mirror of
https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
synced 2024-12-02 10:44:34 +00:00
Wrote basic test for sparse binding.
This commit is contained in:
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5975c83402
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248
src/SparseBindingTest.cpp
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248
src/SparseBindingTest.cpp
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#include "Common.h"
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#include "SparseBindingTest.h"
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#ifdef _WIN32
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////////////////////////////////////////////////////////////////////////////////
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// External imports
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extern VkDevice g_hDevice;
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extern VmaAllocator g_hAllocator;
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extern uint32_t g_FrameIndex;
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extern bool g_SparseBindingEnabled;
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extern VkQueue g_hSparseBindingQueue;
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extern VkFence g_ImmediateFence;
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void SaveAllocatorStatsToFile(const wchar_t* filePath);
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////////////////////////////////////////////////////////////////////////////////
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// Class definitions
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class BaseImage
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{
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public:
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virtual VkResult Init(RandomNumberGenerator& rand) = 0;
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virtual ~BaseImage();
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protected:
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VkImage m_Image = VK_NULL_HANDLE;
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void FillImageCreateInfo(VkImageCreateInfo& outInfo, RandomNumberGenerator& rand);
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};
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class TraditionalImage : public BaseImage
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{
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public:
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virtual VkResult Init(RandomNumberGenerator& rand);
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virtual ~TraditionalImage();
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private:
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VmaAllocation m_Allocation = VK_NULL_HANDLE;
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};
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class SparseBindingImage : public BaseImage
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{
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public:
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virtual VkResult Init(RandomNumberGenerator& rand);
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virtual ~SparseBindingImage();
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private:
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std::vector<VmaAllocation> m_Allocations;
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};
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////////////////////////////////////////////////////////////////////////////////
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// class BaseImage
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BaseImage::~BaseImage()
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{
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if(m_Image)
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{
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vkDestroyImage(g_hDevice, m_Image, nullptr);
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}
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}
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void BaseImage::FillImageCreateInfo(VkImageCreateInfo& outInfo, RandomNumberGenerator& rand)
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{
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constexpr uint32_t imageSizeMin = 8;
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constexpr uint32_t imageSizeMax = 2048;
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ZeroMemory(&outInfo, sizeof(outInfo));
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outInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
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outInfo.imageType = VK_IMAGE_TYPE_2D;
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outInfo.extent.width = rand.Generate() % (imageSizeMax - imageSizeMin) + imageSizeMin;
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outInfo.extent.height = rand.Generate() % (imageSizeMax - imageSizeMin) + imageSizeMin;
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outInfo.extent.depth = 1;
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outInfo.mipLevels = 1; // TODO ?
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outInfo.arrayLayers = 1; // TODO ?
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outInfo.format = VK_FORMAT_R8G8B8A8_UNORM;
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outInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
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outInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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outInfo.usage = VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
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outInfo.samples = VK_SAMPLE_COUNT_1_BIT;
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outInfo.flags = 0;
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}
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////////////////////////////////////////////////////////////////////////////////
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// class TraditionalImage
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VkResult TraditionalImage::Init(RandomNumberGenerator& rand)
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{
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VkImageCreateInfo imageCreateInfo;
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FillImageCreateInfo(imageCreateInfo, rand);
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VmaAllocationCreateInfo allocCreateInfo = {};
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allocCreateInfo.usage = VMA_MEMORY_USAGE_GPU_ONLY;
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// Default BEST_FIT is clearly better.
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//allocCreateInfo.flags |= VMA_ALLOCATION_CREATE_STRATEGY_WORST_FIT_BIT;
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const VkResult res = vmaCreateImage(g_hAllocator, &imageCreateInfo, &allocCreateInfo,
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&m_Image, &m_Allocation, nullptr);
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return res;
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}
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TraditionalImage::~TraditionalImage()
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{
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if(m_Allocation)
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{
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vmaFreeMemory(g_hAllocator, m_Allocation);
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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// class SparseBindingImage
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VkResult SparseBindingImage::Init(RandomNumberGenerator& rand)
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{
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assert(g_SparseBindingEnabled && g_hSparseBindingQueue);
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// Create image.
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VkImageCreateInfo imageCreateInfo;
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FillImageCreateInfo(imageCreateInfo, rand);
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imageCreateInfo.flags |= VK_IMAGE_CREATE_SPARSE_BINDING_BIT;
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VkResult res = vkCreateImage(g_hDevice, &imageCreateInfo, nullptr, &m_Image);
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if(res != VK_SUCCESS)
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{
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return res;
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}
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// Get memory requirements.
