mirror of
https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
synced 2024-11-10 02:31:48 +00:00
Split macros into separate VMA_DEBUG_LOG and VMA_DEBUG_LOG_FORMAT
To fix compiler errors with -Wpedantic -Werror - see #297
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@ -2842,16 +2842,20 @@ static void vma_aligned_free(void* VMA_NULLABLE ptr)
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#define VMA_SORT(beg, end, cmp) std::sort(beg, end, cmp)
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#define VMA_SORT(beg, end, cmp) std::sort(beg, end, cmp)
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#endif
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#endif
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#ifndef VMA_DEBUG_LOG
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#ifndef VMA_DEBUG_LOG_FORMAT
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#define VMA_DEBUG_LOG(format, ...)
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#define VMA_DEBUG_LOG_FORMAT(format, ...)
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/*
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/*
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#define VMA_DEBUG_LOG(format, ...) do { \
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#define VMA_DEBUG_LOG_FORMAT(format, ...) do { \
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printf(format, __VA_ARGS__); \
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printf((format), __VA_ARGS__); \
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printf("\n"); \
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printf("\n"); \
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} while(false)
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} while(false)
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*/
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*/
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#endif
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#endif
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#ifndef VMA_DEBUG_LOG
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#define VMA_DEBUG_LOG(str) VMA_DEBUG_LOG_FORMAT("%s", (str))
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#endif
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// Define this macro to 1 to enable functions: vmaBuildStatsString, vmaFreeStatsString.
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// Define this macro to 1 to enable functions: vmaBuildStatsString, vmaFreeStatsString.
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#if VMA_STATS_STRING_ENABLED
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#if VMA_STATS_STRING_ENABLED
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static inline void VmaUint32ToStr(char* VMA_NOT_NULL outStr, size_t strLen, uint32_t num)
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static inline void VmaUint32ToStr(char* VMA_NOT_NULL outStr, size_t strLen, uint32_t num)
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@ -6409,7 +6413,7 @@ void VmaBlockMetadata::DebugLogAllocation(VkDeviceSize offset, VkDeviceSize size
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{
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{
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if (IsVirtual())
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if (IsVirtual())
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{
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{
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VMA_DEBUG_LOG("UNFREED VIRTUAL ALLOCATION; Offset: %llu; Size: %llu; UserData: %p", offset, size, userData);
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VMA_DEBUG_LOG_FORMAT("UNFREED VIRTUAL ALLOCATION; Offset: %llu; Size: %llu; UserData: %p", offset, size, userData);
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}
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}
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else
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else
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{
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{
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@ -6420,12 +6424,12 @@ void VmaBlockMetadata::DebugLogAllocation(VkDeviceSize offset, VkDeviceSize size
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const char* name = allocation->GetName();
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const char* name = allocation->GetName();
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#if VMA_STATS_STRING_ENABLED
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#if VMA_STATS_STRING_ENABLED
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VMA_DEBUG_LOG("UNFREED ALLOCATION; Offset: %llu; Size: %llu; UserData: %p; Name: %s; Type: %s; Usage: %u",
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VMA_DEBUG_LOG_FORMAT("UNFREED ALLOCATION; Offset: %llu; Size: %llu; UserData: %p; Name: %s; Type: %s; Usage: %u",
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offset, size, userData, name ? name : "vma_empty",
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offset, size, userData, name ? name : "vma_empty",
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VMA_SUBALLOCATION_TYPE_NAMES[allocation->GetSuballocationType()],
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VMA_SUBALLOCATION_TYPE_NAMES[allocation->GetSuballocationType()],
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allocation->GetBufferImageUsage());
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allocation->GetBufferImageUsage());
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#else
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#else
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VMA_DEBUG_LOG("UNFREED ALLOCATION; Offset: %llu; Size: %llu; UserData: %p; Name: %s; Type: %u",
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VMA_DEBUG_LOG_FORMAT("UNFREED ALLOCATION; Offset: %llu; Size: %llu; UserData: %p; Name: %s; Type: %u",
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offset, size, userData, name ? name : "vma_empty",
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offset, size, userData, name ? name : "vma_empty",
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(uint32_t)allocation->GetSuballocationType());
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(uint32_t)allocation->GetSuballocationType());
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#endif // VMA_STATS_STRING_ENABLED
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#endif // VMA_STATS_STRING_ENABLED
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@ -11279,7 +11283,7 @@ VmaVirtualBlock_T::VmaVirtualBlock_T(const VmaVirtualBlockCreateInfo& createInfo
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VmaVirtualBlock_T::~VmaVirtualBlock_T()
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VmaVirtualBlock_T::~VmaVirtualBlock_T()
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{
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{
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// Define macro VMA_DEBUG_LOG to receive the list of the unfreed allocations
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// Define macro VMA_DEBUG_LOG_FORMAT to receive the list of the unfreed allocations
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if (!m_Metadata->IsEmpty())
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if (!m_Metadata->IsEmpty())
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m_Metadata->DebugLogAllAllocations();
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m_Metadata->DebugLogAllAllocations();
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// This is the most important assert in the entire library.
