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https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
synced 2024-11-22 15:04:34 +00:00
Added VmaAllocatorCreateInfo::flags, VmaAllocatorFlags, VMA_ALLOCATOR_EXTERNALLY_SYNCHRONIZED_BIT.
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@ -143,8 +143,19 @@ Vulkan, as well as used by the library itself to make any CPU-side allocations.
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\section thread_safety Thread safety
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All calls to functions that take VmaAllocator as first parameter are safe to
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call from multiple threads simultaneously, synchronized internally when needed.
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- The library has no global state, so separate VmaAllocator objects can be used
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independently.
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- By default, all calls to functions that take VmaAllocator as first parameter
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are safe to call from multiple threads simultaneously because they are
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synchronized internally when needed.
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- When the allocator is created with VMA_ALLOCATOR_EXTERNALLY_SYNCHRONIZED_BIT
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flag, calls to functions that take such VmaAllocator object must be
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synchronized externally.
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- Access to a VmaAllocation object must be externally synchronized. For example,
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you must not call vmaGetAllocationInfo() and vmaDefragment() from different
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threads at the same time if you pass the same VmaAllocation object to these
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functions.
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*/
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#include <vulkan/vulkan.h>
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@ -181,9 +192,23 @@ typedef struct VmaDeviceMemoryCallbacks {
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PFN_vmaFreeDeviceMemoryFunction pfnFree;
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} VmaDeviceMemoryCallbacks;
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/// Flags for created VmaAllocator.
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typedef enum VmaAllocatorFlagBits {
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/** \brief Allocator and all objects created from it will not be synchronized internally, so you must guarantee they are used from only one thread at a time or synchronized externally by you.
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Using this flag may increase performance because internal mutexes are not used.
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*/
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VMA_ALLOCATOR_EXTERNALLY_SYNCHRONIZED_BIT = 0x00000001,
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VMA_ALLOCATOR_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
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} VmaAllocatorFlagBits;
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typedef VkFlags VmaAllocatorFlags;
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/// Description of a Allocator to be created.
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typedef struct VmaAllocatorCreateInfo
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{
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/// Flags for created allocator. Use VmaAllocatorFlagBits enum.
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VmaAllocatorFlags flags;
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/// Vulkan physical device.
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/** It must be valid throughout whole lifetime of created Allocator. */
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VkPhysicalDevice physicalDevice;
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@ -1046,11 +1071,25 @@ static inline bool VmaIsBufferImageGranularityConflict(
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struct VmaMutexLock
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{
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public:
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VmaMutexLock(VMA_MUTEX& mutex) : m_Mutex(mutex) { mutex.Lock(); }
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~VmaMutexLock() { m_Mutex.Unlock(); }
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VmaMutexLock(VMA_MUTEX& mutex, bool useMutex) :
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m_pMutex(useMutex ? &mutex : VMA_NULL)
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{
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if(m_pMutex)
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{
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m_pMutex->Lock();
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}
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}
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~VmaMutexLock()
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{
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if(m_pMutex)
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{
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m_pMutex->Unlock();
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}
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}
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private:
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VMA_MUTEX& m_Mutex;
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VMA_MUTEX* m_pMutex;
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};
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#if VMA_DEBUG_GLOBAL_MUTEX
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@ -2380,6 +2419,7 @@ private:
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// Main allocator object.
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struct VmaAllocator_T
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{
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bool m_UseMutex;
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VkDevice m_hDevice;
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bool m_AllocationCallbacksSpecified;
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VkAllocationCallbacks m_AllocationCallbacks;
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@ -3837,6 +3877,7 @@ bool VmaDefragmentator::MoveMakesSense(
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// VmaAllocator_T
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VmaAllocator_T::VmaAllocator_T(const VmaAllocatorCreateInfo* pCreateInfo) :
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m_UseMutex((pCreateInfo->flags & VMA_ALLOCATOR_EXTERNALLY_SYNCHRONIZED_BIT) == 0),
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m_PhysicalDevice(pCreateInfo->physicalDevice),
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m_hDevice(pCreateInfo->device),
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m_AllocationCallbacksSpecified(pCreateInfo->pAllocationCallbacks != VMA_NULL),
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@ -3945,7 +3986,7 @@ VkResult VmaAllocator_T::AllocateMemoryOfType(
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{
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uint32_t blockVectorType = VmaMemoryRequirementFlagsToBlockVectorType(vmaMemReq.flags);
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VmaMutexLock lock(m_BlocksMutex[memTypeIndex]);
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VmaMutexLock lock(m_BlocksMutex[memTypeIndex], m_UseMutex);
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VmaBlockVector* const blockVector = m_pBlockVectors[memTypeIndex][blockVectorType];
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VMA_ASSERT(blockVector);
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@ -4142,7 +4183,7 @@ VkResult VmaAllocator_T::AllocateOwnMemory(
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// Register it in m_pOwnAllocations.