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VkMemoryRequirements imageMemReq;
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vkGetImageMemoryRequirements(g_hDevice, m_Image, &imageMemReq);
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// This is just to silence validation layer warning.
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// But it doesn't help. Looks like a bug in Vulkan validation layers.
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uint32_t sparseMemReqCount = 0;
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vkGetImageSparseMemoryRequirements(g_hDevice, m_Image, &sparseMemReqCount, nullptr);
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assert(sparseMemReqCount <= 8);
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VkSparseImageMemoryRequirements sparseMemReq[8];
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vkGetImageSparseMemoryRequirements(g_hDevice, m_Image, &sparseMemReqCount, sparseMemReq);
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// According to Vulkan specification, for sparse resources memReq.alignment is also page size.
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const VkDeviceSize pageSize = imageMemReq.alignment;
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const uint32_t pageCount = (uint32_t)ceil_div<VkDeviceSize>(imageMemReq.size, pageSize);
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VmaAllocationCreateInfo allocCreateInfo = {};
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allocCreateInfo.usage = VMA_MEMORY_USAGE_GPU_ONLY;
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VkMemoryRequirements pageMemReq = imageMemReq;
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pageMemReq.size = pageSize;
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// Allocate and bind memory pages.
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m_Allocations.resize(pageCount);
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std::fill(m_Allocations.begin(), m_Allocations.end(), nullptr);
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std::vector<VkSparseMemoryBind> binds{pageCount};
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VmaAllocationInfo allocInfo;
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for(uint32_t i = 0; i < pageCount; ++i)
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{
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res = vmaAllocateMemory(g_hAllocator, &pageMemReq, &allocCreateInfo, &m_Allocations[i], &allocInfo);
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if(res != VK_SUCCESS)
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{
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return res;
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}
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binds[i] = {};
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binds[i].resourceOffset = pageSize * i;
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binds[i].size = pageSize;
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binds[i].memory = allocInfo.deviceMemory;
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binds[i].memoryOffset = allocInfo.offset;
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}
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VkSparseImageOpaqueMemoryBindInfo imageBindInfo;
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imageBindInfo.image = m_Image;
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imageBindInfo.bindCount = pageCount;
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imageBindInfo.pBinds = binds.data();
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VkBindSparseInfo bindSparseInfo = { VK_STRUCTURE_TYPE_BIND_SPARSE_INFO };
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bindSparseInfo.pImageOpaqueBinds = &imageBindInfo;
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bindSparseInfo.imageOpaqueBindCount = 1;
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ERR_GUARD_VULKAN( vkResetFences(g_hDevice, 1, &g_ImmediateFence) );
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ERR_GUARD_VULKAN( vkQueueBindSparse(g_hSparseBindingQueue, 1, &bindSparseInfo, g_ImmediateFence) );
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ERR_GUARD_VULKAN( vkWaitForFences(g_hDevice, 1, &g_ImmediateFence, VK_TRUE, UINT64_MAX) );
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return VK_SUCCESS;
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}
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SparseBindingImage::~SparseBindingImage()
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{
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for(size_t i = m_Allocations.size(); i--; )
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{
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vmaFreeMemory(g_hAllocator, m_Allocations[i]);
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}
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}
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////////////////////////////////////////////////////////////////////////////////
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// Private functions
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////////////////////////////////////////////////////////////////////////////////
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// Public functions
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void TestSparseBinding()
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{
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struct ImageInfo
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{
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std::unique_ptr<BaseImage> image;
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uint32_t endFrame;
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};
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std::vector<ImageInfo> images;
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constexpr uint32_t frameCount = 2000;
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constexpr uint32_t imageLifeFramesMin = 1;
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constexpr uint32_t imageLifeFramesMax = 400;
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RandomNumberGenerator rand(4652467);
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for(uint32_t i = 0; i < frameCount; ++i)
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{
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// Bump frame index.
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++g_FrameIndex;
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vmaSetCurrentFrameIndex(g_hAllocator, g_FrameIndex);
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// Create one new, random image.
