mirror of
https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
synced 2024-11-22 15:04:34 +00:00
Fix in defragmentation versus mapping
by @medranSolus Added TestDefragmentationVsMapping.
This commit is contained in:
parent
e4dd120c2f
commit
31910c8b08
@ -12049,10 +12049,8 @@ uint8_t VmaAllocation_T::SwapBlockAllocation(VmaAllocator hAllocator, VmaAllocat
|
||||
VMA_ASSERT(m_Type == ALLOCATION_TYPE_BLOCK);
|
||||
VMA_ASSERT(allocation->m_Type == ALLOCATION_TYPE_BLOCK);
|
||||
|
||||
m_MapCount = allocation->m_MapCount;
|
||||
if (m_MapCount != 0)
|
||||
m_BlockAllocation.m_Block->Unmap(hAllocator, m_MapCount);
|
||||
allocation->m_MapCount = 0;
|
||||
|
||||
m_BlockAllocation.m_Block->m_pMetadata->SetAllocationUserData(m_BlockAllocation.m_AllocHandle, allocation);
|
||||
VMA_SWAP(m_BlockAllocation, allocation->m_BlockAllocation);
|
||||
|
134
src/Tests.cpp
134
src/Tests.cpp
@ -31,6 +31,7 @@
|
||||
#ifdef _WIN32
|
||||
|
||||
static const char* CODE_DESCRIPTION = "Foo";
|
||||
static constexpr VkDeviceSize KILOBYTE = 1024;
|
||||
static constexpr VkDeviceSize MEGABYTE = 1024 * 1024;
|
||||
|
||||
extern VkCommandBuffer g_hTemporaryCommandBuffer;
|
||||
@ -1923,6 +1924,136 @@ void TestDefragmentationSimple()
|
||||
vmaDestroyPool(g_hAllocator, pool);
|
||||
}
|
||||
|
||||
void TestDefragmentationVsMapping()
|
||||
{
|
||||
wprintf(L"Test defragmentation vs mapping\n");
|
||||
|
||||
VkBufferCreateInfo bufCreateInfo = {VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO};
|
||||
bufCreateInfo.size = 64 * KILOBYTE;
|
||||
bufCreateInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
|
||||
|
||||
VmaAllocationCreateInfo dummyAllocCreateInfo = {};
|
||||
dummyAllocCreateInfo.usage = VMA_MEMORY_USAGE_AUTO;
|
||||
dummyAllocCreateInfo.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
|
||||
|
||||
VmaPoolCreateInfo poolCreateInfo = {};
|
||||
poolCreateInfo.flags = VMA_POOL_CREATE_IGNORE_BUFFER_IMAGE_GRANULARITY_BIT;
|
||||
poolCreateInfo.blockSize = 1 * MEGABYTE;
|
||||
TEST(vmaFindMemoryTypeIndexForBufferInfo(g_hAllocator, &bufCreateInfo, &dummyAllocCreateInfo, &poolCreateInfo.memoryTypeIndex)
|
||||
== VK_SUCCESS);
|
||||
|
||||
VmaPool pool = VK_NULL_HANDLE;
|
||||
TEST(vmaCreatePool(g_hAllocator, &poolCreateInfo, &pool) == VK_SUCCESS);
|
||||
|
||||
RandomNumberGenerator rand{2355762};
|
||||
|
||||
// 16 * 64 KB allocations fit into a single 1 MB block. Create 10 such blocks.
|
||||
constexpr uint32_t START_ALLOC_COUNT = 160;
|
||||
std::vector<AllocInfo> allocs{START_ALLOC_COUNT};
|
||||
|
||||
constexpr uint32_t RAND_NUM_PERSISTENTLY_MAPPED_BIT = 0x1000;
|
||||
constexpr uint32_t RAND_NUM_MANUAL_MAP_COUNT_MASK = 0x3;
|
||||
|
||||
// Create all the allocations, map what's needed.
|
||||
{
|
||||
VmaAllocationCreateInfo allocCreateInfo = {};
|
||||
allocCreateInfo.pool = pool;
|
||||
for(size_t allocIndex = 0; allocIndex < START_ALLOC_COUNT; ++allocIndex)
|
||||
{
|
||||
const uint32_t randNum = rand.Generate();
|
||||
if(randNum & RAND_NUM_PERSISTENTLY_MAPPED_BIT)
|
||||
allocCreateInfo.flags |= VMA_ALLOCATION_CREATE_MAPPED_BIT;
|
||||
else
|
||||
allocCreateInfo.flags &= ~VMA_ALLOCATION_CREATE_MAPPED_BIT;
|
||||
allocs[allocIndex].CreateBuffer(bufCreateInfo, allocCreateInfo);
|
||||
vmaSetAllocationUserData(g_hAllocator, allocs[allocIndex].m_Allocation, (void*)(uintptr_t)randNum);
|
||||
}
|
||||
}
|
||||
|
||||
// Destroy 2/3 of them.
|
||||
for(uint32_t i = 0; i < START_ALLOC_COUNT * 2 / 3; ++i)
|
||||
{
|
||||
const uint32_t allocIndexToRemove = rand.Generate() % allocs.size();
|
||||
allocs[allocIndexToRemove].Destroy();
|
||||
allocs.erase(allocs.begin() + allocIndexToRemove);
|
||||
}
|
||||
|
||||
// Map the remaining allocations the right number of times.
