mirror of
https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
synced 2024-11-10 10:41:52 +00:00
Added support for recording and replaying object creation also when it originally failed.
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parent
e5d9b01a3a
commit
5c49bebe10
@ -501,7 +501,7 @@ private:
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// If failed, prints warning, returns false and outPool = null.
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bool FindPool(size_t lineNumber, uint64_t origPool, VmaPool& outPool);
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// If allocation with that origPtr already exists, prints warning and replaces it.
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void AddAllocation(size_t lineNumber, uint64_t origPtr, Allocation&& allocDesc);
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void AddAllocation(size_t lineNumber, uint64_t origPtr, VkResult res, const char* functionName, Allocation&& allocDesc);
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// Increments warning counter. Returns true if warning message should be printed.
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bool IssueWarning();
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@ -724,8 +724,25 @@ bool Player::FindPool(size_t lineNumber, uint64_t origPool, VmaPool& outPool)
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return true;
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}
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void Player::AddAllocation(size_t lineNumber, uint64_t origPtr, Allocation&& allocDesc)
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void Player::AddAllocation(size_t lineNumber, uint64_t origPtr, VkResult res, const char* functionName, Allocation&& allocDesc)
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{
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if(origPtr)
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{
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if(res == VK_SUCCESS)
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{
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// Originally succeeded, currently succeeded.
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// Just save pointer (done below).
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}
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else
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{
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// Originally succeeded, currently failed.
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// Print warning. Save null pointer.
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if(IssueWarning())
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{
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printf("Line %zu: %s failed (%d), while originally succeeded.\n", lineNumber, functionName, res);
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}
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}
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const auto existingIt = m_Allocations.find(origPtr);
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if(existingIt != m_Allocations.end())
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{
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@ -734,8 +751,31 @@ void Player::AddAllocation(size_t lineNumber, uint64_t origPtr, Allocation&& all
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printf("Line %zu: Allocation %llX already exists.\n", lineNumber, origPtr);
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}
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}
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m_Allocations[origPtr] = std::move(allocDesc);
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}
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else
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{
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if(res == VK_SUCCESS)
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{
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// Originally failed, currently succeeded.
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// Print warning, destroy the object.
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if(IssueWarning())
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{
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printf("Line %zu: %s succeeded, originally failed.\n", lineNumber, functionName);
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}
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Destroy(allocDesc);
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}
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else
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{
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// Originally failed, currently failed.
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// Print warning.
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if(IssueWarning())
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{
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printf("Line %zu: %s failed (%d), originally also failed.\n", lineNumber, functionName, res);
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}
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}
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}
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}
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bool Player::IssueWarning()
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@ -1134,17 +1174,25 @@ void Player::ExecuteCreatePool(size_t lineNumber, const CsvSplit& csvSplit)
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StrRangeToUint(csvSplit.GetRange(FIRST_PARAM_INDEX + 5), poolCreateInfo.frameInUseCount) &&
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StrRangeToPtr(csvSplit.GetRange(FIRST_PARAM_INDEX + 6), origPtr))
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{
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m_Stats.RegisterCreatePool();
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Pool poolDesc = {};
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VkResult res = vmaCreatePool(m_Allocator, &poolCreateInfo, &poolDesc.pool);
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if(origPtr)
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{
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if(res == VK_SUCCESS)
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{
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m_Stats.RegisterCreatePool();
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// Originally succeeded, currently succeeded.
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// Just save pointer (done below).
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}
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else
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{
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// Originally succeeded, currently failed.
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// Print warning. Save null pointer.
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if(IssueWarning())
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{
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printf("Line %zu: vmaCreatePool failed (%d).\n", lineNumber, res);
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printf("Line %zu: vmaCreatePool failed (%d), while originally succeeded.\n", lineNumber, res);
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}
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}
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@ -1156,10 +1204,33 @@ void Player::ExecuteCreatePool(size_t lineNumber, const CsvSplit& csvSplit)
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printf("Line %zu: Pool %llX already exists.\n", lineNumber, origPtr);
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}
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}
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m_Pools[origPtr] = poolDesc;
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}
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else
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{
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if(res == VK_SUCCESS)
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{
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// Originally failed, currently succeeded.
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// Print warning, destroy the pool.
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if(IssueWarning())
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{
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printf("Line %zu: vmaCreatePool succeeded, originally failed.\n", lineNumber);
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}
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vmaDestroyPool(m_Allocator, poolDesc.pool);
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}
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else
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{
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// Originally failed, currently failed.
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// Print warning.
