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https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
synced 2024-11-10 02:31:48 +00:00
Added struct StrRange for convenience.
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@ -1762,6 +1762,14 @@ static const int RESULT_ERROR_COMMAND_LINE = -1;
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static const int RESULT_ERROR_SOURCE_FILE = -2;
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static const int RESULT_ERROR_FORMAT = -3;
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struct StrRange
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{
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const char* beg;
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const char* end;
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size_t length() const { return end - beg; }
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};
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////////////////////////////////////////////////////////////////////////////////
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// LineSplit class
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@ -1776,7 +1784,7 @@ public:
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{
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}
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bool GetNextLine(const char *&outBeg, const char*&outEnd);
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bool GetNextLine(StrRange& out);
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size_t GetNextLineIndex() const { return m_NextLineIndex; }
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private:
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@ -1786,15 +1794,15 @@ private:
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size_t m_NextLineIndex;
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};
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bool LineSplit::GetNextLine(const char *&outBeg, const char*&outEnd)
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bool LineSplit::GetNextLine(StrRange& out)
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{
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if(m_NextLineBeg < m_NumBytes)
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{
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outBeg = m_Data + m_NextLineBeg;
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out.beg = m_Data + m_NextLineBeg;
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size_t currLineEnd = m_NextLineBeg;
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while(currLineEnd < m_NumBytes && m_Data[currLineEnd] != '\n')
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++currLineEnd;
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outEnd = m_Data + currLineEnd;
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out.end = m_Data + currLineEnd;
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m_NextLineBeg = currLineEnd + 1; // Past '\n'
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++m_NextLineIndex;
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return true;
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@ -1812,7 +1820,7 @@ class CsvSplit
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public:
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static const size_t RANGE_COUNT_MAX = 32;
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void Set(const char* beg, const char* end, size_t maxCount = RANGE_COUNT_MAX);
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void Set(const StrRange& line, size_t maxCount = RANGE_COUNT_MAX);
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size_t GetCount() const { return m_Count; }
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void GetRange(size_t index, const char*& outBeg, const char*& outEnd) const
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@ -1827,11 +1835,11 @@ private:
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size_t m_Ranges[RANGE_COUNT_MAX * 2]; // Pairs of begin-end.
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};
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void CsvSplit::Set(const char* beg, const char* end, size_t maxCount)
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void CsvSplit::Set(const StrRange& line, size_t maxCount)
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{
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assert(maxCount <= RANGE_COUNT_MAX);
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m_Str = beg;
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const size_t strLen = end - beg;
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m_Str = line.beg;
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const size_t strLen = line.length();
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size_t rangeIndex = 0;
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size_t charIndex = 0;
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while(charIndex < strLen && rangeIndex < maxCount)
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@ -1856,7 +1864,7 @@ public:
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void Init();
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~Player();
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void ExecuteLine(size_t lineNumber, const char* lineBeg, const char* lineEnd);
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void ExecuteLine(size_t lineNumber, const StrRange& line);
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private:
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static const size_t MAX_WARNINGS_TO_SHOW = 16;
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@ -1881,10 +1889,10 @@ Player::~Player()
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printf("WARNING: %zu more warnings not shown.\n", m_WarningCount - MAX_WARNINGS_TO_SHOW);
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}
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void Player::ExecuteLine(size_t lineNumber, const char* lineBeg, const char* lineEnd)
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void Player::ExecuteLine(size_t lineNumber, const StrRange& line)
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{
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CsvSplit csvSplit;
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csvSplit.Set(lineBeg, lineEnd);
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csvSplit.Set(line);
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if(csvSplit.GetCount() >= 4)
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{
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@ -1906,11 +1914,11 @@ static void PrintCommandLineSyntax()
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" VmaReplay <SrcFile.csv>\n");
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}
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static inline bool StrRangeEq(const char* lhsBeg, const char* lhsEnd, const char* rhsSz)
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static inline bool StrRangeEq(const StrRange& lhs, const char* rhsSz)
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{
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const size_t rhsLen = strlen(rhsSz);
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return rhsLen == lhsEnd - lhsBeg &&
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memcmp(lhsBeg, rhsSz, rhsLen) == 0;
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return rhsLen == lhs.length() &&
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memcmp(lhs.beg, rhsSz, rhsLen) == 0;
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}
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static int ProcessFile(const char* data, size_t numBytes)
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@ -1919,18 +1927,17 @@ static int ProcessFile(const char* data, size_t numBytes)
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printf("File size: %zu B\n", numBytes);
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LineSplit lineSplit(data, numBytes);
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const char* lineBeg;
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const char* lineEnd;
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StrRange line;
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if(!lineSplit.GetNextLine(lineBeg, lineEnd) ||
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!StrRangeEq(lineBeg, lineEnd, "Vulkan Memory Allocator,Calls recording"))
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if(!lineSplit.GetNextLine(line) ||
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!StrRangeEq(line, "Vulkan Memory Allocator,Calls recording"))
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{
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printf("ERROR: Incorrect file format.\n");
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return RESULT_ERROR_FORMAT;
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}
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if(!lineSplit.GetNextLine(lineBeg, lineEnd) ||
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!StrRangeEq(lineBeg, lineEnd, "1,0"))
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if(!lineSplit.GetNextLine(line) ||
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!StrRangeEq(line, "1,0"))
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{
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printf("ERROR: Incorrect file format version.\n");
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return RESULT_ERROR_FORMAT;
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@ -1939,9 +1946,9 @@ static int ProcessFile(const char* data, size_t numBytes)
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Player player;
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player.Init();
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while(lineSplit.GetNextLine(lineBeg, lineEnd))
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while(lineSplit.GetNextLine(line))
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{
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player.ExecuteLine(lineSplit.GetNextLineIndex(), lineBeg, lineEnd);
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player.ExecuteLine(lineSplit.GetNextLineIndex(), line);
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}
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// End stats.
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