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mac: Only call system aligned_alloc() with the 11.0+ SDK.
The 10.15 SDK only declares it for C++17 and C11. In Chromium, we only call this from .cc files, and these are C++14 still for now. The 11.0 SDK declares it independent of language version (as long as __DARWIN_C_LEVEL >= __DARWIN_C_FULL, which it is by default, at least on macOS). So this calls the system version in fewer scenarios than possible, but it keeps the preprocessor checks fairly small. Bug: chromium:1098741 Change-Id: I1e30f88bb040876bca2b59adee0a1cff33b9ff03
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@ -3962,8 +3962,14 @@ void *vma_aligned_alloc(size_t alignment, size_t size)
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void *vma_aligned_alloc(size_t alignment, size_t size)
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{
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#if defined(__APPLE__) && (defined(MAC_OS_X_VERSION_10_15) || defined(__IPHONE_13_0))
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_15 || __IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_13_0
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#if defined(__APPLE__) && (defined(MAC_OS_X_VERSION_10_16) || defined(__IPHONE_14_0))
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_16 || __IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_14_0
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// For C++14, usr/include/malloc/_malloc.h declares aligned_alloc()) only
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// with the MacOSX11.0 SDK in Xcode 12 (which is what adds
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// MAC_OS_X_VERSION_10_16), even though the function is marked
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// availabe for 10.15. That's why the preprocessor checks for 10.16 but
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// the __builtin_available checks for 10.15.
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// People who use C++17 could call aligned_alloc with the 10.15 SDK already.
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if (__builtin_available(macOS 10.15, iOS 13, *))
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return aligned_alloc(alignment, size);
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#endif
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