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https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
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Implemented VmaBlockMetadata_Linear::GetUnusedRangeSizeMax.
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@ -7403,8 +7403,66 @@ size_t VmaBlockMetadata_Linear::GetAllocationCount() const
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VkDeviceSize VmaBlockMetadata_Linear::GetUnusedRangeSizeMax() const
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VkDeviceSize VmaBlockMetadata_Linear::GetUnusedRangeSizeMax() const
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{
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{
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// TODO
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const VkDeviceSize size = GetSize();
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return GetSize();
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/*
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We don't consider gaps inside allocation vectors with freed allocations because
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they are not suitable for reuse in linear allocator. We consider only space that
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is available for new allocations.
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*/
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if(IsEmpty())
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{
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return size;
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}
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const SuballocationVectorType& suballocations1st = AccessSuballocations1st();
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switch(m_2ndVectorMode)
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{
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case SECOND_VECTOR_EMPTY:
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/*
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Available space is after end of 1st, as well as before beginning of 1st (which
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whould make it a ring buffer).
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*/
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{
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const size_t suballocations1stCount = suballocations1st.size();
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VMA_ASSERT(suballocations1stCount > m_1stNullItemsBeginCount);
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const VmaSuballocation& firstSuballoc = suballocations1st[m_1stNullItemsBeginCount];
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const VmaSuballocation& lastSuballoc = suballocations1st[suballocations1stCount - 1];
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return VMA_MAX(
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firstSuballoc.offset,
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size - (lastSuballoc.offset + lastSuballoc.size));
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}
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break;
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case SECOND_VECTOR_RING_BUFFER:
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/*
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Available space is only between end of 2nd and beginning of 1st.
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*/
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{
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const SuballocationVectorType& suballocations2nd = AccessSuballocations2nd();
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const VmaSuballocation& lastSuballoc2nd = suballocations2nd.back();
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const VmaSuballocation& firstSuballoc1st = suballocations1st[m_1stNullItemsBeginCount];
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return firstSuballoc1st.offset - (lastSuballoc2nd.offset + lastSuballoc2nd.size);
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}
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break;
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case SECOND_VECTOR_DOUBLE_STACK:
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/*
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Available space is only between end of 1st and top of 2nd.
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*/
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{
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const SuballocationVectorType& suballocations2nd = AccessSuballocations2nd();
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const VmaSuballocation& topSuballoc2nd = suballocations2nd.back();
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const VmaSuballocation& lastSuballoc1st = suballocations1st.back();
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return topSuballoc2nd.offset - (lastSuballoc1st.offset + lastSuballoc1st.size);
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}
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break;
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default:
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VMA_ASSERT(0);
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return 0;
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}
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}
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}
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void VmaBlockMetadata_Linear::CalcAllocationStatInfo(VmaStatInfo& outInfo) const
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void VmaBlockMetadata_Linear::CalcAllocationStatInfo(VmaStatInfo& outInfo) const
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