMax() const = 0;
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// Returns true if this block is empty - contains only single free suballocation.
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bool IsEmpty() const;
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virtual bool IsEmpty() const = 0;
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void CalcAllocationStatInfo(VmaStatInfo& outInfo) const;
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void AddPoolStats(VmaPoolStats& inoutStats) const;
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virtual void CalcAllocationStatInfo(VmaStatInfo& outInfo) const = 0;
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virtual void AddPoolStats(VmaPoolStats& inoutStats) const = 0;
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#if VMA_STATS_STRING_ENABLED
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void PrintDetailedMap(class VmaJsonWriter& json) const;
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virtual void PrintDetailedMap(class VmaJsonWriter& json) const = 0;
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#endif
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// Tries to find a place for suballocation with given parameters inside this block.
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// If succeeded, fills pAllocationRequest and returns true.
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// If failed, returns false.
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bool CreateAllocationRequest(
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virtual bool CreateAllocationRequest(
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uint32_t currentFrameIndex,
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uint32_t frameInUseCount,
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VkDeviceSize bufferImageGranularity,
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VkDeviceSize allocSize,
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VkDeviceSize allocAlignment,
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VmaSuballocationType allocType,
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bool canMakeOtherLost,
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VmaAllocationRequest* pAllocationRequest) = 0;
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virtual bool MakeRequestedAllocationsLost(
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uint32_t currentFrameIndex,
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uint32_t frameInUseCount,
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VmaAllocationRequest* pAllocationRequest) = 0;
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virtual uint32_t MakeAllocationsLost(uint32_t currentFrameIndex, uint32_t frameInUseCount) = 0;
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virtual VkResult CheckCorruption(const void* pBlockData) = 0;
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// Makes actual allocation based on request. Request must already be checked and valid.
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virtual void Alloc(
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const VmaAllocationRequest& request,
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VmaSuballocationType type,
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VkDeviceSize allocSize,
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VmaAllocation hAllocation) = 0;
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// Frees suballocation assigned to given memory region.
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virtual void Free(const VmaAllocation allocation) = 0;
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virtual void FreeAtOffset(VkDeviceSize offset) = 0;
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};
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class VmaBlockMetadata_Generic : public VmaBlockMetadata
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{
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VMA_CLASS_NO_COPY(VmaBlockMetadata_Generic)
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public:
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VmaBlockMetadata_Generic(VmaAllocator hAllocator);
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virtual ~VmaBlockMetadata_Generic();
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virtual void Init(VkDeviceSize size);
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virtual bool Validate() const;
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virtual VkDeviceSize GetSize() const { return m_Size; }
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virtual size_t GetAllocationCount() const { return m_Suballocations.size() - m_FreeCount; }
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virtual VkDeviceSize GetSumFreeSize() const { return m_SumFreeSize; }
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virtual VkDeviceSize GetUnusedRangeSizeMax() const;
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virtual bool IsEmpty() const;
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virtual void CalcAllocationStatInfo(VmaStatInfo& outInfo) const;
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virtual void AddPoolStats(VmaPoolStats& inoutStats) const;
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#if VMA_STATS_STRING_ENABLED
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virtual void PrintDetailedMap(class VmaJsonWriter& json) const;
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#endif
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virtual bool CreateAllocationRequest(
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uint32_t currentFrameIndex,
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uint32_t frameInUseCount,
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VkDeviceSize bufferImageGranularity,
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@ -4275,25 +4335,23 @@ public:
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bool canMakeOtherLost,
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VmaAllocationRequest* pAllocationRequest);
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bool MakeRequestedAllocationsLost(
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virtual bool MakeRequestedAllocationsLost(
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uint32_t currentFrameIndex,
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uint32_t frameInUseCount,
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VmaAllocationRequest* pAllocationRequest);
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uint32_t MakeAllocationsLost(uint32_t currentFrameIndex, uint32_t frameInUseCount);
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virtual uint32_t MakeAllocationsLost(uint32_t currentFrameIndex, uint32_t frameInUseCount);
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VkResult CheckCorruption(const void* pBlockData);
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virtual VkResult CheckCorruption(const void* pBlockData);
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// Makes actual allocation based on request. Request must already be checked and valid.
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void Alloc(
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virtual void Alloc(
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const VmaAllocationRequest& request,
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VmaSuballocationType type,
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VkDeviceSize allocSize,
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VmaAllocation hAllocation);
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// Frees suballocation assigned to given memory region.
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void Free(const VmaAllocation allocation);
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void FreeAtOffset(VkDeviceSize offset);
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virtual void Free(const VmaAllocation allocation);
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virtual void FreeAtOffset(VkDeviceSize offset);
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private:
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VkDeviceSize m_Size;
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@ -4345,7 +4403,7 @@ class VmaDeviceMemoryBlock
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{
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VMA_CLASS_NO_COPY(VmaDeviceMemoryBlock)
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public:
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VmaBlockMetadata m_Metadata;
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VmaBlockMetadata* m_pMetadata;
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VmaDeviceMemoryBlock(VmaAllocator hAllocator);
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@ -4357,6 +4415,7 @@ public:
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// Always call after construction.