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// This is the most important assert in the entire library.
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@ -11771,7 +11775,7 @@ void VmaDeviceMemoryBlock::Init(
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void VmaDeviceMemoryBlock::Destroy(VmaAllocator allocator)
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void VmaDeviceMemoryBlock::Destroy(VmaAllocator allocator)
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{
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{
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// Define macro VMA_DEBUG_LOG to receive the list of the unfreed allocations
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// Define macro VMA_DEBUG_LOG_FORMAT to receive the list of the unfreed allocations
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if (!m_pMetadata->IsEmpty())
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if (!m_pMetadata->IsEmpty())
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m_pMetadata->DebugLogAllAllocations();
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m_pMetadata->DebugLogAllAllocations();
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// This is the most important assert in the entire library.
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// This is the most important assert in the entire library.
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@ -12479,7 +12483,7 @@ VkResult VmaBlockVector::AllocatePage(
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pCurrBlock, size, alignment, createInfo.flags, createInfo.pUserData, suballocType, strategy, pAllocation);
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pCurrBlock, size, alignment, createInfo.flags, createInfo.pUserData, suballocType, strategy, pAllocation);
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if (res == VK_SUCCESS)
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if (res == VK_SUCCESS)
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{
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{
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VMA_DEBUG_LOG(" Returned from last block #%u", pCurrBlock->GetId());
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VMA_DEBUG_LOG_FORMAT(" Returned from last block #%u", pCurrBlock->GetId());
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IncrementallySortBlocks();
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IncrementallySortBlocks();
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return VK_SUCCESS;
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return VK_SUCCESS;
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}
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}
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@ -12515,7 +12519,7 @@ VkResult VmaBlockVector::AllocatePage(
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pCurrBlock, size, alignment, createInfo.flags, createInfo.pUserData, suballocType, strategy, pAllocation);
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pCurrBlock, size, alignment, createInfo.flags, createInfo.pUserData, suballocType, strategy, pAllocation);
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if (res == VK_SUCCESS)
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if (res == VK_SUCCESS)
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{
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{
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VMA_DEBUG_LOG(" Returned from existing block #%u", pCurrBlock->GetId());
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VMA_DEBUG_LOG_FORMAT(" Returned from existing block #%u", pCurrBlock->GetId());
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IncrementallySortBlocks();
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IncrementallySortBlocks();
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return VK_SUCCESS;
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return VK_SUCCESS;
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}
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}
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@ -12534,7 +12538,7 @@ VkResult VmaBlockVector::AllocatePage(
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pCurrBlock, size, alignment, createInfo.flags, createInfo.pUserData, suballocType, strategy, pAllocation);
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pCurrBlock, size, alignment, createInfo.flags, createInfo.pUserData, suballocType, strategy, pAllocation);
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if (res == VK_SUCCESS)
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if (res == VK_SUCCESS)
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{
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{
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VMA_DEBUG_LOG(" Returned from existing block #%u", pCurrBlock->GetId());
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VMA_DEBUG_LOG_FORMAT(" Returned from existing block #%u", pCurrBlock->GetId());
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IncrementallySortBlocks();
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IncrementallySortBlocks();
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return VK_SUCCESS;
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return VK_SUCCESS;
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}
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}
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@ -12551,7 +12555,7 @@ VkResult VmaBlockVector::AllocatePage(
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VkResult res = AllocateFromBlock(pCurrBlock, size, alignment, createInfo.flags, createInfo.pUserData, suballocType, strategy, pAllocation);
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VkResult res = AllocateFromBlock(pCurrBlock, size, alignment, createInfo.flags, createInfo.pUserData, suballocType, strategy, pAllocation);
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if (res == VK_SUCCESS)
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if (res == VK_SUCCESS)
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{
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{
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VMA_DEBUG_LOG(" Returned from existing block #%u", pCurrBlock->GetId());
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VMA_DEBUG_LOG_FORMAT(" Returned from existing block #%u", pCurrBlock->GetId());
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IncrementallySortBlocks();
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IncrementallySortBlocks();
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return VK_SUCCESS;
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return VK_SUCCESS;
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}
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}
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@ -12618,7 +12622,7 @@ VkResult VmaBlockVector::AllocatePage(
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pBlock, size, alignment, createInfo.flags, createInfo.pUserData, suballocType, strategy, pAllocation);
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pBlock, size, alignment, createInfo.flags, createInfo.pUserData, suballocType, strategy, pAllocation);
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if (res == VK_SUCCESS)
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if (res == VK_SUCCESS)
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{
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{
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VMA_DEBUG_LOG(" Created new block #%u Size=%llu", pBlock->GetId(), newBlockSize);
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VMA_DEBUG_LOG_FORMAT(" Created new block #%u Size=%llu", pBlock->GetId(), newBlockSize);
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IncrementallySortBlocks();
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IncrementallySortBlocks();
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return VK_SUCCESS;
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return VK_SUCCESS;
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}
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}
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@ -12667,7 +12671,7 @@ void VmaBlockVector::Free(const VmaAllocation hAllocation)
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pBlock->PostFree(m_hAllocator);
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pBlock->PostFree(m_hAllocator);
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VMA_HEAVY_ASSERT(pBlock->Validate());
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VMA_HEAVY_ASSERT(pBlock->Validate());
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VMA_DEBUG_LOG(" Freed from MemoryTypeIndex=%u", m_MemoryTypeIndex);
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VMA_DEBUG_LOG_FORMAT(" Freed from MemoryTypeIndex=%u", m_MemoryTypeIndex);
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const bool canDeleteBlock = m_Blocks.size() > m_MinBlockCount;
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const bool canDeleteBlock = m_Blocks.size() > m_MinBlockCount;
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// pBlock became empty after this deallocation.