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ImageInfo imageInfo;
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//imageInfo.image = std::make_unique<TraditionalImage>();
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imageInfo.image = std::make_unique<SparseBindingImage>();
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if(imageInfo.image->Init(rand) == VK_SUCCESS)
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{
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imageInfo.endFrame = g_FrameIndex + rand.Generate() % (imageLifeFramesMax - imageLifeFramesMin) + imageLifeFramesMin;
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images.push_back(std::move(imageInfo));
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}
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// Delete all images that expired.
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for(size_t i = images.size(); i--; )
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{
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if(g_FrameIndex >= images[i].endFrame)
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{
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images.erase(images.begin() + i);
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}
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}
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}
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SaveAllocatorStatsToFile(L"SparseBindingTest.json");
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// Free remaining images.
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images.clear();
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}
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#endif // #ifdef _WIN32
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7
src/SparseBindingTest.h
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7
src/SparseBindingTest.h
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#pragma once
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#ifdef _WIN32
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void TestSparseBinding();
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#endif // #ifdef _WIN32
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@ -139,7 +139,7 @@ struct PoolTestResult
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static const uint32_t IMAGE_BYTES_PER_PIXEL = 1;
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static const uint32_t IMAGE_BYTES_PER_PIXEL = 1;
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static uint32_t g_FrameIndex = 0;
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uint32_t g_FrameIndex = 0;
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struct BufferInfo
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struct BufferInfo
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{
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{
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@ -635,7 +635,7 @@ VkResult MainTest(Result& outResult, const Config& config)
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return res;
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return res;
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}
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}
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static void SaveAllocatorStatsToFile(const wchar_t* filePath)
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void SaveAllocatorStatsToFile(const wchar_t* filePath)
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{
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{
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char* stats;
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char* stats;
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vmaBuildStatsString(g_hAllocator, &stats, VK_TRUE);
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vmaBuildStatsString(g_hAllocator, &stats, VK_TRUE);
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#ifdef _WIN32
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#ifdef _WIN32
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#include "SparseBindingTest.h"
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#include "Tests.h"
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#include "Tests.h"
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#include "VmaUsage.h"
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#include "VmaUsage.h"
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#include "Common.h"
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#include "Common.h"
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@ -46,6 +47,7 @@ bool g_MemoryAliasingWarningEnabled = true;
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static bool g_EnableValidationLayer = true;
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static bool g_EnableValidationLayer = true;
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static bool VK_KHR_get_memory_requirements2_enabled = false;
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static bool VK_KHR_get_memory_requirements2_enabled = false;
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static bool VK_KHR_dedicated_allocation_enabled = false;
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static bool VK_KHR_dedicated_allocation_enabled = false;
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bool g_SparseBindingEnabled = false;
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static HINSTANCE g_hAppInstance;
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static HINSTANCE g_hAppInstance;
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static HWND g_hWnd;
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static HWND g_hWnd;
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@ -62,11 +64,13 @@ static std::vector<VkFramebuffer> g_Framebuffers;
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static VkCommandPool g_hCommandPool;
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static VkCommandPool g_hCommandPool;
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static VkCommandBuffer g_MainCommandBuffers[COMMAND_BUFFER_COUNT];
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static VkCommandBuffer g_MainCommandBuffers[COMMAND_BUFFER_COUNT];
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static VkFence g_MainCommandBufferExecutedFances[COMMAND_BUFFER_COUNT];
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static VkFence g_MainCommandBufferExecutedFances[COMMAND_BUFFER_COUNT];
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VkFence g_ImmediateFence;
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static uint32_t g_NextCommandBufferIndex;
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static uint32_t g_NextCommandBufferIndex;
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static VkSemaphore g_hImageAvailableSemaphore;
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static VkSemaphore g_hImageAvailableSemaphore;
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static VkSemaphore g_hRenderFinishedSemaphore;
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static VkSemaphore g_hRenderFinishedSemaphore;
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static uint32_t g_GraphicsQueueFamilyIndex = UINT_MAX;
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static uint32_t g_GraphicsQueueFamilyIndex = UINT_MAX;
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static uint32_t g_PresentQueueFamilyIndex = UINT_MAX;
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static uint32_t g_PresentQueueFamilyIndex = UINT_MAX;
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static uint32_t g_SparseBindingQueueFamilyIndex = UINT_MAX;
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static VkDescriptorSetLayout g_hDescriptorSetLayout;
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static VkDescriptorSetLayout g_hDescriptorSetLayout;
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static VkDescriptorPool g_hDescriptorPool;
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static VkDescriptorPool g_hDescriptorPool;
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static VkDescriptorSet g_hDescriptorSet; // Automatically destroyed with m_DescriptorPool.
