Implemeneted VMA_DEFRAGMENTATION_FAST_ALGORITHM_BIT, VMA_DEFRAGMENTATION_OPTIMAL_ALGORITHM_BIT. Not tested yet.

Added VMA_ALLOCATION_INTERNAL_STRATEGY_MIN_OFFSET.
This commit is contained in:
Adam Sawicki 2018-11-16 16:15:18 +01:00
parent 9948ca0ceb
commit 5249980132

View File

@ -2585,7 +2585,7 @@ typedef enum VmaDefragmentationFlagBits {
Defragmentation will be done as fast and move as little allocations and bytes as possible while Defragmentation will be done as fast and move as little allocations and bytes as possible while
still providing some benefits. still providing some benefits.
*/ */
VMA_DEFRAGMENTATION_FAST_ALGORITHM_BIT = 0x000010000, VMA_DEFRAGMENTATION_FAST_ALGORITHM_BIT = 0x00001000,
/** Add this flag to change defragmentation algorithm to optimal rather than default (balanced). /** Add this flag to change defragmentation algorithm to optimal rather than default (balanced).
This algorithm will favor quality of defragmentation over speed. This algorithm will favor quality of defragmentation over speed.
Allocations will be as perfectly compacted as possible. Allocations will be as perfectly compacted as possible.
@ -3240,6 +3240,8 @@ static const uint8_t VMA_ALLOCATION_FILL_PATTERN_DESTROYED = 0xEF;
END OF CONFIGURATION END OF CONFIGURATION
*/ */
static const uint32_t VMA_ALLOCATION_INTERNAL_STRATEGY_MIN_OFFSET = 0x10000000u;
static VkAllocationCallbacks VmaEmptyAllocationCallbacks = { static VkAllocationCallbacks VmaEmptyAllocationCallbacks = {
VMA_NULL, VMA_NULL, VMA_NULL, VMA_NULL, VMA_NULL, VMA_NULL }; VMA_NULL, VMA_NULL, VMA_NULL, VMA_NULL, VMA_NULL, VMA_NULL };
@ -4973,7 +4975,8 @@ public:
bool upperAddress, bool upperAddress,
VmaSuballocationType allocType, VmaSuballocationType allocType,
bool canMakeOtherLost, bool canMakeOtherLost,
uint32_t strategy, // Always one of VMA_ALLOCATION_CREATE_STRATEGY_* flags. // Always one of VMA_ALLOCATION_CREATE_STRATEGY_* or VMA_ALLOCATION_INTERNAL_STRATEGY_* flags.
uint32_t strategy,
VmaAllocationRequest* pAllocationRequest) = 0; VmaAllocationRequest* pAllocationRequest) = 0;
virtual bool MakeRequestedAllocationsLost( virtual bool MakeRequestedAllocationsLost(
@ -5707,7 +5710,8 @@ public:
VmaDefragmentationAlgorithm( VmaDefragmentationAlgorithm(
VmaAllocator hAllocator, VmaAllocator hAllocator,
VmaBlockVector* pBlockVector, VmaBlockVector* pBlockVector,
uint32_t currentFrameIndex); uint32_t currentFrameIndex,
uint32_t algorithmFlags); // Zero or one of VMA_DEFRAGMENTATION_*_ALGORITHM_BIT.
virtual ~VmaDefragmentationAlgorithm(); virtual ~VmaDefragmentationAlgorithm();
void AddAllocation(VmaAllocation hAlloc, VkBool32* pChanged); void AddAllocation(VmaAllocation hAlloc, VkBool32* pChanged);
@ -5724,6 +5728,7 @@ private:
VmaAllocator const m_hAllocator; VmaAllocator const m_hAllocator;
VmaBlockVector* const m_pBlockVector; VmaBlockVector* const m_pBlockVector;
const uint32_t m_CurrentFrameIndex; const uint32_t m_CurrentFrameIndex;
const uint32_t m_AlgorithmFlags;
VkDeviceSize m_BytesMoved; VkDeviceSize m_BytesMoved;
uint32_t m_AllocationsMoved; uint32_t m_AllocationsMoved;
@ -5748,6 +5753,14 @@ private:
} }
}; };
struct AllocationInfoOffsetGreater
{
bool operator()(const AllocationInfo& lhs, const AllocationInfo& rhs) const
{
return lhs.m_hAllocation->GetOffset() > rhs.m_hAllocation->GetOffset();
}
};
// Used between AddAllocation and Defragment. // Used between AddAllocation and Defragment.