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void Init(
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VmaAllocator hAllocator,
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uint32_t newMemoryTypeIndex,
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VkDeviceMemory newMemory,
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VkDeviceSize newSize,
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@ -4430,7 +4489,8 @@ public:
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size_t maxBlockCount,
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VkDeviceSize bufferImageGranularity,
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uint32_t frameInUseCount,
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bool isCustomPool);
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bool isCustomPool,
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bool linearAlgorithm);
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~VmaBlockVector();
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VkResult CreateMinBlocks();
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@ -4439,6 +4499,7 @@ public:
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VkDeviceSize GetPreferredBlockSize() const { return m_PreferredBlockSize; }
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VkDeviceSize GetBufferImageGranularity() const { return m_BufferImageGranularity; }
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uint32_t GetFrameInUseCount() const { return m_FrameInUseCount; }
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bool UsesLinearAlgorithm() const { return m_LinearAlgorithm; }
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void GetPoolStats(VmaPoolStats* pStats);
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@ -4491,13 +4552,14 @@ private:
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const VkDeviceSize m_BufferImageGranularity;
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const uint32_t m_FrameInUseCount;
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const bool m_IsCustomPool;
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const bool m_LinearAlgorithm;
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bool m_HasEmptyBlock;
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VMA_MUTEX m_Mutex;
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// Incrementally sorted by sumFreeSize, ascending.
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VmaVector< VmaDeviceMemoryBlock*, VmaStlAllocator<VmaDeviceMemoryBlock*> > m_Blocks;
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/* There can be at most one allocation that is completely empty - a
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hysteresis to avoid pessimistic case of alternating creation and destruction
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of a VkDeviceMemory. */
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bool m_HasEmptyBlock;
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VmaDefragmentator* m_pDefragmentator;
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uint32_t m_NextBlockId;
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@ -4585,7 +4647,7 @@ private:
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void CalcHasNonMovableAllocations()
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{
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const size_t blockAllocCount = m_pBlock->m_Metadata.GetAllocationCount();
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const size_t blockAllocCount = m_pBlock->m_pMetadata->GetAllocationCount();
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const size_t defragmentAllocCount = m_Allocations.size();
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m_HasNonMovableAllocations = blockAllocCount != defragmentAllocCount;
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}
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@ -4629,7 +4691,7 @@ private:
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{
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return false;
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}
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if(pLhsBlockInfo->m_pBlock->m_Metadata.GetSumFreeSize() < pRhsBlockInfo->m_pBlock->m_Metadata.GetSumFreeSize())
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if(pLhsBlockInfo->m_pBlock->m_pMetadata->GetSumFreeSize() < pRhsBlockInfo->m_pBlock->m_pMetadata->GetSumFreeSize())
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{
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return true;
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}
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@ -5628,9 +5690,9 @@ struct VmaSuballocationItemSizeLess
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};
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////////////////////////////////////////////////////////////////////////////////
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// class VmaBlockMetadata
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// class VmaBlockMetadata_Generic
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VmaBlockMetadata::VmaBlockMetadata(VmaAllocator hAllocator) :
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VmaBlockMetadata_Generic::VmaBlockMetadata_Generic(VmaAllocator hAllocator) :
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m_Size(0),
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m_FreeCount(0),
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m_SumFreeSize(0),
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@ -5639,11 +5701,11 @@ VmaBlockMetadata::VmaBlockMetadata(VmaAllocator hAllocator) :
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{
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}
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VmaBlockMetadata::~VmaBlockMetadata()
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VmaBlockMetadata_Generic::~VmaBlockMetadata_Generic()
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{
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}
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void VmaBlockMetadata::Init(VkDeviceSize size)
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void VmaBlockMetadata_Generic::Init(VkDeviceSize size)
