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https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
synced 2024-11-10 02:31:48 +00:00
Refactoring - created class VmaDedicatedAllocationList
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@ -5225,6 +5225,38 @@ struct VmaDedicatedAllocationListItemTraits
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}
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};
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#if VMA_STATS_STRING_ENABLED
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class VmaJsonWriter;
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#endif
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/*
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Stores linked list of VmaAllocation_T objects.
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Thread-safe, synchronized internally.
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*/
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class VmaDedicatedAllocationList
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{
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public:
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VmaDedicatedAllocationList() {}
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void Init(bool useMutex);
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~VmaDedicatedAllocationList();
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void CalculateStats(VmaStats* stats, uint32_t memTypeIndex, uint32_t memHeapIndex);
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#if VMA_STATS_STRING_ENABLED
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// Writes JSON array with the list of allocations.
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void BuildStatsString(VmaJsonWriter& json);
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#endif
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bool IsEmpty();
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void Register(VmaAllocation alloc);
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void Unregister(VmaAllocation alloc);
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private:
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bool m_UseMutex = true;
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VMA_RW_MUTEX m_Mutex;
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typedef VmaIntrusiveLinkedList<VmaDedicatedAllocationListItemTraits> DedicatedAllocationLinkedList;
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DedicatedAllocationLinkedList m_AllocationList;
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};
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/*
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Represents a region of VmaDeviceMemoryBlock that is either assigned and returned as
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allocated memory block or free.
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@ -6123,6 +6155,7 @@ struct VmaPool_T
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VMA_CLASS_NO_COPY(VmaPool_T)
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public:
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VmaBlockVector m_BlockVector;
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//VmaDedicatedAllocationList m_DedicatedAllocations;
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VmaPool_T(
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VmaAllocator hAllocator,
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@ -6818,9 +6851,7 @@ public:
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// Default pools.
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VmaBlockVector* m_pBlockVectors[VK_MAX_MEMORY_TYPES];
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typedef VmaIntrusiveLinkedList<VmaDedicatedAllocationListItemTraits> DedicatedAllocationLinkedList;
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DedicatedAllocationLinkedList m_DedicatedAllocations[VK_MAX_MEMORY_TYPES];
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VMA_RW_MUTEX m_DedicatedAllocationsMutex[VK_MAX_MEMORY_TYPES];
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VmaDedicatedAllocationList m_DedicatedAllocations[VK_MAX_MEMORY_TYPES];
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VmaCurrentBudgetData m_Budget;
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VMA_ATOMIC_UINT32 m_DeviceMemoryCount; // Total number of VkDeviceMemory objects.
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@ -7624,6 +7655,69 @@ void VmaJsonWriter::WriteIndent(bool oneLess)
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#endif // #if VMA_STATS_STRING_ENABLED
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////////////////////////////////////////////////////////////////////////////////
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// VmaDedicatedAllocationList
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void VmaDedicatedAllocationList::Init(bool useMutex)
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{
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m_UseMutex = useMutex;
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}
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VmaDedicatedAllocationList::~VmaDedicatedAllocationList()
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{
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if (!m_AllocationList.IsEmpty())
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{
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VMA_ASSERT(false && "Unfreed dedicated allocations found!");
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}
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}
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void VmaDedicatedAllocationList::CalculateStats(VmaStats* stats, uint32_t memTypeIndex, uint32_t memHeapIndex)
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{
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VmaMutexLockWrite(m_Mutex, m_UseMutex);
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for (VmaAllocation alloc = m_AllocationList.Front();
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alloc != VMA_NULL; alloc = m_AllocationList.GetNext(alloc))
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{
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VmaStatInfo allocationStatInfo;
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alloc->DedicatedAllocCalcStatsInfo(allocationStatInfo);
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VmaAddStatInfo(stats->total, allocationStatInfo);
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VmaAddStatInfo(stats->memoryType[memTypeIndex], allocationStatInfo);
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VmaAddStatInfo(stats->memoryHeap[memHeapIndex], allocationStatInfo);
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}
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}
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#ifdef VMA_STATS_STRING_ENABLED
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void VmaDedicatedAllocationList::BuildStatsString(VmaJsonWriter& json)
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{
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VmaMutexLockWrite(m_Mutex, m_UseMutex);
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json.BeginArray();
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for (VmaAllocation alloc = m_AllocationList.Front();
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alloc != VMA_NULL; alloc = m_AllocationList.GetNext(alloc))
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{
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json.BeginObject(true);
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alloc->PrintParameters(json);
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json.EndObject();
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}
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json.EndArray();
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}
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#endif // #if VMA_STATS_STRING_ENABLED
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bool VmaDedicatedAllocationList::IsEmpty()
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{
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VmaMutexLockWrite(m_Mutex, m_UseMutex);
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return m_AllocationList.IsEmpty();
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}
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void VmaDedicatedAllocationList::Register(VmaAllocation alloc)
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{
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VmaMutexLockWrite(m_Mutex, m_UseMutex);
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m_AllocationList.PushBack(alloc);
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}
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void VmaDedicatedAllocationList::Unregister(VmaAllocation alloc)
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{
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VmaMutexLockWrite(m_Mutex, m_UseMutex);
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m_AllocationList.Remove(alloc);
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}
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void VmaAllocation_T::SetUserData(VmaAllocator hAllocator, void* pUserData)
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{
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@ -15089,11 +15183,6 @@ VmaAllocator_T::~VmaAllocator_T()
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for(size_t memTypeIndex = GetMemoryTypeCount(); memTypeIndex--; )
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{
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if(!m_DedicatedAllocations[memTypeIndex].IsEmpty())
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{
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VMA_ASSERT(0 && "Unfreed dedicated allocations found.");
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}
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vma_delete(this, m_pBlockVectors[memTypeIndex]);
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}
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}
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@ -15577,11 +15666,10 @@ VkResult VmaAllocator_T::AllocateDedicatedMemory(
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{
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// Register them in m_DedicatedAllocations.