VmaVector< AllocationInfo, VmaStlAllocator<AllocationInfo> > m_Allocations; VmaVector< AllocationInfo, VmaStlAllocator<AllocationInfo> > m_Allocations;
@ -5777,6 +5790,11 @@ private:
{ {
VMA_SORT(m_Allocations.begin(), m_Allocations.end(), AllocationInfoSizeGreater()); VMA_SORT(m_Allocations.begin(), m_Allocations.end(), AllocationInfoSizeGreater());
} }
void SortAllocationsByOffsetDescending()
{
VMA_SORT(m_Allocations.begin(), m_Allocations.end(), AllocationInfoOffsetGreater());
}
}; };
struct BlockPointerLess struct BlockPointerLess
@ -5821,6 +5839,8 @@ private:
VkDeviceSize maxBytesToMove, VkDeviceSize maxBytesToMove,
uint32_t maxAllocationsToMove); uint32_t maxAllocationsToMove);
size_t CalcBlocksWithNonMovableCount() const;
static bool MoveMakesSense( static bool MoveMakesSense(
size_t dstBlockIndex, VkDeviceSize dstOffset, size_t dstBlockIndex, VkDeviceSize dstOffset,
size_t srcBlockIndex, VkDeviceSize srcOffset); size_t srcBlockIndex, VkDeviceSize srcOffset);
@ -5857,7 +5877,8 @@ public:
VmaAllocator hAllocator, VmaAllocator hAllocator,
VmaPool hCustomPool, // Optional. VmaPool hCustomPool, // Optional.
VmaBlockVector* pBlockVector, VmaBlockVector* pBlockVector,
uint32_t currFrameIndex); uint32_t currFrameIndex,
uint32_t algorithmFlags); // Zero or one of VMA_DEFRAGMENTATION_*_ALGORITHM_BIT.
~VmaBlockVectorDefragmentationContext(); ~VmaBlockVectorDefragmentationContext();
VmaPool GetCustomPool() const { return m_hCustomPool; } VmaPool GetCustomPool() const { return m_hCustomPool; }
@ -5882,6 +5903,7 @@ public:
VmaDefragmentationContext_T( VmaDefragmentationContext_T(
VmaAllocator hAllocator, VmaAllocator hAllocator,
uint32_t currFrameIndex, uint32_t currFrameIndex,
uint32_t algorithmFlags,
VmaDefragmentationStats* pStats); VmaDefragmentationStats* pStats);
~VmaDefragmentationContext_T(); ~VmaDefragmentationContext_T();
@ -5904,6 +5926,7 @@ public:
private: private:
const VmaAllocator m_hAllocator; const VmaAllocator m_hAllocator;
const uint32_t m_CurrFrameIndex; const uint32_t m_CurrFrameIndex;
const uint32_t m_AlgorithmFlags;
VmaDefragmentationStats* const m_pStats; VmaDefragmentationStats* const m_pStats;
// Owner of these objects. // Owner of these objects.
VmaBlockVectorDefragmentationContext* m_DefaultPoolContexts[VK_MAX_MEMORY_TYPES]; VmaBlockVectorDefragmentationContext* m_DefaultPoolContexts[VK_MAX_MEMORY_TYPES];
@ -7339,6 +7362,31 @@ bool VmaBlockMetadata_Generic::CreateAllocationRequest(
} }
} }
} }
else if(strategy == VMA_ALLOCATION_INTERNAL_STRATEGY_MIN_OFFSET)
{
for(VmaSuballocationList::iterator it = m_Suballocations.begin();
it != m_Suballocations.end();
++it)
{
if(it->type == VMA_SUBALLOCATION_TYPE_FREE && CheckAllocation(
currentFrameIndex,
frameInUseCount,
bufferImageGranularity,
allocSize,
allocAlignment,
allocType,
it,
false, // canMakeOtherLost
&pAllocationRequest->offset,
&pAllocationRequest->itemsToMakeLostCount,
&pAllocationRequest->sumFreeSize,
&pAllocationRequest->sumItemSize))
{
pAllocationRequest->item = it;
return true;
}
}
}
else // WORST_FIT, FIRST_FIT else // WORST_FIT, FIRST_FIT
{ {
// Search staring from biggest suballocations. // Search staring from biggest suballocations.