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{
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m_Size = size;
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m_FreeCount = 1;
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@ -5661,7 +5723,7 @@ void VmaBlockMetadata::Init(VkDeviceSize size)
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m_FreeSuballocationsBySize.push_back(suballocItem);
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}
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bool VmaBlockMetadata::Validate() const
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bool VmaBlockMetadata_Generic::Validate() const
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{
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if(m_Suballocations.empty())
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{
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@ -5779,7 +5841,7 @@ bool VmaBlockMetadata::Validate() const
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return true;
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}
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VkDeviceSize VmaBlockMetadata::GetUnusedRangeSizeMax() const
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VkDeviceSize VmaBlockMetadata_Generic::GetUnusedRangeSizeMax() const
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{
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if(!m_FreeSuballocationsBySize.empty())
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{
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@ -5791,12 +5853,12 @@ VkDeviceSize VmaBlockMetadata::GetUnusedRangeSizeMax() const
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}
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}
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bool VmaBlockMetadata::IsEmpty() const
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bool VmaBlockMetadata_Generic::IsEmpty() const
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{
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return (m_Suballocations.size() == 1) && (m_FreeCount == 1);
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}
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void VmaBlockMetadata::CalcAllocationStatInfo(VmaStatInfo& outInfo) const
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void VmaBlockMetadata_Generic::CalcAllocationStatInfo(VmaStatInfo& outInfo) const
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{
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outInfo.blockCount = 1;
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@ -5830,7 +5892,7 @@ void VmaBlockMetadata::CalcAllocationStatInfo(VmaStatInfo& outInfo) const
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}
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}
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void VmaBlockMetadata::AddPoolStats(VmaPoolStats& inoutStats) const
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void VmaBlockMetadata_Generic::AddPoolStats(VmaPoolStats& inoutStats) const
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{
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const uint32_t rangeCount = (uint32_t)m_Suballocations.size();
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@ -5843,7 +5905,7 @@ void VmaBlockMetadata::AddPoolStats(VmaPoolStats& inoutStats) const
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#if VMA_STATS_STRING_ENABLED
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void VmaBlockMetadata::PrintDetailedMap(class VmaJsonWriter& json) const
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void VmaBlockMetadata_Generic::PrintDetailedMap(class VmaJsonWriter& json) const
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{
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json.BeginObject();
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@ -5903,7 +5965,7 @@ How many suitable free suballocations to analyze before choosing best one.
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*/
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//static const uint32_t MAX_SUITABLE_SUBALLOCATIONS_TO_CHECK = 8;
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bool VmaBlockMetadata::CreateAllocationRequest(
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bool VmaBlockMetadata_Generic::CreateAllocationRequest(
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uint32_t currentFrameIndex,
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uint32_t frameInUseCount,
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VkDeviceSize bufferImageGranularity,
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@ -6032,7 +6094,7 @@ bool VmaBlockMetadata::CreateAllocationRequest(
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return false;
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}
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bool VmaBlockMetadata::MakeRequestedAllocationsLost(
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bool VmaBlockMetadata_Generic::MakeRequestedAllocationsLost(
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uint32_t currentFrameIndex,
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uint32_t frameInUseCount,
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VmaAllocationRequest* pAllocationRequest)
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@ -6064,7 +6126,7 @@ bool VmaBlockMetadata::MakeRequestedAllocationsLost(
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return true;
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}
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uint32_t VmaBlockMetadata::MakeAllocationsLost(uint32_t currentFrameIndex, uint32_t frameInUseCount)
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uint32_t VmaBlockMetadata_Generic::MakeAllocationsLost(uint32_t currentFrameIndex, uint32_t frameInUseCount)
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{
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uint32_t lostAllocationCount = 0;
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for(VmaSuballocationList::iterator it = m_Suballocations.begin();
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@ -6082,7 +6144,7 @@ uint32_t VmaBlockMetadata::MakeAllocationsLost(uint32_t currentFrameIndex, uint3