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// pBlock became empty after this deallocation.
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@ -12700,7 +12704,7 @@ void VmaBlockVector::Free(const VmaAllocation hAllocation)
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// lock, for performance reason.
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// lock, for performance reason.
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if (pBlockToDelete != VMA_NULL)
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if (pBlockToDelete != VMA_NULL)
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{
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{
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VMA_DEBUG_LOG(" Deleted empty block #%u", pBlockToDelete->GetId());
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VMA_DEBUG_LOG_FORMAT(" Deleted empty block #%u", pBlockToDelete->GetId());
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pBlockToDelete->Destroy(m_hAllocator);
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pBlockToDelete->Destroy(m_hAllocator);
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vma_delete(m_hAllocator, pBlockToDelete);
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vma_delete(m_hAllocator, pBlockToDelete);
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}
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}
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@ -14461,7 +14465,7 @@ VkResult VmaAllocator_T::AllocateMemoryOfType(
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VmaAllocation* pAllocations)
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VmaAllocation* pAllocations)
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{
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{
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VMA_ASSERT(pAllocations != VMA_NULL);
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VMA_ASSERT(pAllocations != VMA_NULL);
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VMA_DEBUG_LOG(" AllocateMemory: MemoryTypeIndex=%u, AllocationCount=%zu, Size=%llu", memTypeIndex, allocationCount, size);
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VMA_DEBUG_LOG_FORMAT(" AllocateMemory: MemoryTypeIndex=%u, AllocationCount=%zu, Size=%llu", memTypeIndex, allocationCount, size);
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VmaAllocationCreateInfo finalCreateInfo = createInfo;
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VmaAllocationCreateInfo finalCreateInfo = createInfo;
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VkResult res = CalcMemTypeParams(
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VkResult res = CalcMemTypeParams(
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@ -14706,7 +14710,7 @@ VkResult VmaAllocator_T::AllocateDedicatedMemory(
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{
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{
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dedicatedAllocations.Register(pAllocations[allocIndex]);
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dedicatedAllocations.Register(pAllocations[allocIndex]);
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}
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}
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VMA_DEBUG_LOG(" Allocated DedicatedMemory Count=%zu, MemoryTypeIndex=#%u", allocationCount, memTypeIndex);
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VMA_DEBUG_LOG_FORMAT(" Allocated DedicatedMemory Count=%zu, MemoryTypeIndex=#%u", allocationCount, memTypeIndex);
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}
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}
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else
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else
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{
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{
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@ -15264,7 +15268,7 @@ void VmaAllocator_T::GetAllocationInfo(VmaAllocation hAllocation, VmaAllocationI
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VkResult VmaAllocator_T::CreatePool(const VmaPoolCreateInfo* pCreateInfo, VmaPool* pPool)
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VkResult VmaAllocator_T::CreatePool(const VmaPoolCreateInfo* pCreateInfo, VmaPool* pPool)
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{
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{
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VMA_DEBUG_LOG(" CreatePool: MemoryTypeIndex=%u, flags=%u", pCreateInfo->memoryTypeIndex, pCreateInfo->flags);
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VMA_DEBUG_LOG_FORMAT(" CreatePool: MemoryTypeIndex=%u, flags=%u", pCreateInfo->memoryTypeIndex, pCreateInfo->flags);
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VmaPoolCreateInfo newCreateInfo = *pCreateInfo;
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VmaPoolCreateInfo newCreateInfo = *pCreateInfo;
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@ -15743,7 +15747,7 @@ void VmaAllocator_T::FreeDedicatedMemory(const VmaAllocation allocation)
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m_Budget.RemoveAllocation(MemoryTypeIndexToHeapIndex(allocation->GetMemoryTypeIndex()), allocation->GetSize());
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m_Budget.RemoveAllocation(MemoryTypeIndexToHeapIndex(allocation->GetMemoryTypeIndex()), allocation->GetSize());
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m_AllocationObjectAllocator.Free(allocation);
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m_AllocationObjectAllocator.Free(allocation);
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VMA_DEBUG_LOG(" Freed DedicatedMemory MemoryTypeIndex=%u", memTypeIndex);
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VMA_DEBUG_LOG_FORMAT(" Freed DedicatedMemory MemoryTypeIndex=%u", memTypeIndex);
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}
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}
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uint32_t VmaAllocator_T::CalculateGpuDefragmentationMemoryTypeBits() const
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uint32_t VmaAllocator_T::CalculateGpuDefragmentationMemoryTypeBits() const
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