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{
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VmaMutexLock lock(m_OwnAllocationsMutex[memTypeIndex]);
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VmaMutexLock lock(m_OwnAllocationsMutex[memTypeIndex], m_UseMutex);
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AllocationVectorType* pOwnAllocations = m_pOwnAllocations[memTypeIndex][map ? VMA_BLOCK_VECTOR_TYPE_MAPPED : VMA_BLOCK_VECTOR_TYPE_UNMAPPED];
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VMA_ASSERT(pOwnAllocations);
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VmaAllocation* const pOwnAllocationsBeg = pOwnAllocations->data();
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@ -4227,7 +4268,7 @@ void VmaAllocator_T::FreeMemory(const VmaAllocation allocation)
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const uint32_t memTypeIndex = allocation->GetMemoryTypeIndex();
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const VMA_BLOCK_VECTOR_TYPE blockVectorType = allocation->GetBlockVectorType();
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{
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VmaMutexLock lock(m_BlocksMutex[memTypeIndex]);
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VmaMutexLock lock(m_BlocksMutex[memTypeIndex], m_UseMutex);
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VmaBlockVector* pBlockVector = m_pBlockVectors[memTypeIndex][blockVectorType];
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VmaBlock* pBlock = allocation->GetBlock();
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@ -4280,7 +4321,7 @@ void VmaAllocator_T::CalculateStats(VmaStats* pStats)
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for(uint32_t memTypeIndex = 0; memTypeIndex < GetMemoryTypeCount(); ++memTypeIndex)
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{
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VmaMutexLock allocationsLock(m_BlocksMutex[memTypeIndex]);
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VmaMutexLock allocationsLock(m_BlocksMutex[memTypeIndex], m_UseMutex);
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const uint32_t heapIndex = m_MemProps.memoryTypes[memTypeIndex].heapIndex;
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for(uint32_t blockVectorType = 0; blockVectorType < VMA_BLOCK_VECTOR_TYPE_COUNT; ++blockVectorType)
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{
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@ -4313,7 +4354,7 @@ void VmaAllocator_T::UnmapPersistentlyMappedMemory()
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{
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// Process OwnAllocations.
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{
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VmaMutexLock lock(m_OwnAllocationsMutex[memTypeIndex]);
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VmaMutexLock lock(m_OwnAllocationsMutex[memTypeIndex], m_UseMutex);
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AllocationVectorType* pOwnAllocationsVector = m_pOwnAllocations[memTypeIndex][VMA_BLOCK_VECTOR_TYPE_MAPPED];
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for(size_t ownAllocIndex = pOwnAllocationsVector->size(); ownAllocIndex--; )
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{
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@ -4324,7 +4365,7 @@ void VmaAllocator_T::UnmapPersistentlyMappedMemory()
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// Process normal Allocations.
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{
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VmaMutexLock lock(m_BlocksMutex[memTypeIndex]);
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VmaMutexLock lock(m_BlocksMutex[memTypeIndex], m_UseMutex);
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VmaBlockVector* pBlockVector = m_pBlockVectors[memTypeIndex][VMA_BLOCK_VECTOR_TYPE_MAPPED];
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pBlockVector->UnmapPersistentlyMappedMemory();
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}
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@ -4350,7 +4391,7 @@ VkResult VmaAllocator_T::MapPersistentlyMappedMemory()
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{
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// Process OwnAllocations.