@ -11785,10 +11833,12 @@ void VmaBlockVector::AddStats(VmaStats* pStats)
VmaDefragmentationAlgorithm::VmaDefragmentationAlgorithm( VmaDefragmentationAlgorithm::VmaDefragmentationAlgorithm(
VmaAllocator hAllocator, VmaAllocator hAllocator,
VmaBlockVector* pBlockVector, VmaBlockVector* pBlockVector,
uint32_t currentFrameIndex) : uint32_t currentFrameIndex,
uint32_t algorithmFlags) :
m_hAllocator(hAllocator), m_hAllocator(hAllocator),
m_pBlockVector(pBlockVector), m_pBlockVector(pBlockVector),
m_CurrentFrameIndex(currentFrameIndex), m_CurrentFrameIndex(currentFrameIndex),
m_AlgorithmFlags(algorithmFlags),
m_BytesMoved(0), m_BytesMoved(0),
m_AllocationsMoved(0), m_AllocationsMoved(0),
m_Allocations(VmaStlAllocator<AllocationInfo>(hAllocator->GetAllocationCallbacks())), m_Allocations(VmaStlAllocator<AllocationInfo>(hAllocator->GetAllocationCallbacks())),
@ -11822,19 +11872,43 @@ VkResult VmaDefragmentationAlgorithm::DefragmentRound(
return VK_SUCCESS; return VK_SUCCESS;
} }
uint32_t strategy = UINT32_MAX;
switch(m_AlgorithmFlags)
{
case VMA_DEFRAGMENTATION_FAST_ALGORITHM_BIT:
strategy = VMA_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT;
break;
case VMA_DEFRAGMENTATION_OPTIMAL_ALGORITHM_BIT:
strategy = VMA_ALLOCATION_INTERNAL_STRATEGY_MIN_OFFSET;
break;
default:
strategy = VMA_ALLOCATION_CREATE_STRATEGY_BEST_FIT_BIT;
}
size_t srcBlockMinIndex = 0;
// When FAST_ALGORITHM, move allocations from only last out of blocks that contain non-movable allocations.
if(m_AlgorithmFlags & VMA_DEFRAGMENTATION_FAST_ALGORITHM_BIT)
{
const size_t blocksWithNonMovableCount = CalcBlocksWithNonMovableCount();
if(blocksWithNonMovableCount > 0)
{
srcBlockMinIndex = blocksWithNonMovableCount - 1;
}
}
size_t srcBlockIndex = m_Blocks.size() - 1; size_t srcBlockIndex = m_Blocks.size() - 1;
size_t srcAllocIndex = SIZE_MAX; size_t srcAllocIndex = SIZE_MAX;
for(;;) for(;;)
{ {
// 1. Find next allocation to move. // 1. Find next allocation to move.
// 1.1. Start from last to first m_Blocks - they are sorted from most "destination" to most "source". // 1.1. Start from last to first m_Blocks - they are sorted from most "destination" to most "source".
// 1.2. Then start from last to first m_Allocations - they are sorted from largest to smallest. // 1.2. Then start from last to first m_Allocations.
while(srcAllocIndex >= m_Blocks[srcBlockIndex]->m_Allocations.size()) while(srcAllocIndex >= m_Blocks[srcBlockIndex]->m_Allocations.size())
{ {
if(m_Blocks[srcBlockIndex]->m_Allocations.empty()) if(m_Blocks[srcBlockIndex]->m_Allocations.empty())
{ {
// Finished: no more allocations to process. // Finished: no more allocations to process.
