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https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
synced 2024-11-21 22:54:35 +00:00
basic outline of the Win32 handle extension
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@ -6069,6 +6069,54 @@ private:
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#endif // _VMA_MAPPING_HYSTERESIS
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#if defined(VK_USE_PLATFORM_WIN32_KHR)
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class VmaWin32Handle
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{
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public:
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VmaWin32Handle() noexcept : m_hHandle(VMA_NULL) { }
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VmaWin32Handle(HANDLE hHandle) noexcept : m_hHandle(hHandle) { }
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~VmaWin32Handle() noexcept { if (m_hHandle != VMA_NULL) { ::CloseHandle(m_hHandle); } }
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VMA_CLASS_NO_COPY_NO_MOVE(VmaWin32Handle)
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public:
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VkResult Init(VkDevice device, VkDeviceMemory memory, decltype(&vkGetMemoryWin32HandleKHR) vkGetMemoryWin32HandleKHR) noexcept
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{
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VkResult res = VK_ERROR_FEATURE_NOT_PRESENT;
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if (vkGetMemoryWin32HandleKHR != VMA_NULL)
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{
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VkMemoryGetWin32HandleInfoKHR handleInfo{ };
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handleInfo.sType = VK_STRUCTURE_TYPE_MEMORY_GET_WIN32_HANDLE_INFO_KHR;
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handleInfo.memory = memory;
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handleInfo.handleType = VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR;
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res = vkGetMemoryWin32HandleKHR(device, &handleInfo, &m_hHandle);
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}
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return res;
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}
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HANDLE Duplicate(HANDLE hTargetProcess = VMA_NULL) const noexcept
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{
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if (!m_hHandle)
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return m_hHandle;
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HANDLE hCurrentProcess = ::GetCurrentProcess();
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HANDLE hDupHandle = VMA_NULL;
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if (!::DuplicateHandle(hCurrentProcess, m_hHandle, hTargetProcess ? hTargetProcess : hCurrentProcess, &hDupHandle, 0, FALSE, DUPLICATE_SAME_ACCESS))
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{
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VMA_ASSERT(0 && "Failed to duplicate handle.");
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}
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return hDupHandle;
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}
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operator bool() const noexcept { return m_hHandle != VMA_NULL; }
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private:
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HANDLE m_hHandle;
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};
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#else
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class VmaWin32Handle
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{
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void* placeholder = VMA_NULL;
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};
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#endif // VK_USE_PLATFORM_WIN32_KHR
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#ifndef _VMA_DEVICE_MEMORY_BLOCK
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/*
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Represents a single block of device memory (`VkDeviceMemory`) with all the
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@ -6135,7 +6183,12 @@ public:
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VkDeviceSize allocationLocalOffset,
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VkImage hImage,
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const void* pNext);
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#ifdef VK_USE_PLATFORM_WIN32_KHR
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VkResult CreateWin32Handle(
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const VmaAllocator hAllocator,
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HANDLE hTargetProcess,
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HANDLE* pHandle)noexcept;
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#endif // VK_USE_PLATFORM_WIN32_KHR
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private:
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VmaPool m_hParentPool; // VK_NULL_HANDLE if not belongs to custom pool.
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uint32_t m_MemoryTypeIndex;
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@ -6151,6 +6204,8 @@ private:
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VmaMappingHysteresis m_MappingHysteresis;
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uint32_t m_MapCount;
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void* m_pMappedData;
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VmaWin32Handle m_Handle; // Win32 handle
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};
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#endif // _VMA_DEVICE_MEMORY_BLOCK
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@ -6236,6 +6291,10 @@ public:
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void PrintParameters(class VmaJsonWriter& json) const;
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#endif
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#ifdef VK_USE_PLATFORM_WIN32_KHR
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VkResult GetWin32Handle(VmaAllocator hAllocator, HANDLE hTargetProcess, HANDLE* hHandle) const noexcept;
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#endif // VK_USE_PLATFORM_WIN32_KHR
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private:
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// Allocation out of VmaDeviceMemoryBlock.
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struct BlockAllocation
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@ -6251,6 +6310,7 @@ private:
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void* m_pMappedData; // Not null means memory is mapped.
