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https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
synced 2024-11-22 07:04:34 +00:00
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b721922bce
commit
a53702cbe2
@ -888,7 +888,7 @@ Use it as a unique identifier to virtual allocation within the single block.
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Use value `VK_NULL_HANDLE` to represent a null/invalid allocation.
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*/
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VK_DEFINE_NON_DISPATCHABLE_HANDLE(VmaVirtualAllocation)
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VK_DEFINE_NON_DISPATCHABLE_HANDLE(VmaVirtualAllocation);
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/** @} */
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@ -3221,7 +3221,7 @@ enum class VmaAllocationRequestType
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#ifndef _VMA_FORWARD_DECLARATIONS
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// Opaque handle used by allocation algorithms to identify single allocation in any conforming way.
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VK_DEFINE_NON_DISPATCHABLE_HANDLE(VmaAllocHandle)
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VK_DEFINE_NON_DISPATCHABLE_HANDLE(VmaAllocHandle);
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struct VmaMutexLock;
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struct VmaMutexLockRead;
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@ -11799,7 +11799,7 @@ VmaDeviceMemoryBlock::VmaDeviceMemoryBlock(VmaAllocator hAllocator)
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VmaDeviceMemoryBlock::~VmaDeviceMemoryBlock()
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{
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VMA_ASSERT_LEAK(m_MapCount == 0 && "VkDeviceMemory block is being destroyed while it is still mapped.");
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VMA_ASSERT(m_hMemory == VK_NULL_HANDLE);
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VMA_ASSERT_LEAK(m_hMemory == VK_NULL_HANDLE);
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}
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void VmaDeviceMemoryBlock::Init(
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@ -11846,7 +11846,7 @@ void VmaDeviceMemoryBlock::Destroy(VmaAllocator allocator)
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// Hitting it means you have some memory leak - unreleased VmaAllocation objects.
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VMA_ASSERT_LEAK(m_pMetadata->IsEmpty() && "Some allocations were not freed before destruction of this memory block!");
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VMA_ASSERT(m_hMemory != VK_NULL_HANDLE);
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VMA_ASSERT_LEAK(m_hMemory != VK_NULL_HANDLE);
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allocator->FreeVulkanMemory(m_MemoryTypeIndex, m_pMetadata->GetSize(), m_hMemory);
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m_hMemory = VK_NULL_HANDLE;
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