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https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
synced 2024-11-10 02:31:48 +00:00
Fixed some avoidable warnings when building with -Wall
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a0b2b80d2d
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@ -6698,13 +6698,13 @@ bool VmaDefragmentator::MoveMakesSense(
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VmaAllocator_T::VmaAllocator_T(const VmaAllocatorCreateInfo* pCreateInfo) :
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m_UseMutex((pCreateInfo->flags & VMA_ALLOCATOR_CREATE_EXTERNALLY_SYNCHRONIZED_BIT) == 0),
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m_UseKhrDedicatedAllocation((pCreateInfo->flags & VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT) != 0),
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m_PhysicalDevice(pCreateInfo->physicalDevice),
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m_hDevice(pCreateInfo->device),
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m_AllocationCallbacksSpecified(pCreateInfo->pAllocationCallbacks != VMA_NULL),
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m_AllocationCallbacks(pCreateInfo->pAllocationCallbacks ?
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*pCreateInfo->pAllocationCallbacks : VmaEmptyAllocationCallbacks),
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m_PreferredLargeHeapBlockSize(0),
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m_PreferredSmallHeapBlockSize(0),
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m_PhysicalDevice(pCreateInfo->physicalDevice),
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m_CurrentFrameIndex(0),
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m_Pools(VmaStlAllocator<VmaPool>(GetAllocationCallbacks()))
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{
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@ -7274,7 +7274,7 @@ void VmaAllocator_T::CalculateStats(VmaStats* pStats)
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// Process default pools.
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for(uint32_t memTypeIndex = 0; memTypeIndex < GetMemoryTypeCount(); ++memTypeIndex)
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{
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const uint32_t heapIndex = MemoryTypeIndexToHeapIndex(memTypeIndex);
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//const uint32_t heapIndex = MemoryTypeIndexToHeapIndex(memTypeIndex);
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VmaBlockVector* const pBlockVector = m_pBlockVectors[memTypeIndex];
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VMA_ASSERT(pBlockVector);
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pBlockVector->AddStats(pStats);
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