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return lostAllocationCount;
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}
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VkResult VmaBlockMetadata::CheckCorruption(const void* pBlockData)
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VkResult VmaBlockMetadata_Generic::CheckCorruption(const void* pBlockData)
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{
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for(VmaSuballocationList::iterator it = m_Suballocations.begin();
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it != m_Suballocations.end();
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@ -6106,7 +6168,7 @@ VkResult VmaBlockMetadata::CheckCorruption(const void* pBlockData)
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return VK_SUCCESS;
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}
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void VmaBlockMetadata::Alloc(
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void VmaBlockMetadata_Generic::Alloc(
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const VmaAllocationRequest& request,
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VmaSuballocationType type,
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VkDeviceSize allocSize,
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@ -6170,7 +6232,7 @@ void VmaBlockMetadata::Alloc(
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m_SumFreeSize -= allocSize;
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}
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void VmaBlockMetadata::Free(const VmaAllocation allocation)
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void VmaBlockMetadata_Generic::Free(const VmaAllocation allocation)
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{
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for(VmaSuballocationList::iterator suballocItem = m_Suballocations.begin();
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suballocItem != m_Suballocations.end();
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@ -6187,7 +6249,7 @@ void VmaBlockMetadata::Free(const VmaAllocation allocation)
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VMA_ASSERT(0 && "Not found!");
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}
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|
||||
void VmaBlockMetadata::FreeAtOffset(VkDeviceSize offset)
|
||||
void VmaBlockMetadata_Generic::FreeAtOffset(VkDeviceSize offset)
|
||||
{
|
||||
for(VmaSuballocationList::iterator suballocItem = m_Suballocations.begin();
|
||||
suballocItem != m_Suballocations.end();
|
||||
@ -6203,7 +6265,7 @@ void VmaBlockMetadata::FreeAtOffset(VkDeviceSize offset)
|
||||
VMA_ASSERT(0 && "Not found!");
|
||||
}
|
||||
|
||||
bool VmaBlockMetadata::ValidateFreeSuballocationList() const
|
||||
bool VmaBlockMetadata_Generic::ValidateFreeSuballocationList() const
|
||||
{
|
||||
VkDeviceSize lastSize = 0;
|
||||
for(size_t i = 0, count = m_FreeSuballocationsBySize.size(); i < count; ++i)
|
||||
@ -6231,7 +6293,7 @@ bool VmaBlockMetadata::ValidateFreeSuballocationList() const
|
||||
return true;
|
||||
}
|
||||
|
||||
bool VmaBlockMetadata::CheckAllocation(
|
||||
bool VmaBlockMetadata_Generic::CheckAllocation(
|
||||
uint32_t currentFrameIndex,
|
||||
uint32_t frameInUseCount,
|
||||
VkDeviceSize bufferImageGranularity,
|
||||
@ -6505,7 +6567,7 @@ bool VmaBlockMetadata::CheckAllocation(
|
||||
return true;
|
||||
}
|
||||
|
||||
void VmaBlockMetadata::MergeFreeWithNext(VmaSuballocationList::iterator item)
|
||||
void VmaBlockMetadata_Generic::MergeFreeWithNext(VmaSuballocationList::iterator item)
|
||||
{
|
||||
VMA_ASSERT(item != m_Suballocations.end());
|
||||
VMA_ASSERT(item->type == VMA_SUBALLOCATION_TYPE_FREE);
|
||||
@ -6520,7 +6582,7 @@ void VmaBlockMetadata::MergeFreeWithNext(VmaSuballocationList::iterator item)
|
||||
m_Suballocations.erase(nextItem);
|
||||
}
|
||||
|
||||
VmaSuballocationList::iterator VmaBlockMetadata::FreeSuballocation(VmaSuballocationList::iterator suballocItem)
|
||||
VmaSuballocationList::iterator VmaBlockMetadata_Generic::FreeSuballocation(VmaSuballocationList::iterator suballocItem)
|
||||
{
|
||||
// Change this suballocation to be marked as free.
|
||||
VmaSuballocation& suballoc = *suballocItem;
|
||||
@ -6572,7 +6634,7 @@ VmaSuballocationList::iterator VmaBlockMetadata::FreeSuballocation(VmaSuballocat
|
||||
}
|
||||
}
|
||||
|
||||
void VmaBlockMetadata::RegisterFreeSuballocation(VmaSuballocationList::iterator item)
|
||||
void VmaBlockMetadata_Generic::RegisterFreeSuballocation(VmaSuballocationList::iterator item)
|
||||
{
|
||||
VMA_ASSERT(item->type == VMA_SUBALLOCATION_TYPE_FREE);
|
||||
VMA_ASSERT(item->size > 0);
|
||||
@ -6597,7 +6659,7 @@ void VmaBlockMetadata::RegisterFreeSuballocation(VmaSuballocationList::iterator
|
||||
}
|
||||
|
||||
|
||||
void VmaBlockMetadata::UnregisterFreeSuballocation(VmaSuballocationList::iterator item)
|
||||
void VmaBlockMetadata_Generic::UnregisterFreeSuballocation(VmaSuballocationList::iterator item)
|
||||
{
|
||||
VMA_ASSERT(item->type == VMA_SUBALLOCATION_TYPE_FREE);
|
||||
VMA_ASSERT(item->size > 0);
|
||||
@ -6634,7 +6696,7 @@ void VmaBlockMetadata::UnregisterFreeSuballocation(VmaSuballocationList::iterato
|
||||
// class VmaDeviceMemoryBlock
|
||||
|
||||
VmaDeviceMemoryBlock::VmaDeviceMemoryBlock(VmaAllocator hAllocator) :
|
||||
m_Metadata(hAllocator),
|
||||
m_pMetadata(VMA_NULL),
|
||||
m_MemoryTypeIndex(UINT32_MAX),
|
||||
m_Id(0),
|
||||
m_hMemory(VK_NULL_HANDLE),
|
||||
@ -6644,6 +6706,7 @@ VmaDeviceMemoryBlock::VmaDeviceMemoryBlock(VmaAllocator hAllocator) :
|
||||
}
|
||||
|
||||
void VmaDeviceMemoryBlock::Init(
|
||||
VmaAllocator hAllocator,
|
||||
uint32_t newMemoryTypeIndex,
|
||||
VkDeviceMemory newMemory,
|
||||
VkDeviceSize newSize,
|
||||
@ -6655,29 +6718,33 @@ void VmaDeviceMemoryBlock::Init(
|
||||
m_Id = id;
|
||||
m_hMemory = newMemory;
|
||||
|
||||
m_Metadata.Init(newSize);
|
||||
m_pMetadata = vma_new(hAllocator, VmaBlockMetadata_Generic)(hAllocator);
|
||||
m_pMetadata->Init(newSize);
|
||||
}
|
||||
|
||||
void VmaDeviceMemoryBlock::Destroy(VmaAllocator allocator)
|
||||
{
|
||||
// This is the most important assert in the entire library.