if(srcBlockIndex == 0) if(srcBlockIndex == srcBlockMinIndex)
{ {
return VK_SUCCESS; return VK_SUCCESS;
} }
@ -11872,7 +11946,7 @@ VkResult VmaDefragmentationAlgorithm::DefragmentRound(
false, // upperAddress false, // upperAddress
suballocType, suballocType,
false, // canMakeOtherLost false, // canMakeOtherLost
VMA_ALLOCATION_CREATE_STRATEGY_BEST_FIT_BIT, strategy,
&dstAllocRequest) && &dstAllocRequest) &&
MoveMakesSense( MoveMakesSense(
dstBlockIndex, dstAllocRequest.offset, srcBlockIndex, srcOffset)) dstBlockIndex, dstAllocRequest.offset, srcBlockIndex, srcOffset))
@ -11939,6 +12013,19 @@ VkResult VmaDefragmentationAlgorithm::DefragmentRound(
} }
} }
size_t VmaDefragmentationAlgorithm::CalcBlocksWithNonMovableCount() const
{
size_t result = 0;
for(size_t i = 0; i < m_Blocks.size(); ++i)
{
if(m_Blocks[i]->m_HasNonMovableAllocations)
{
++result;
}
}
return result;
}
VkResult VmaDefragmentationAlgorithm::Defragment( VkResult VmaDefragmentationAlgorithm::Defragment(
VmaVector< VmaDefragmentationMove, VmaStlAllocator<VmaDefragmentationMove> >& moves, VmaVector< VmaDefragmentationMove, VmaStlAllocator<VmaDefragmentationMove> >& moves,
VkDeviceSize maxBytesToMove, VkDeviceSize maxBytesToMove,
@ -11987,15 +12074,23 @@ VkResult VmaDefragmentationAlgorithm::Defragment(
{ {
BlockInfo* pBlockInfo = m_Blocks[blockIndex]; BlockInfo* pBlockInfo = m_Blocks[blockIndex];
pBlockInfo->CalcHasNonMovableAllocations(); pBlockInfo->CalcHasNonMovableAllocations();
pBlockInfo->SortAllocationsBySizeDescecnding(); if((m_AlgorithmFlags & VMA_DEFRAGMENTATION_FAST_ALGORITHM_BIT) != 0)
{
pBlockInfo->SortAllocationsByOffsetDescending();
}
else
{
pBlockInfo->SortAllocationsBySizeDescecnding();
}
} }
// Sort m_Blocks this time by the main criterium, from most "destination" to most "source" blocks. // Sort m_Blocks this time by the main criterium, from most "destination" to most "source" blocks.
VMA_SORT(m_Blocks.begin(), m_Blocks.end(), BlockInfoCompareMoveDestination()); VMA_SORT(m_Blocks.begin(), m_Blocks.end(), BlockInfoCompareMoveDestination());
// Execute defragmentation rounds (the main part). // Execute defragmentation rounds (the main part).
const uint32_t roundCount = (m_AlgorithmFlags & VMA_DEFRAGMENTATION_FAST_ALGORITHM_BIT) ? 1 : 2;
VkResult result = VK_SUCCESS; VkResult result = VK_SUCCESS;
for(size_t round = 0; (round < 2) && (result == VK_SUCCESS); ++round) for(uint32_t round = 0; (round < roundCount) && (result == VK_SUCCESS); ++round)
{ {
result = DefragmentRound(moves, maxBytesToMove, maxAllocationsToMove); result = DefragmentRound(moves, maxBytesToMove, maxAllocationsToMove);
} }
@ -12029,7 +12124,8 @@ VmaBlockVectorDefragmentationContext::VmaBlockVectorDefragmentationContext(
VmaAllocator hAllocator, VmaAllocator hAllocator,
VmaPool hCustomPool, VmaPool hCustomPool,
VmaBlockVector* pBlockVector, VmaBlockVector* pBlockVector,
uint32_t currFrameIndex) : uint32_t currFrameIndex,
uint32_t algorithmFlags) :
res(VK_SUCCESS), res(VK_SUCCESS),
mutexLocked(false), mutexLocked(false),