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static VkDescriptorSet g_hDescriptorSet; // Automatically destroyed with m_DescriptorPool.
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@ -86,6 +90,7 @@ static PFN_vkDestroyDebugReportCallbackEXT g_pvkDestroyDebugReportCallbackEXT;
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static VkDebugReportCallbackEXT g_hCallback;
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static VkDebugReportCallbackEXT g_hCallback;
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static VkQueue g_hGraphicsQueue;
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static VkQueue g_hGraphicsQueue;
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VkQueue g_hSparseBindingQueue;
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static VkCommandBuffer g_hTemporaryCommandBuffer;
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static VkCommandBuffer g_hTemporaryCommandBuffer;
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static VkPipelineLayout g_hPipelineLayout;
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static VkPipelineLayout g_hPipelineLayout;
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@ -1196,8 +1201,10 @@ static void InitializeApplication()
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VkPhysicalDeviceProperties physicalDeviceProperties = {};
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VkPhysicalDeviceProperties physicalDeviceProperties = {};
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vkGetPhysicalDeviceProperties(g_hPhysicalDevice, &physicalDeviceProperties);
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vkGetPhysicalDeviceProperties(g_hPhysicalDevice, &physicalDeviceProperties);
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//VkPhysicalDeviceFeatures physicalDeviceFreatures = {};
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VkPhysicalDeviceFeatures physicalDeviceFeatures = {};
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//vkGetPhysicalDeviceFeatures(g_PhysicalDevice, &physicalDeviceFreatures);
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vkGetPhysicalDeviceFeatures(g_hPhysicalDevice, &physicalDeviceFeatures);
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g_SparseBindingEnabled = physicalDeviceFeatures.sparseBinding != 0;
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// Find queue family index
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// Find queue family index
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@ -1208,7 +1215,9 @@ static void InitializeApplication()
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vkGetPhysicalDeviceQueueFamilyProperties(g_hPhysicalDevice, &queueFamilyCount, queueFamilies.data());
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vkGetPhysicalDeviceQueueFamilyProperties(g_hPhysicalDevice, &queueFamilyCount, queueFamilies.data());
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for(uint32_t i = 0;
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for(uint32_t i = 0;
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(i < queueFamilyCount) &&
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(i < queueFamilyCount) &&
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(g_GraphicsQueueFamilyIndex == UINT_MAX || g_PresentQueueFamilyIndex == UINT_MAX);
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(g_GraphicsQueueFamilyIndex == UINT_MAX ||
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g_PresentQueueFamilyIndex == UINT_MAX ||
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(g_SparseBindingEnabled && g_SparseBindingQueueFamilyIndex == UINT_MAX));
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++i)
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++i)
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{
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{
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if(queueFamilies[i].queueCount > 0)
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if(queueFamilies[i].queueCount > 0)
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@ -1225,26 +1234,56 @@ static void InitializeApplication()
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{
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{
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g_PresentQueueFamilyIndex = i;
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g_PresentQueueFamilyIndex = i;
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}
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}
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if(g_SparseBindingEnabled &&
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g_SparseBindingQueueFamilyIndex == UINT32_MAX &&
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(queueFamilies[i].queueFlags & VK_QUEUE_SPARSE_BINDING_BIT) != 0)
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{
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g_SparseBindingQueueFamilyIndex = i;
