mirror of
https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
synced 2024-11-22 23:04:35 +00:00
Fixes in CMakeLists.txt files
Added header files, added NATVIS file, added missing project dependencies.
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@ -1,7 +1,14 @@
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set(VMA_LIBRARY_SOURCE_FILES
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VmaUsage.cpp
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VmaUsage.h
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"${PROJECT_SOURCE_DIR}/include/vk_mem_alloc.h"
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)
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# Visual Studio only debugger symbols
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if(WIN32 AND ${CMAKE_GENERATOR} MATCHES "Visual Studio.*")
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set(VMA_LIBRARY_SOURCE_FILES ${VMA_LIBRARY_SOURCE_FILES} vk_mem_alloc.natvis)
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endif()
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set(CMAKE_DEBUG_POSTFIX d)
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set(CMAKE_RELWITHDEBINFO_POSTFIX rd)
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set(CMAKE_MINSIZEREL_POSTFIX s)
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@ -38,19 +45,22 @@ target_compile_definitions(
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)
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install(TARGETS VulkanMemoryAllocator DESTINATION "lib")
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install(FILES "../include/vk_mem_alloc.h" DESTINATION "include")
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install(FILES "${PROJECT_SOURCE_DIR}/include/vk_mem_alloc.h" DESTINATION "include")
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if(VMA_BUILD_SAMPLE)
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if(WIN32)
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set(VMA_SAMPLE_SOURCE_FILES
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Common.cpp
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Common.h
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SparseBindingTest.cpp
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SparseBindingTest.h
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Tests.cpp
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Tests.h
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VulkanSample.cpp
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)
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add_executable(VmaSample ${VMA_SAMPLE_SOURCE_FILES})
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add_dependencies(VmaSample VmaSampleShaders)
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add_dependencies(VmaSample VulkanMemoryAllocator VmaSampleShaders)
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# Visual Studio specific settings
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if(${CMAKE_GENERATOR} MATCHES "Visual Studio.*")
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@ -3,12 +3,16 @@
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if (WIN32)
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set(VMA_REPLAY_SOURCE_FILES
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Common.cpp
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Common.h
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Constants.cpp
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VmaReplay.cpp
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Constants.h
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VmaUsage.cpp
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VmaUsage.h
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VmaReplay.cpp
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)
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add_executable(VmaReplay ${VMA_REPLAY_SOURCE_FILES})
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add_dependencies(VmaReplay VulkanMemoryAllocator)
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# Enable multithreaded compiling
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target_compile_options(VmaReplay PRIVATE "/MP")
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