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if(IssueWarning())
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{
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printf("Line %zu: vmaCreatePool failed (%d), originally also failed.\n", lineNumber, res);
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}
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}
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}
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}
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else
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{
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if(IssueWarning())
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{
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@ -1227,21 +1298,11 @@ void Player::ExecuteCreateBuffer(size_t lineNumber, const CsvSplit& csvSplit)
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{
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FindPool(lineNumber, origPool, allocCreateInfo.pool);
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m_Stats.RegisterCreateBuffer(bufCreateInfo.usage);
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Allocation allocDesc = {};
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VkResult res = vmaCreateBuffer(m_Allocator, &bufCreateInfo, &allocCreateInfo, &allocDesc.buffer, &allocDesc.allocation, nullptr);
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if(res == VK_SUCCESS)
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{
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m_Stats.RegisterCreateBuffer(bufCreateInfo.usage);
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}
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else
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{
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if(IssueWarning())
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{
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printf("Line %zu: vmaCreateBuffer failed (%d).\n", lineNumber, res);
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}
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}
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AddAllocation(lineNumber, origPtr, std::move(allocDesc));
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AddAllocation(lineNumber, origPtr, res, "vmaCreateBuffer", std::move(allocDesc));
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}
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else
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{
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@ -1320,21 +1381,11 @@ void Player::ExecuteCreateImage(size_t lineNumber, const CsvSplit& csvSplit)
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{
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FindPool(lineNumber, origPool, allocCreateInfo.pool);
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m_Stats.RegisterCreateImage(imageCreateInfo.usage, imageCreateInfo.tiling);
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Allocation allocDesc = {};
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VkResult res = vmaCreateImage(m_Allocator, &imageCreateInfo, &allocCreateInfo, &allocDesc.image, &allocDesc.allocation, nullptr);
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if(res == VK_SUCCESS)
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{
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m_Stats.RegisterCreateImage(imageCreateInfo.usage, imageCreateInfo.tiling);
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}
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else
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{
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if(IssueWarning())
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{
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printf("Line %zu: vmaCreateImage failed (%d).\n", lineNumber, res);
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}
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}
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AddAllocation(lineNumber, origPtr, std::move(allocDesc));
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AddAllocation(lineNumber, origPtr, res, "vmaCreateImage", std::move(allocDesc));
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}
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else
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{
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@ -1358,7 +1409,7 @@ void Player::ExecuteCreateLostAllocation(size_t lineNumber, const CsvSplit& csvS
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vmaCreateLostAllocation(m_Allocator, &allocDesc.allocation);
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m_Stats.RegisterCreateAllocation();
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AddAllocation(lineNumber, origPtr, std::move(allocDesc));
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AddAllocation(lineNumber, origPtr, VK_SUCCESS, "vmaCreateLostAllocation", std::move(allocDesc));
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}
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else
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{
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@ -1392,21 +1443,11 @@ void Player::ExecuteAllocateMemory(size_t lineNumber, const CsvSplit& csvSplit)
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{
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FindPool(lineNumber, origPool, allocCreateInfo.pool);
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m_Stats.RegisterCreateAllocation();
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Allocation allocDesc = {};
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VkResult res = vmaAllocateMemory(m_Allocator, &memReq, &allocCreateInfo, &allocDesc.allocation, nullptr);
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if(res == VK_SUCCESS)
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{
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m_Stats.RegisterCreateAllocation();
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}
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else
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{
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if(IssueWarning())
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{
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printf("Line %zu: vmaAllocateMemory failed (%d).\n", lineNumber, res);
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}
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}
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AddAllocation(lineNumber, origPtr, std::move(allocDesc));
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AddAllocation(lineNumber, origPtr, res, "vmaAllocateMemory", std::move(allocDesc));
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}
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else
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{
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@ -1458,18 +1499,11 @@ void Player::ExecuteAllocateMemoryForBufferOrImage(size_t lineNumber, const CsvS
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m_AllocateForBufferImageWarningIssued = true;
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}
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m_Stats.RegisterCreateAllocation();
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Allocation allocDesc = {};
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VkResult res = vmaAllocateMemory(m_Allocator, &memReq, &allocCreateInfo, &allocDesc.allocation, nullptr);
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if(res == VK_SUCCESS)
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{
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m_Stats.RegisterCreateAllocation();
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}
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else
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{
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printf("Line %zu: vmaAllocateMemory (called as vmaAllocateMemoryForBuffer or vmaAllocateMemoryForImage) failed (%d).\n", lineNumber, res);
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}
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AddAllocation(lineNumber, origPtr, std::move(allocDesc));
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AddAllocation(lineNumber, origPtr, res, "vmaAllocateMemory (called as vmaAllocateMemoryForBuffer or vmaAllocateMemoryForImage)", std::move(allocDesc));
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}
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else
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{
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@ -8525,6 +8525,7 @@ VkResult VmaAllocator_T::Init(const VmaAllocatorCreateInfo* pCreateInfo)
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}
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m_pRecorder->RecordCreateAllocator(GetCurrentFrameIndex());