|
||||
// Hitting it means you have some memory leak - unreleased VmaAllocation objects.
|
||||
VMA_ASSERT(m_Metadata.IsEmpty() && "Some allocations were not freed before destruction of this memory block!");
|
||||
|
||||
VMA_ASSERT(m_pMetadata->IsEmpty() && "Some allocations were not freed before destruction of this memory block!");
|
||||
|
||||
VMA_ASSERT(m_hMemory != VK_NULL_HANDLE);
|
||||
allocator->FreeVulkanMemory(m_MemoryTypeIndex, m_Metadata.GetSize(), m_hMemory);
|
||||
allocator->FreeVulkanMemory(m_MemoryTypeIndex, m_pMetadata->GetSize(), m_hMemory);
|
||||
m_hMemory = VK_NULL_HANDLE;
|
||||
|
||||
vma_delete(allocator, m_pMetadata);
|
||||
m_pMetadata = VMA_NULL;
|
||||
}
|
||||
|
||||
bool VmaDeviceMemoryBlock::Validate() const
|
||||
{
|
||||
if((m_hMemory == VK_NULL_HANDLE) ||
|
||||
(m_Metadata.GetSize() == 0))
|
||||
(m_pMetadata->GetSize() == 0))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return m_Metadata.Validate();
|
||||
return m_pMetadata->Validate();
|
||||
}
|
||||
|
||||
VkResult VmaDeviceMemoryBlock::CheckCorruption(VmaAllocator hAllocator)
|
||||
@ -6689,7 +6756,7 @@ VkResult VmaDeviceMemoryBlock::CheckCorruption(VmaAllocator hAllocator)
|
||||
return res;
|
||||
}
|
||||
|
||||
res = m_Metadata.CheckCorruption(pData);
|
||||
res = m_pMetadata->CheckCorruption(pData);
|
||||
|
||||
Unmap(hAllocator, 1);
|
||||
|
||||
@ -6876,7 +6943,8 @@ VmaPool_T::VmaPool_T(
|
||||
createInfo.maxBlockCount,
|
||||
(createInfo.flags & VMA_POOL_CREATE_IGNORE_BUFFER_IMAGE_GRANULARITY_BIT) != 0 ? 1 : hAllocator->GetBufferImageGranularity(),
|
||||
createInfo.frameInUseCount,
|
||||
true), // isCustomPool
|
||||
true, // isCustomPool
|
||||
(createInfo.flags & VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT) != 0), // linearAlgorithm
|
||||
m_Id(0)
|
||||
{
|
||||
}
|
||||
@ -6897,7 +6965,8 @@ VmaBlockVector::VmaBlockVector(
|
||||
size_t maxBlockCount,
|
||||
VkDeviceSize bufferImageGranularity,
|
||||
uint32_t frameInUseCount,
|
||||
bool isCustomPool) :
|
||||
bool isCustomPool,
|
||||
bool linearAlgorithm) :
|
||||
m_hAllocator(hAllocator),
|
||||
m_MemoryTypeIndex(memoryTypeIndex),
|
||||
m_PreferredBlockSize(preferredBlockSize),
|
||||
@ -6906,6 +6975,7 @@ VmaBlockVector::VmaBlockVector(
|
||||
m_BufferImageGranularity(bufferImageGranularity),
|
||||
m_FrameInUseCount(frameInUseCount),
|
||||
m_IsCustomPool(isCustomPool),
|
||||
m_LinearAlgorithm(linearAlgorithm),
|
||||
m_Blocks(VmaStlAllocator<VmaDeviceMemoryBlock*>(hAllocator->GetAllocationCallbacks())),
|
||||
m_HasEmptyBlock(false),
|
||||
m_pDefragmentator(VMA_NULL),
|
||||
@ -6952,7 +7022,7 @@ void VmaBlockVector::GetPoolStats(VmaPoolStats* pStats)
|
||||
const VmaDeviceMemoryBlock* const pBlock = m_Blocks[blockIndex];
|
||||
VMA_ASSERT(pBlock);
|
||||
VMA_HEAVY_ASSERT(pBlock->Validate());
|
||||
pBlock->m_Metadata.AddPoolStats(*pStats);
|
||||
pBlock->m_pMetadata->AddPoolStats(*pStats);
|
||||
}
|
||||
}
|
||||
|
||||
@ -6993,7 +7063,7 @@ VkResult VmaBlockVector::Allocate(
|
||||
VmaDeviceMemoryBlock* const pCurrBlock = m_Blocks[blockIndex];
|
||||
VMA_ASSERT(pCurrBlock);
|
||||
VmaAllocationRequest currRequest = {};
|
||||
if(pCurrBlock->m_Metadata.CreateAllocationRequest(
|
||||
if(pCurrBlock->m_pMetadata->CreateAllocationRequest(
|
||||
currentFrameIndex,
|
||||
m_FrameInUseCount,
|
||||
m_BufferImageGranularity,
|
||||
@ -7016,13 +7086,13 @@ VkResult VmaBlockVector::Allocate(
|
||||
}
|
||||
|
||||
// We no longer have an empty Allocation.