blockContexts(VmaStlAllocator<VmaBlockDefragmentationContext>(hAllocator->GetAllocationCallbacks())), blockContexts(VmaStlAllocator<VmaBlockDefragmentationContext>(hAllocator->GetAllocationCallbacks())),
@ -12039,7 +12135,7 @@ VmaBlockVectorDefragmentationContext::VmaBlockVectorDefragmentationContext(
m_pAlgorithm(VMA_NULL) m_pAlgorithm(VMA_NULL)
{ {
m_pAlgorithm = vma_new(m_hAllocator, VmaDefragmentationAlgorithm)( m_pAlgorithm = vma_new(m_hAllocator, VmaDefragmentationAlgorithm)(
m_hAllocator, m_pBlockVector, currFrameIndex); m_hAllocator, m_pBlockVector, currFrameIndex, algorithmFlags);
} }
VmaBlockVectorDefragmentationContext::~VmaBlockVectorDefragmentationContext() VmaBlockVectorDefragmentationContext::~VmaBlockVectorDefragmentationContext()
@ -12053,9 +12149,11 @@ VmaBlockVectorDefragmentationContext::~VmaBlockVectorDefragmentationContext()
VmaDefragmentationContext_T::VmaDefragmentationContext_T( VmaDefragmentationContext_T::VmaDefragmentationContext_T(
VmaAllocator hAllocator, VmaAllocator hAllocator,
uint32_t currFrameIndex, uint32_t currFrameIndex,
uint32_t algorithmFlags,
VmaDefragmentationStats* pStats) : VmaDefragmentationStats* pStats) :
m_hAllocator(hAllocator), m_hAllocator(hAllocator),
m_CurrFrameIndex(currFrameIndex), m_CurrFrameIndex(currFrameIndex),
m_AlgorithmFlags(algorithmFlags),
m_pStats(pStats), m_pStats(pStats),
m_CustomPoolContexts(VmaStlAllocator<VmaBlockVectorDefragmentationContext*>(hAllocator->GetAllocationCallbacks())) m_CustomPoolContexts(VmaStlAllocator<VmaBlockVectorDefragmentationContext*>(hAllocator->GetAllocationCallbacks()))
{ {
@ -12119,7 +12217,8 @@ void VmaDefragmentationContext_T::AddAllocations(
m_hAllocator, m_hAllocator,
hAllocPool, hAllocPool,
&hAllocPool->m_BlockVector, &hAllocPool->m_BlockVector,
m_CurrFrameIndex); m_CurrFrameIndex,
m_AlgorithmFlags);
m_CustomPoolContexts.push_back(pBlockVectorDefragCtx); m_CustomPoolContexts.push_back(pBlockVectorDefragCtx);
} }
} }
@ -12135,7 +12234,8 @@ void VmaDefragmentationContext_T::AddAllocations(
m_hAllocator, m_hAllocator,
VMA_NULL, // hCustomPool VMA_NULL, // hCustomPool
m_hAllocator->m_pBlockVectors[memTypeIndex], m_hAllocator->m_pBlockVectors[memTypeIndex],
m_CurrFrameIndex); m_CurrFrameIndex,
m_AlgorithmFlags);
m_DefaultPoolContexts[memTypeIndex] = pBlockVectorDefragCtx; m_DefaultPoolContexts[memTypeIndex] = pBlockVectorDefragCtx;
} }
} }
@ -13476,8 +13576,9 @@ VkResult VmaAllocator_T::DefragmentationBegin(
memset(info.pAllocationsChanged, 0, info.allocationCount * sizeof(VkBool32)); memset(info.pAllocationsChanged, 0, info.allocationCount * sizeof(VkBool32));
} }
const uint32_t algorithmFlags = info.flags & VMA_DEFRAGMENTATION_ALGORITHM_MASK;
*pContext = vma_new(this, VmaDefragmentationContext_T)( *pContext = vma_new(this, VmaDefragmentationContext_T)(
this, m_CurrentFrameIndex.load(), pStats); this, m_CurrentFrameIndex.load(), algorithmFlags, pStats);
(*pContext)->AddAllocations( (*pContext)->AddAllocations(
info.allocationCount, info.pAllocations, info.pAllocationsChanged); info.allocationCount, info.pAllocations, info.pAllocationsChanged);