|
||||
for(size_t allocIndex = 0, allocCount = allocs.size(); allocIndex < allocCount; ++allocIndex)
|
||||
{
|
||||
VmaAllocationInfo allocInfo;
|
||||
vmaGetAllocationInfo(g_hAllocator, allocs[allocIndex].m_Allocation, &allocInfo);
|
||||
const uint32_t randNum = (uint32_t)(uintptr_t)allocInfo.pUserData;
|
||||
const uint32_t mapCount = randNum & RAND_NUM_MANUAL_MAP_COUNT_MASK;
|
||||
for(uint32_t mapIndex = 0; mapIndex < mapCount; ++mapIndex)
|
||||
{
|
||||
void* ptr;
|
||||
TEST(vmaMapMemory(g_hAllocator, allocs[allocIndex].m_Allocation, &ptr) == VK_SUCCESS);
|
||||
TEST(ptr != nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
// Defragment!
|
||||
{
|
||||
VmaDefragmentationInfo defragInfo = {};
|
||||
defragInfo.pool = pool;
|
||||
defragInfo.flags = VMA_DEFRAGMENTATION_FLAG_ALGORITHM_EXTENSIVE_BIT;
|
||||
VmaDefragmentationContext defragCtx;
|
||||
TEST(vmaBeginDefragmentation(g_hAllocator, &defragInfo, &defragCtx) == VK_SUCCESS);
|
||||
|
||||
for(uint32_t passIndex = 0; ; ++passIndex)
|
||||
{
|
||||
VmaDefragmentationPassMoveInfo passInfo = {};
|
||||
VkResult res = vmaBeginDefragmentationPass(g_hAllocator, defragCtx, &passInfo);
|
||||
if(res == VK_SUCCESS)
|
||||
break;
|
||||
TEST(res == VK_INCOMPLETE);
|
||||
|
||||
wprintf(L" Pass %u moving %u allocations\n", passIndex, passInfo.moveCount);
|
||||
|
||||
for(uint32_t moveIndex = 0; moveIndex < passInfo.moveCount; ++moveIndex)
|
||||
{
|
||||
if(rand.Generate() % 5 == 0)
|
||||
passInfo.pMoves[moveIndex].operation = VMA_DEFRAGMENTATION_MOVE_OPERATION_IGNORE;
|
||||
}
|
||||
|
||||
|
||||
res = vmaEndDefragmentationPass(g_hAllocator, defragCtx, &passInfo);
|
||||
if(res == VK_SUCCESS)
|
||||
break;
|
||||
TEST(res == VK_INCOMPLETE);
|
||||
}
|
||||
|
||||
VmaDefragmentationStats defragStats = {};
|
||||
vmaEndDefragmentation(g_hAllocator, defragCtx, &defragStats);
|
||||
wprintf(L" Defragmentation: moved %u allocations, %llu B, freed %u memory blocks, %llu B\n",
|
||||
defragStats.allocationsMoved, defragStats.bytesMoved,
|
||||
defragStats.deviceMemoryBlocksFreed, defragStats.bytesFreed);
|
||||
TEST(defragStats.allocationsMoved > 0 && defragStats.bytesMoved > 0);
|
||||
TEST(defragStats.deviceMemoryBlocksFreed > 0 && defragStats.bytesFreed > 0);
|
||||
}
|
||||
|
||||
// Test mapping and unmap
|
||||
for(size_t allocIndex = allocs.size(); allocIndex--; )
|
||||
{
|
||||
VmaAllocationInfo allocInfo;
|
||||
vmaGetAllocationInfo(g_hAllocator, allocs[allocIndex].m_Allocation, &allocInfo);
|
||||
const uint32_t randNum = (uint32_t)(uintptr_t)allocInfo.pUserData;
|
||||
const bool isMapped = (randNum & (RAND_NUM_PERSISTENTLY_MAPPED_BIT | RAND_NUM_MANUAL_MAP_COUNT_MASK)) != 0;
|
||||
TEST(isMapped == (allocInfo.pMappedData != nullptr));
|
||||
|
||||
const uint32_t mapCount = randNum & RAND_NUM_MANUAL_MAP_COUNT_MASK;
|
||||
for(uint32_t mapIndex = 0; mapIndex < mapCount; ++mapIndex)
|
||||
vmaUnmapMemory(g_hAllocator, allocs[allocIndex].m_Allocation);
|
||||
}
|
||||
|
||||
// Destroy all the remaining allocations.
|
||||
for(size_t i = allocs.size(); i--; )
|
||||
allocs[i].Destroy();
|
||||
|
||||
vmaDestroyPool(g_hAllocator, pool);
|
||||
}
|
||||
|
||||
void TestDefragmentationAlgorithms()
|
||||
{
|
||||
wprintf(L"Test defragmentation simple\n");
|
||||
@ -7708,9 +7839,10 @@ void Test()
|
||||
fclose(file);
|
||||
}
|
||||
|
||||
TestDefragmentationSimple();
|
||||
TestDefragmentationVsMapping();
|
||||
if (ConfigType >= CONFIG_TYPE_AVERAGE)
|
||||
{
|
||||
TestDefragmentationSimple();
|
||||
TestDefragmentationAlgorithms();
|
||||
TestDefragmentationFull();
|
||||
TestDefragmentationGpu();
|
||||
|
Loading…
Reference in New Issue
Block a user