|
||||
if(pCurrBlock->m_Metadata.IsEmpty())
|
||||
if(pCurrBlock->m_pMetadata->IsEmpty())
|
||||
{
|
||||
m_HasEmptyBlock = false;
|
||||
}
|
||||
|
||||
*pAllocation = vma_new(m_hAllocator, VmaAllocation_T)(currentFrameIndex, isUserDataString);
|
||||
pCurrBlock->m_Metadata.Alloc(currRequest, suballocType, size, *pAllocation);
|
||||
pCurrBlock->m_pMetadata->Alloc(currRequest, suballocType, size, *pAllocation);
|
||||
(*pAllocation)->InitBlockAllocation(
|
||||
hCurrentPool,
|
||||
pCurrBlock,
|
||||
@ -7105,7 +7175,7 @@ VkResult VmaBlockVector::Allocate(
|
||||
if(res == VK_SUCCESS)
|
||||
{
|
||||
VmaDeviceMemoryBlock* const pBlock = m_Blocks[newBlockIndex];
|
||||
VMA_ASSERT(pBlock->m_Metadata.GetSize() >= size);
|
||||
VMA_ASSERT(pBlock->m_pMetadata->GetSize() >= size);
|
||||
|
||||
if(mapped)
|
||||
{
|
||||
@ -7118,7 +7188,7 @@ VkResult VmaBlockVector::Allocate(
|
||||
|
||||
// Allocate from pBlock. Because it is empty, dstAllocRequest can be trivially filled.
|
||||
VmaAllocationRequest allocRequest;
|
||||
if(pBlock->m_Metadata.CreateAllocationRequest(
|
||||
if(pBlock->m_pMetadata->CreateAllocationRequest(
|
||||
currentFrameIndex,
|
||||
m_FrameInUseCount,
|
||||
m_BufferImageGranularity,
|
||||
@ -7129,7 +7199,7 @@ VkResult VmaBlockVector::Allocate(
|
||||
&allocRequest))
|
||||
{
|
||||
*pAllocation = vma_new(m_hAllocator, VmaAllocation_T)(currentFrameIndex, isUserDataString);
|
||||
pBlock->m_Metadata.Alloc(allocRequest, suballocType, size, *pAllocation);
|
||||
pBlock->m_pMetadata->Alloc(allocRequest, suballocType, size, *pAllocation);
|
||||
(*pAllocation)->InitBlockAllocation(
|
||||
hCurrentPool,
|
||||
pBlock,
|
||||
@ -7180,7 +7250,7 @@ VkResult VmaBlockVector::Allocate(
|
||||
VmaDeviceMemoryBlock* const pCurrBlock = m_Blocks[blockIndex];
|
||||
VMA_ASSERT(pCurrBlock);
|
||||
VmaAllocationRequest currRequest = {};
|
||||
if(pCurrBlock->m_Metadata.CreateAllocationRequest(
|
||||
if(pCurrBlock->m_pMetadata->CreateAllocationRequest(
|
||||
currentFrameIndex,
|
||||
m_FrameInUseCount,
|
||||
m_BufferImageGranularity,
|
||||
@ -7217,19 +7287,19 @@ VkResult VmaBlockVector::Allocate(
|
||||
}
|
||||
}
|
||||
|
||||
if(pBestRequestBlock->m_Metadata.MakeRequestedAllocationsLost(
|
||||
if(pBestRequestBlock->m_pMetadata->MakeRequestedAllocationsLost(
|
||||
currentFrameIndex,
|
||||
m_FrameInUseCount,
|
||||
&bestRequest))
|
||||
{
|
||||
// We no longer have an empty Allocation.
|
||||
if(pBestRequestBlock->m_Metadata.IsEmpty())
|
||||
if(pBestRequestBlock->m_pMetadata->IsEmpty())
|
||||
{
|
||||
m_HasEmptyBlock = false;
|
||||
}
|
||||
// Allocate from this pBlock.