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}
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}
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}
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}
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}
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assert(g_GraphicsQueueFamilyIndex != UINT_MAX);
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assert(g_GraphicsQueueFamilyIndex != UINT_MAX);
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g_SparseBindingEnabled = g_SparseBindingEnabled && g_SparseBindingQueueFamilyIndex != UINT32_MAX;
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||||||
// Create logical device
|
// Create logical device
|
||||||
|
|
||||||
const float queuePriority = 1.f;
|
const float queuePriority = 1.f;
|
||||||
|
|
||||||
VkDeviceQueueCreateInfo deviceQueueCreateInfo[2] = { VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO };
|
VkDeviceQueueCreateInfo queueCreateInfo[3] = {};
|
||||||
deviceQueueCreateInfo[0].queueFamilyIndex = g_GraphicsQueueFamilyIndex;
|
uint32_t queueCount = 1;
|
||||||
deviceQueueCreateInfo[0].queueCount = 1;
|
queueCreateInfo[0].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
|
||||||
deviceQueueCreateInfo[0].pQueuePriorities = &queuePriority;
|
queueCreateInfo[0].queueFamilyIndex = g_GraphicsQueueFamilyIndex;
|
||||||
deviceQueueCreateInfo[1].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
|
queueCreateInfo[0].queueCount = 1;
|
||||||
deviceQueueCreateInfo[1].queueFamilyIndex = g_PresentQueueFamilyIndex;
|
queueCreateInfo[0].pQueuePriorities = &queuePriority;
|
||||||
deviceQueueCreateInfo[1].queueCount = 1;
|
|
||||||
deviceQueueCreateInfo[1].pQueuePriorities = &queuePriority;
|
if(g_PresentQueueFamilyIndex != g_GraphicsQueueFamilyIndex)
|
||||||
|
{
|
||||||
|
|
||||||
|
queueCreateInfo[queueCount].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
|
||||||
|
queueCreateInfo[queueCount].queueFamilyIndex = g_PresentQueueFamilyIndex;
|
||||||
|
queueCreateInfo[queueCount].queueCount = 1;
|
||||||
|
queueCreateInfo[queueCount].pQueuePriorities = &queuePriority;
|
||||||
|
++queueCount;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(g_SparseBindingEnabled &&
|
||||||
|
g_SparseBindingQueueFamilyIndex != g_GraphicsQueueFamilyIndex &&
|
||||||
|
g_SparseBindingQueueFamilyIndex != g_PresentQueueFamilyIndex)
|
||||||
|
{
|
||||||
|
|
||||||
|
queueCreateInfo[queueCount].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
|
||||||
|
queueCreateInfo[queueCount].queueFamilyIndex = g_SparseBindingQueueFamilyIndex;
|
||||||
|
queueCreateInfo[queueCount].queueCount = 1;
|
||||||
|
queueCreateInfo[queueCount].pQueuePriorities = &queuePriority;
|
||||||
|
++queueCount;
|
||||||
|
}
|
||||||
|
|
||||||
VkPhysicalDeviceFeatures deviceFeatures = {};
|
VkPhysicalDeviceFeatures deviceFeatures = {};
|
||||||
deviceFeatures.fillModeNonSolid = VK_TRUE;
|
//deviceFeatures.fillModeNonSolid = VK_TRUE;
|
||||||
deviceFeatures.samplerAnisotropy = VK_TRUE;
|
deviceFeatures.samplerAnisotropy = VK_TRUE;
|
||||||
|
deviceFeatures.sparseBinding = g_SparseBindingEnabled ? VK_TRUE : VK_FALSE;
|
||||||
|
|
||||||
// Determine list of device extensions to enable.
|
// Determine list of device extensions to enable.
|
||||||
std::vector<const char*> enabledDeviceExtensions;
|
std::vector<const char*> enabledDeviceExtensions;
|
||||||
@ -1279,8 +1318,8 @@ static void InitializeApplication()
|
|||||||
deviceCreateInfo.ppEnabledLayerNames = nullptr;
|
deviceCreateInfo.ppEnabledLayerNames = nullptr;
|
||||||
deviceCreateInfo.enabledExtensionCount = (uint32_t)enabledDeviceExtensions.size();
|
deviceCreateInfo.enabledExtensionCount = (uint32_t)enabledDeviceExtensions.size();
|
||||||
deviceCreateInfo.ppEnabledExtensionNames = !enabledDeviceExtensions.empty() ? enabledDeviceExtensions.data() : nullptr;
|
deviceCreateInfo.ppEnabledExtensionNames = !enabledDeviceExtensions.empty() ? enabledDeviceExtensions.data() : nullptr;
|
||||||
deviceCreateInfo.queueCreateInfoCount = g_PresentQueueFamilyIndex != g_GraphicsQueueFamilyIndex ? 2 : 1;
|
deviceCreateInfo.queueCreateInfoCount = queueCount;
|
||||||
deviceCreateInfo.pQueueCreateInfos = deviceQueueCreateInfo;
|
deviceCreateInfo.pQueueCreateInfos = queueCreateInfo;
|
||||||
deviceCreateInfo.pEnabledFeatures = &deviceFeatures;
|
deviceCreateInfo.pEnabledFeatures = &deviceFeatures;
|
||||||
|
|
||||||
ERR_GUARD_VULKAN( vkCreateDevice(g_hPhysicalDevice, &deviceCreateInfo, nullptr, &g_hDevice) );
|
ERR_GUARD_VULKAN( vkCreateDevice(g_hPhysicalDevice, &deviceCreateInfo, nullptr, &g_hDevice) );
|
||||||
@ -1308,13 +1347,19 @@ static void InitializeApplication()
|
|||||||
|
|
||||||
ERR_GUARD_VULKAN( vmaCreateAllocator(&allocatorInfo, &g_hAllocator) );
|
ERR_GUARD_VULKAN( vmaCreateAllocator(&allocatorInfo, &g_hAllocator) );
|
||||||
|
|
||||||
// Retrieve queue (doesn't need to be destroyed)
|
// Retrieve queues (don't need to be destroyed).