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VmaAllocation_T* m_Prev;
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VmaAllocation_T* m_Next;
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VmaWin32Handle m_Handle; // Win32 handle
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};
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union
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{
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@ -10434,7 +10494,8 @@ VmaDeviceMemoryBlock::VmaDeviceMemoryBlock(VmaAllocator hAllocator)
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m_Id(0),
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m_hMemory(VK_NULL_HANDLE),
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m_MapCount(0),
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m_pMappedData(VMA_NULL) {}
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m_pMappedData(VMA_NULL),
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m_Handle(VMA_NULL) {}
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VmaDeviceMemoryBlock::~VmaDeviceMemoryBlock()
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{
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@ -10677,6 +10738,38 @@ VkResult VmaDeviceMemoryBlock::BindImageMemory(
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VmaMutexLock lock(m_MapAndBindMutex, hAllocator->m_UseMutex);
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return hAllocator->BindVulkanImage(m_hMemory, memoryOffset, hImage, pNext);
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}
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#ifdef VK_USE_PLATFORM_WIN32_KHR
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VkResult VmaDeviceMemoryBlock::CreateWin32Handle(const VmaAllocator hAllocator, HANDLE hTargetProcess, HANDLE* pHandle) noexcept
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{
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VMA_ASSERT(pHandle);
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*pHandle = VMA_NULL;
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// relieves the mutex
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if (m_Handle)
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{
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*pHandle = m_Handle.Duplicate(hTargetProcess);
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return VK_SUCCESS;
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}
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VmaMutexLock lock(m_MapAndBindMutex, hAllocator->m_UseMutex);
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if (m_Handle)
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{
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*pHandle = m_Handle.Duplicate(hTargetProcess);
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return VK_SUCCESS;
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}
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// Do we pass the function manually or use the one from the allocator?
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VkResult res = m_Handle.Init(hAllocator->m_hDevice, m_hMemory, &vkGetMemoryWin32HandleKHR);
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if (res != VK_SUCCESS)
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{
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return res;
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}
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*pHandle = m_Handle.Duplicate(hTargetProcess);
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return VK_SUCCESS;
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}
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#endif // VK_USE_PLATFORM_WIN32_KHR
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#endif // _VMA_DEVICE_MEMORY_BLOCK_FUNCTIONS
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#ifndef _VMA_ALLOCATION_T_FUNCTIONS
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@ -10977,6 +11070,21 @@ void VmaAllocation_T::PrintParameters(class VmaJsonWriter& json) const
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json.WriteString(m_pName);
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}
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}
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#ifdef VK_USE_PLATFORM_WIN32_KHR
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inline VkResult VmaAllocation_T::GetWin32Handle(VmaAllocator hAllocator, HANDLE hTargetProcess, HANDLE* pHandle) const noexcept
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{
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switch (m_Type)
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{
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case ALLOCATION_TYPE_BLOCK:
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return m_BlockAllocation.m_Block->CreateWin32Handle(hAllocator, hTargetProcess, pHandle);
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case ALLOCATION_TYPE_DEDICATED:
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// return m_DedicatedAllocation.m_hMemory;
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default:
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VMA_ASSERT(0);
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return VK_ERROR_FEATURE_NOT_PRESENT;
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}
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}
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#endif // VK_USE_PLATFORM_WIN32_KHR
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#endif // VMA_STATS_STRING_ENABLED
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void VmaAllocation_T::FreeName(VmaAllocator hAllocator)
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@ -16429,6 +16537,15 @@ VMA_CALL_PRE void VMA_CALL_POST vmaFreeVirtualBlockStatsString(VmaVirtualBlock V
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VmaFreeString(virtualBlock->GetAllocationCallbacks(), pStatsString);
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}
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}
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#ifdef VK_USE_PLATFORM_WIN32_KHR
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VMA_CALL_PRE VkResult VMA_CALL_POST vmaGetMemoryWin32HandleKHR(VmaAllocator VMA_NOT_NULL allocator,
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VmaAllocation VMA_NOT_NULL allocation, HANDLE hTargetProcess, HANDLE* pHandle)
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{
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VMA_ASSERT(allocator && allocation);
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VMA_DEBUG_GLOBAL_MUTEX_LOCK;
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return allocation->GetWin32Handle(allocator, hTargetProcess, pHandle);
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}
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#endif // VK_USE_PLATFORM_WIN32_KHR
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#endif // VMA_STATS_STRING_ENABLED
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#endif // _VMA_PUBLIC_INTERFACE
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#endif // VMA_IMPLEMENTATION
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