|
||||
*pAllocation = vma_new(m_hAllocator, VmaAllocation_T)(currentFrameIndex, isUserDataString);
|
||||
pBestRequestBlock->m_Metadata.Alloc(bestRequest, suballocType, size, *pAllocation);
|
||||
pBestRequestBlock->m_pMetadata->Alloc(bestRequest, suballocType, size, *pAllocation);
|
||||
(*pAllocation)->InitBlockAllocation(
|
||||
hCurrentPool,
|
||||
pBestRequestBlock,
|
||||
@ -7295,13 +7365,13 @@ void VmaBlockVector::Free(
|
||||
pBlock->Unmap(m_hAllocator, 1);
|
||||
}
|
||||
|
||||
pBlock->m_Metadata.Free(hAllocation);
|
||||
pBlock->m_pMetadata->Free(hAllocation);
|
||||
VMA_HEAVY_ASSERT(pBlock->Validate());
|
||||
|
||||
VMA_DEBUG_LOG(" Freed from MemoryTypeIndex=%u", memTypeIndex);
|
||||
|
||||
// pBlock became empty after this deallocation.
|
||||
if(pBlock->m_Metadata.IsEmpty())
|
||||
if(pBlock->m_pMetadata->IsEmpty())
|
||||
{
|
||||
// Already has empty Allocation. We don't want to have two, so delete this one.
|
||||
if(m_HasEmptyBlock && m_Blocks.size() > m_MinBlockCount)
|
||||
@ -7320,7 +7390,7 @@ void VmaBlockVector::Free(
|
||||
else if(m_HasEmptyBlock)
|
||||
{
|
||||
VmaDeviceMemoryBlock* pLastBlock = m_Blocks.back();
|
||||
if(pLastBlock->m_Metadata.IsEmpty() && m_Blocks.size() > m_MinBlockCount)
|
||||
if(pLastBlock->m_pMetadata->IsEmpty() && m_Blocks.size() > m_MinBlockCount)
|
||||
{
|
||||
pBlockToDelete = pLastBlock;
|
||||
m_Blocks.pop_back();
|
||||
@ -7346,7 +7416,7 @@ VkDeviceSize VmaBlockVector::CalcMaxBlockSize() const
|
||||
VkDeviceSize result = 0;
|
||||
for(size_t i = m_Blocks.size(); i--; )
|
||||
{
|
||||
result = VMA_MAX(result, m_Blocks[i]->m_Metadata.GetSize());
|
||||
result = VMA_MAX(result, m_Blocks[i]->m_pMetadata->GetSize());
|
||||
if(result >= m_PreferredBlockSize)
|
||||
{
|
||||
break;
|
||||
@ -7373,7 +7443,7 @@ void VmaBlockVector::IncrementallySortBlocks()
|
||||
// Bubble sort only until first swap.
|
||||
for(size_t i = 1; i < m_Blocks.size(); ++i)
|
||||
{
|
||||
if(m_Blocks[i - 1]->m_Metadata.GetSumFreeSize() > m_Blocks[i]->m_Metadata.GetSumFreeSize())
|
||||
if(m_Blocks[i - 1]->m_pMetadata->GetSumFreeSize() > m_Blocks[i]->m_pMetadata->GetSumFreeSize())
|
||||
{
|
||||
VMA_SWAP(m_Blocks[i - 1], m_Blocks[i]);
|
||||
return;
|
||||
@ -7398,6 +7468,7 @@ VkResult VmaBlockVector::CreateBlock(VkDeviceSize blockSize, size_t* pNewBlockIn
|
||||
// Create new Allocation for it.
|
||||
VmaDeviceMemoryBlock* const pBlock = vma_new(m_hAllocator, VmaDeviceMemoryBlock)(m_hAllocator);
|
||||
pBlock->Init(
|
||||
m_hAllocator,
|
||||
m_MemoryTypeIndex,
|
||||
mem,
|
||||
allocInfo.allocationSize,
|
||||
@ -7464,7 +7535,7 @@ void VmaBlockVector::PrintDetailedMap(class VmaJsonWriter& json)
|
||||
json.ContinueString(m_Blocks[i]->GetId());
|
||||
json.EndString();
|
||||
|
||||
m_Blocks[i]->m_Metadata.PrintDetailedMap(json);
|
||||
m_Blocks[i]->m_pMetadata->PrintDetailedMap(json);
|
||||
}
|
||||
json.EndObject();
|
||||
|
||||
@ -7521,14 +7592,14 @@ VkResult VmaBlockVector::Defragment(
|
||||
for(size_t blockIndex = m_Blocks.size(); blockIndex--; )
|
||||
{
|
||||
VmaDeviceMemoryBlock* pBlock = m_Blocks[blockIndex];
|
||||
if(pBlock->m_Metadata.IsEmpty())
|
||||
if(pBlock->m_pMetadata->IsEmpty())
|
||||
{
|
||||
if(m_Blocks.size() > m_MinBlockCount)
|
||||
{
|
||||
if(pDefragmentationStats != VMA_NULL)
|
||||
{
|
||||
++pDefragmentationStats->deviceMemoryBlocksFreed;
|
||||
pDefragmentationStats->bytesFreed += pBlock->m_Metadata.GetSize();