|
||||||
|
|
||||||
vkGetDeviceQueue(g_hDevice, g_GraphicsQueueFamilyIndex, 0, &g_hGraphicsQueue);
|
vkGetDeviceQueue(g_hDevice, g_GraphicsQueueFamilyIndex, 0, &g_hGraphicsQueue);
|
||||||
vkGetDeviceQueue(g_hDevice, g_PresentQueueFamilyIndex, 0, &g_hPresentQueue);
|
vkGetDeviceQueue(g_hDevice, g_PresentQueueFamilyIndex, 0, &g_hPresentQueue);
|
||||||
assert(g_hGraphicsQueue);
|
assert(g_hGraphicsQueue);
|
||||||
assert(g_hPresentQueue);
|
assert(g_hPresentQueue);
|
||||||
|
|
||||||
|
if(g_SparseBindingEnabled)
|
||||||
|
{
|
||||||
|
vkGetDeviceQueue(g_hDevice, g_SparseBindingQueueFamilyIndex, 0, &g_hSparseBindingQueue);
|
||||||
|
assert(g_hSparseBindingQueue);
|
||||||
|
}
|
||||||
|
|
||||||
// Create command pool
|
// Create command pool
|
||||||
|
|
||||||
VkCommandPoolCreateInfo commandPoolInfo = { VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO };
|
VkCommandPoolCreateInfo commandPoolInfo = { VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO };
|
||||||
@ -1335,6 +1380,8 @@ static void InitializeApplication()
|
|||||||
ERR_GUARD_VULKAN( vkCreateFence(g_hDevice, &fenceInfo, nullptr, &g_MainCommandBufferExecutedFances[i]) );
|
ERR_GUARD_VULKAN( vkCreateFence(g_hDevice, &fenceInfo, nullptr, &g_MainCommandBufferExecutedFances[i]) );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ERR_GUARD_VULKAN( vkCreateFence(g_hDevice, &fenceInfo, nullptr, &g_ImmediateFence) );
|
||||||
|
|
||||||
commandBufferInfo.commandBufferCount = 1;
|
commandBufferInfo.commandBufferCount = 1;
|
||||||
ERR_GUARD_VULKAN( vkAllocateCommandBuffers(g_hDevice, &commandBufferInfo, &g_hTemporaryCommandBuffer) );
|
ERR_GUARD_VULKAN( vkAllocateCommandBuffers(g_hDevice, &commandBufferInfo, &g_hTemporaryCommandBuffer) );
|
||||||
|
|
||||||
@ -1460,6 +1507,12 @@ static void FinalizeApplication()
|
|||||||
g_hSampler = VK_NULL_HANDLE;
|
g_hSampler = VK_NULL_HANDLE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if(g_ImmediateFence)
|
||||||
|
{
|
||||||
|
vkDestroyFence(g_hDevice, g_ImmediateFence, nullptr);
|
||||||
|
g_ImmediateFence = VK_NULL_HANDLE;
|
||||||
|
}
|
||||||
|
|
||||||
for(size_t i = COMMAND_BUFFER_COUNT; i--; )
|
for(size_t i = COMMAND_BUFFER_COUNT; i--; )
|
||||||
{
|
{
|
||||||
if(g_MainCommandBufferExecutedFances[i] != VK_NULL_HANDLE)
|
if(g_MainCommandBufferExecutedFances[i] != VK_NULL_HANDLE)
|
||||||
@ -1716,6 +1769,9 @@ static LRESULT WINAPI WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
|||||||
case 'T':
|
case 'T':
|
||||||
Test();
|
Test();
|
||||||
break;
|
break;
|
||||||
|
case 'S':
|
||||||
|
TestSparseBinding();
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user