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https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
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fd82bc7b6d
commit
0a24d5a7f3
@ -6412,7 +6412,7 @@ uint32_t VmaBlockBufferImageGranularity::OffsetToPageIndex(VkDeviceSize offset)
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void VmaBlockBufferImageGranularity::AllocPage(RegionInfo& page, uint8_t allocType)
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{
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// When current alloc type is free then it can be overriden by new type
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if (page.allocCount == 0 || page.allocCount > 0 && page.allocType == VMA_SUBALLOCATION_TYPE_FREE)
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if (page.allocCount == 0 || (page.allocCount > 0 && page.allocType == VMA_SUBALLOCATION_TYPE_FREE))
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page.allocType = allocType;
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++page.allocCount;
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@ -10471,7 +10471,7 @@ public:
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uint32_t GetAlgorithm() const { return m_Algorithm; }
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bool HasExplicitBlockSize() const { return m_ExplicitBlockSize; }
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float GetPriority() const { return m_Priority; }
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void* const GetAllocationNextPtr() const { return m_pMemoryAllocateNext; }
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void* GetAllocationNextPtr() const { return m_pMemoryAllocateNext; }
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VkResult CreateMinBlocks();
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void AddPoolStats(VmaPoolStats* pStats);
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