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{
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VmaMutexLock lock(m_OwnAllocationsMutex[memTypeIndex]);
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VmaMutexLock lock(m_OwnAllocationsMutex[memTypeIndex], m_UseMutex);
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AllocationVectorType* pAllocationsVector = m_pOwnAllocations[memTypeIndex][VMA_BLOCK_VECTOR_TYPE_MAPPED];
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for(size_t ownAllocIndex = 0, ownAllocCount = pAllocationsVector->size(); ownAllocIndex < ownAllocCount; ++ownAllocIndex)
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{
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@ -4361,7 +4402,7 @@ VkResult VmaAllocator_T::MapPersistentlyMappedMemory()
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// Process normal Allocations.
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{
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VmaMutexLock lock(m_BlocksMutex[memTypeIndex]);
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VmaMutexLock lock(m_BlocksMutex[memTypeIndex], m_UseMutex);
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VmaBlockVector* pBlockVector = m_pBlockVectors[memTypeIndex][VMA_BLOCK_VECTOR_TYPE_MAPPED];
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VkResult localResult = pBlockVector->MapPersistentlyMappedMemory();
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if(localResult != VK_SUCCESS)
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@ -4459,7 +4500,7 @@ VkResult VmaAllocator_T::Defragment(
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// Only HOST_VISIBLE memory types can be defragmented.
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if((m_MemProps.memoryTypes[memTypeIndex].propertyFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) != 0)
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{
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VmaMutexLock lock(m_BlocksMutex[memTypeIndex]);
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VmaMutexLock lock(m_BlocksMutex[memTypeIndex], m_UseMutex);
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for(uint32_t blockVectorType = 0;
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(blockVectorType < VMA_BLOCK_VECTOR_TYPE_COUNT) && (result == VK_SUCCESS);
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@ -4538,7 +4579,7 @@ void VmaAllocator_T::FreeOwnMemory(VmaAllocation allocation)
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const uint32_t memTypeIndex = allocation->GetMemoryTypeIndex();
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{
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VmaMutexLock lock(m_OwnAllocationsMutex[memTypeIndex]);
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VmaMutexLock lock(m_OwnAllocationsMutex[memTypeIndex], m_UseMutex);
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AllocationVectorType* const pOwnAllocations = m_pOwnAllocations[memTypeIndex][allocation->GetBlockVectorType()];
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VMA_ASSERT(pOwnAllocations);
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VmaAllocation* const pOwnAllocationsBeg = pOwnAllocations->data();
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@ -4586,7 +4627,7 @@ void VmaAllocator_T::PrintDetailedMap(VmaStringBuilder& sb)
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bool ownAllocationsStarted = false;
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for(size_t memTypeIndex = 0; memTypeIndex < GetMemoryTypeCount(); ++memTypeIndex)
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{
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VmaMutexLock ownAllocationsLock(m_OwnAllocationsMutex[memTypeIndex]);
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VmaMutexLock ownAllocationsLock(m_OwnAllocationsMutex[memTypeIndex], m_UseMutex);
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for(uint32_t blockVectorType = 0; blockVectorType < VMA_BLOCK_VECTOR_TYPE_COUNT; ++blockVectorType)
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{
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AllocationVectorType* const pOwnAllocVector = m_pOwnAllocations[memTypeIndex][blockVectorType];
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@ -4631,7 +4672,7 @@ void VmaAllocator_T::PrintDetailedMap(VmaStringBuilder& sb)
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bool allocationsStarted = false;
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for(size_t memTypeIndex = 0; memTypeIndex < GetMemoryTypeCount(); ++memTypeIndex)
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{
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VmaMutexLock globalAllocationsLock(m_BlocksMutex[memTypeIndex]);
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VmaMutexLock globalAllocationsLock(m_BlocksMutex[memTypeIndex], m_UseMutex);
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for(uint32_t blockVectorType = 0; blockVectorType < VMA_BLOCK_VECTOR_TYPE_COUNT; ++blockVectorType)
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{
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if(m_pBlockVectors[memTypeIndex][blockVectorType]->IsEmpty() == false)
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