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#else
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VMA_ASSERT(0 && "VmaAllocatorCreateInfo::pRecordSettings used, but not supported due to VMA_RECORDING_ENABLED not defined to 1.");
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return VK_ERROR_FEATURE_NOT_PRESENT;
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#endif
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}
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@ -10212,7 +10213,7 @@ VkResult vmaCreatePool(
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VkResult res = allocator->CreatePool(pCreateInfo, pPool);
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#if VMA_RECORDING_ENABLED
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if(res == VK_SUCCESS && allocator->GetRecorder() != VMA_NULL)
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if(allocator->GetRecorder() != VMA_NULL)
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{
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allocator->GetRecorder()->RecordCreatePool(allocator->GetCurrentFrameIndex(), *pCreateInfo, *pPool);
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}
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@ -10305,7 +10306,7 @@ VkResult vmaAllocateMemory(
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pAllocation);
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#if VMA_RECORDING_ENABLED
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if(result == VK_SUCCESS && allocator->GetRecorder() != VMA_NULL)
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if(allocator->GetRecorder() != VMA_NULL)
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{
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allocator->GetRecorder()->RecordAllocateMemory(
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allocator->GetCurrentFrameIndex(),
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@ -10354,7 +10355,7 @@ VkResult vmaAllocateMemoryForBuffer(
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pAllocation);
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#if VMA_RECORDING_ENABLED
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if(result == VK_SUCCESS && allocator->GetRecorder() != VMA_NULL)
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if(allocator->GetRecorder() != VMA_NULL)
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{
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allocator->GetRecorder()->RecordAllocateMemoryForBuffer(
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allocator->GetCurrentFrameIndex(),
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@ -10404,7 +10405,7 @@ VkResult vmaAllocateMemoryForImage(
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pAllocation);
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#if VMA_RECORDING_ENABLED
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if(result == VK_SUCCESS && allocator->GetRecorder() != VMA_NULL)
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if(allocator->GetRecorder() != VMA_NULL)
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{
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allocator->GetRecorder()->RecordAllocateMemoryForImage(
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allocator->GetCurrentFrameIndex(),
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@ -10528,7 +10529,7 @@ VkResult vmaMapMemory(
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VkResult res = allocator->Map(allocation, ppData);
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#if VMA_RECORDING_ENABLED
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if(res == VK_SUCCESS && allocator->GetRecorder() != VMA_NULL)
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if(allocator->GetRecorder() != VMA_NULL)
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{
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allocator->GetRecorder()->RecordMapMemory(
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allocator->GetCurrentFrameIndex(),
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@ -10715,6 +10716,18 @@ VkResult vmaCreateBuffer(
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*pAllocationCreateInfo,
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VMA_SUBALLOCATION_TYPE_BUFFER,
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pAllocation);
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#if VMA_RECORDING_ENABLED
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if(allocator->GetRecorder() != VMA_NULL)
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{
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allocator->GetRecorder()->RecordCreateBuffer(
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allocator->GetCurrentFrameIndex(),
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*pBufferCreateInfo,
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*pAllocationCreateInfo,
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*pAllocation);
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}
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#endif
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if(res >= 0)
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{
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// 3. Bind buffer with memory.
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@ -10730,17 +10743,6 @@ VkResult vmaCreateBuffer(
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allocator->GetAllocationInfo(*pAllocation, pAllocationInfo);
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}
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#if VMA_RECORDING_ENABLED
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if(allocator->GetRecorder() != VMA_NULL)
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{
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allocator->GetRecorder()->RecordCreateBuffer(
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allocator->GetCurrentFrameIndex(),
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*pBufferCreateInfo,
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*pAllocationCreateInfo,
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*pAllocation);
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}
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#endif
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return VK_SUCCESS;
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}
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allocator->FreeMemory(*pAllocation);
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@ -10837,6 +10839,18 @@ VkResult vmaCreateImage(
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*pAllocationCreateInfo,
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suballocType,
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pAllocation);
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#if VMA_RECORDING_ENABLED
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if(allocator->GetRecorder() != VMA_NULL)
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{
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allocator->GetRecorder()->RecordCreateImage(
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allocator->GetCurrentFrameIndex(),
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*pImageCreateInfo,
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*pAllocationCreateInfo,
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*pAllocation);
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}
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#endif
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if(res >= 0)
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{
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// 3. Bind image with memory.
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@ -10852,17 +10866,6 @@ VkResult vmaCreateImage(
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allocator->GetAllocationInfo(*pAllocation, pAllocationInfo);
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}
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#if VMA_RECORDING_ENABLED
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if(allocator->GetRecorder() != VMA_NULL)
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{
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allocator->GetRecorder()->RecordCreateImage(
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allocator->GetCurrentFrameIndex(),
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*pImageCreateInfo,
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*pAllocationCreateInfo,
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*pAllocation);
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}
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#endif
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return VK_SUCCESS;
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}
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allocator->FreeMemory(*pAllocation);
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