|
||||
pDefragmentationStats->bytesFreed += pBlock->m_pMetadata->GetSize();
|
||||
}
|
||||
|
||||
VmaVectorRemove(m_Blocks, blockIndex);
|
||||
@ -7564,7 +7635,7 @@ void VmaBlockVector::MakePoolAllocationsLost(
|
||||
{
|
||||
VmaDeviceMemoryBlock* const pBlock = m_Blocks[blockIndex];
|
||||
VMA_ASSERT(pBlock);
|
||||
lostAllocationCount += pBlock->m_Metadata.MakeAllocationsLost(currentFrameIndex, m_FrameInUseCount);
|
||||
lostAllocationCount += pBlock->m_pMetadata->MakeAllocationsLost(currentFrameIndex, m_FrameInUseCount);
|
||||
}
|
||||
if(pLostAllocationCount != VMA_NULL)
|
||||
{
|
||||
@ -7606,7 +7677,7 @@ void VmaBlockVector::AddStats(VmaStats* pStats)
|
||||
VMA_ASSERT(pBlock);
|
||||
VMA_HEAVY_ASSERT(pBlock->Validate());
|
||||
VmaStatInfo allocationStatInfo;
|
||||
pBlock->m_Metadata.CalcAllocationStatInfo(allocationStatInfo);
|
||||
pBlock->m_pMetadata->CalcAllocationStatInfo(allocationStatInfo);
|
||||
VmaAddStatInfo(pStats->total, allocationStatInfo);
|
||||
VmaAddStatInfo(pStats->memoryType[memTypeIndex], allocationStatInfo);
|
||||
VmaAddStatInfo(pStats->memoryHeap[memHeapIndex], allocationStatInfo);
|
||||
@ -7726,7 +7797,7 @@ VkResult VmaDefragmentator::DefragmentRound(
|
||||
{
|
||||
BlockInfo* pDstBlockInfo = m_Blocks[dstBlockIndex];
|
||||
VmaAllocationRequest dstAllocRequest;
|
||||
if(pDstBlockInfo->m_pBlock->m_Metadata.CreateAllocationRequest(
|
||||
if(pDstBlockInfo->m_pBlock->m_pMetadata->CreateAllocationRequest(
|
||||
m_CurrentFrameIndex,
|
||||
m_pBlockVector->GetFrameInUseCount(),
|
||||
m_pBlockVector->GetBufferImageGranularity(),
|
||||
@ -7773,8 +7844,8 @@ VkResult VmaDefragmentator::DefragmentRound(
|
||||
VmaWriteMagicValue(pDstMappedData, dstAllocRequest.offset + size);
|
||||
}
|
||||
|
||||
pDstBlockInfo->m_pBlock->m_Metadata.Alloc(dstAllocRequest, suballocType, size, allocInfo.m_hAllocation);
|
||||
pSrcBlockInfo->m_pBlock->m_Metadata.FreeAtOffset(srcOffset);
|
||||
pDstBlockInfo->m_pBlock->m_pMetadata->Alloc(dstAllocRequest, suballocType, size, allocInfo.m_hAllocation);
|
||||
pSrcBlockInfo->m_pBlock->m_pMetadata->FreeAtOffset(srcOffset);
|
||||
|
||||
allocInfo.m_hAllocation->ChangeBlockAllocation(m_hAllocator, pDstBlockInfo->m_pBlock, dstAllocRequest.offset);
|
||||
|
||||
@ -7985,7 +8056,8 @@ VmaAllocator_T::VmaAllocator_T(const VmaAllocatorCreateInfo* pCreateInfo) :
|
||||
SIZE_MAX,
|
||||
GetBufferImageGranularity(),
|
||||
pCreateInfo->frameInUseCount,
|
||||
false); // isCustomPool
|
||||
false, // isCustomPool
|
||||
false); // linearAlgorithm
|
||||
// No need to call m_pBlockVectors[memTypeIndex][blockVectorTypeIndex]->CreateMinBlocks here,
|
||||
// becase minBlockCount is 0.
|
||||
m_pDedicatedAllocations[memTypeIndex] = vma_new(this, AllocationVectorType)(VmaStlAllocator<VmaAllocation>(GetAllocationCallbacks()));
|
||||
@ -9141,7 +9213,7 @@ void VmaAllocator_T::FlushOrInvalidateAllocation(
|
||||
// 2. Adjust to whole block.
|
||||
const VkDeviceSize allocationOffset = hAllocation->GetOffset();
|
||||
VMA_ASSERT(allocationOffset % nonCoherentAtomSize == 0);
|
||||
const VkDeviceSize blockSize = hAllocation->GetBlock()->m_Metadata.GetSize();
|
||||
const VkDeviceSize blockSize = hAllocation->GetBlock()->m_pMetadata->GetSize();
|
||||
memRange.offset += allocationOffset;
|
||||
memRange.size = VMA_MIN(memRange.size, blockSize - memRange.offset);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user