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{
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VmaMutexLockWrite lock(m_DedicatedAllocationsMutex[memTypeIndex], m_UseMutex);
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DedicatedAllocationLinkedList& dedicatedAllocations = m_DedicatedAllocations[memTypeIndex];
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VmaDedicatedAllocationList& dedicatedAllocations = m_DedicatedAllocations[memTypeIndex];
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for(allocIndex = 0; allocIndex < allocationCount; ++allocIndex)
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{
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dedicatedAllocations.PushBack(pAllocations[allocIndex]);
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dedicatedAllocations.Register(pAllocations[allocIndex]);
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}
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}
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@ -15954,17 +16042,8 @@ void VmaAllocator_T::CalculateStats(VmaStats* pStats)
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for(uint32_t memTypeIndex = 0; memTypeIndex < GetMemoryTypeCount(); ++memTypeIndex)
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{
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const uint32_t memHeapIndex = MemoryTypeIndexToHeapIndex(memTypeIndex);
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VmaMutexLockRead dedicatedAllocationsLock(m_DedicatedAllocationsMutex[memTypeIndex], m_UseMutex);
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DedicatedAllocationLinkedList& dedicatedAllocList = m_DedicatedAllocations[memTypeIndex];
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for(VmaAllocation alloc = dedicatedAllocList.Front();
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alloc != VMA_NULL; alloc = dedicatedAllocList.GetNext(alloc))
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{
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VmaStatInfo allocationStatInfo;
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alloc->DedicatedAllocCalcStatsInfo(allocationStatInfo);
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VmaAddStatInfo(pStats->total, allocationStatInfo);
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VmaAddStatInfo(pStats->memoryType[memTypeIndex], allocationStatInfo);
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VmaAddStatInfo(pStats->memoryHeap[memHeapIndex], allocationStatInfo);
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}
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VmaDedicatedAllocationList& dedicatedAllocList = m_DedicatedAllocations[memTypeIndex];
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m_DedicatedAllocations->CalculateStats(pStats, memTypeIndex, memHeapIndex);
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}
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// Postprocess.
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@ -16689,9 +16768,8 @@ void VmaAllocator_T::FreeDedicatedMemory(const VmaAllocation allocation)
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const uint32_t memTypeIndex = allocation->GetMemoryTypeIndex();
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{
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VmaMutexLockWrite lock(m_DedicatedAllocationsMutex[memTypeIndex], m_UseMutex);
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DedicatedAllocationLinkedList& dedicatedAllocations = m_DedicatedAllocations[memTypeIndex];
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dedicatedAllocations.Remove(allocation);
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VmaDedicatedAllocationList& dedicatedAllocations = m_DedicatedAllocations[memTypeIndex];
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dedicatedAllocations.Unregister(allocation);
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}
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VkDeviceMemory hMemory = allocation->GetMemory();
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@ -16902,8 +16980,7 @@ void VmaAllocator_T::PrintDetailedMap(VmaJsonWriter& json)
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bool dedicatedAllocationsStarted = false;
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for(uint32_t memTypeIndex = 0; memTypeIndex < GetMemoryTypeCount(); ++memTypeIndex)
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{
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VmaMutexLockRead dedicatedAllocationsLock(m_DedicatedAllocationsMutex[memTypeIndex], m_UseMutex);
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DedicatedAllocationLinkedList& dedicatedAllocList = m_DedicatedAllocations[memTypeIndex];
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VmaDedicatedAllocationList& dedicatedAllocList = m_DedicatedAllocations[memTypeIndex];
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if(!dedicatedAllocList.IsEmpty())
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{
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if(dedicatedAllocationsStarted == false)
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@ -16917,17 +16994,7 @@ void VmaAllocator_T::PrintDetailedMap(VmaJsonWriter& json)
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json.ContinueString(memTypeIndex);
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json.EndString();
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json.BeginArray();
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for(VmaAllocation alloc = dedicatedAllocList.Front();
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alloc != VMA_NULL; alloc = dedicatedAllocList.GetNext(alloc))
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{
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json.BeginObject(true);
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alloc->PrintParameters(json);
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json.EndObject();
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}
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json.EndArray();
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dedicatedAllocList.BuildStatsString(json);
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}
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}
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if(dedicatedAllocationsStarted)
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