mirror of
https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
synced 2024-11-10 02:31:48 +00:00
Fixes in defragmentation
Implemented VMA_DEFRAGMENTATION_FLAG_ALGORITHM_BALANCED_BIT. Fixed allocation mapping after defragmentation. Also fixed tests - hopefully fixes #248 Code by @medranSolus
This commit is contained in:
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01364c7970
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@ -2116,6 +2116,9 @@ VMA_CALL_PRE VkResult VMA_CALL_POST vmaCheckCorruption(
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\param allocator Allocator object.
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\param pInfo Structure filled with parameters of defragmentation.
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\param[out] pContext Context object that must be passed to vmaEndDefragmentation() to finish defragmentation.
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\returns
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- `VK_SUCCESS` if defragmentation can begin.
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- `VK_ERROR_FEATURE_NOT_PRESENT` if defragmentation is not supported.
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For more information about defragmentation, see documentation chapter:
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[Defragmentation](@ref defragmentation).
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@ -5987,7 +5990,7 @@ public:
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bool IsMappingAllowed() const { return (m_Flags & FLAG_MAPPING_ALLOWED) != 0; }
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void SetUserData(VmaAllocator hAllocator, void* pUserData);
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void SwapBlockAllocation(VmaAllocation allocation);
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uint8_t SwapBlockAllocation(VmaAllocator hAllocator, VmaAllocation allocation);
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VmaAllocHandle GetAllocHandle() const;
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VkDeviceSize GetOffset() const;
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VmaPool GetParentPool() const;
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@ -6280,6 +6283,7 @@ public:
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// Validates all data structures inside this object. If not valid, returns false.
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virtual bool Validate() const = 0;
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virtual size_t GetAllocationCount() const = 0;
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virtual size_t GetFreeRegionsCount() const = 0;
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virtual VkDeviceSize GetSumFreeSize() const = 0;
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// Returns true if this block is empty - contains only single free suballocation.
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virtual bool IsEmpty() const = 0;
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@ -6289,6 +6293,7 @@ public:
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virtual VmaAllocHandle GetAllocationListBegin() const = 0;
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virtual VmaAllocHandle GetNextAllocation(VmaAllocHandle prevAlloc) const = 0;
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virtual VkDeviceSize GetNextFreeRegionSize(VmaAllocHandle alloc) const = 0;
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// Shouldn't modify blockCount.
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virtual void AddDetailedStatistics(VmaDetailedStatistics& inoutStats) const = 0;
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@ -7590,6 +7595,7 @@ public:
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void Init(VkDeviceSize size) override;
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bool Validate() const override;
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size_t GetAllocationCount() const override;
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size_t GetFreeRegionsCount() const override;
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void AddDetailedStatistics(VmaDetailedStatistics& inoutStats) const override;
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void AddStatistics(VmaStatistics& inoutStats) const override;
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@ -7618,6 +7624,7 @@ public:
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void* GetAllocationUserData(VmaAllocHandle allocHandle) const override;
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VmaAllocHandle GetAllocationListBegin() const override;
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VmaAllocHandle GetNextAllocation(VmaAllocHandle prevAlloc) const override;
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VkDeviceSize GetNextFreeRegionSize(VmaAllocHandle alloc) const override;
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void Clear() override;
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void SetAllocationUserData(VmaAllocHandle allocHandle, void* userData) override;
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void DebugLogAllAllocations() const override;
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@ -7856,6 +7863,13 @@ size_t VmaBlockMetadata_Linear::GetAllocationCount() const
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AccessSuballocations2nd().size() - m_2ndNullItemsCount;
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}
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size_t VmaBlockMetadata_Linear::GetFreeRegionsCount() const
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{
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// Function only used for defragmentation, which is disabled for this algorithm
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VMA_ASSERT(0);
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return SIZE_MAX;
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}
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void VmaBlockMetadata_Linear::AddDetailedStatistics(VmaDetailedStatistics& inoutStats) const
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{
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const VkDeviceSize size = GetSize();
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@ -8727,6 +8741,13 @@ VmaAllocHandle VmaBlockMetadata_Linear::GetNextAllocation(VmaAllocHandle prevAll
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return VK_NULL_HANDLE;
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}
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VkDeviceSize VmaBlockMetadata_Linear::GetNextFreeRegionSize(VmaAllocHandle alloc) const
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{
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// Function only used for defragmentation, which is disabled for this algorithm
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VMA_ASSERT(0);
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return 0;
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}
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void VmaBlockMetadata_Linear::Clear()
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{
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m_SumFreeSize = GetSize();
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@ -9925,6 +9946,7 @@ public:
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virtual ~VmaBlockMetadata_TLSF();
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size_t GetAllocationCount() const override { return m_AllocCount; }
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size_t GetFreeRegionsCount() const override { return m_BlocksFreeCount + 1; }
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VkDeviceSize GetSumFreeSize() const override { return m_BlocksFreeSize + m_NullBlock->size; }
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bool IsEmpty() const override { return m_NullBlock->offset == 0; }
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VkDeviceSize GetAllocationOffset(VmaAllocHandle allocHandle) const override { return ((Block*)allocHandle)->offset; };
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@ -9958,6 +9980,7 @@ public:
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void* GetAllocationUserData(VmaAllocHandle allocHandle) const override;
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VmaAllocHandle GetAllocationListBegin() const override;
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VmaAllocHandle GetNextAllocation(VmaAllocHandle prevAlloc) const override;
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VkDeviceSize GetNextFreeRegionSize(VmaAllocHandle alloc) const override;
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void Clear() override;
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void SetAllocationUserData(VmaAllocHandle allocHandle, void* userData) override;
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void DebugLogAllAllocations() const override;
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@ -10634,6 +10657,16 @@ VmaAllocHandle VmaBlockMetadata_TLSF::GetNextAllocation(VmaAllocHandle prevAlloc
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return VK_NULL_HANDLE;
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}
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VkDeviceSize VmaBlockMetadata_TLSF::GetNextFreeRegionSize(VmaAllocHandle alloc) const
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{
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Block* block = (Block*)alloc;
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VMA_ASSERT(!block->IsFree() && "Incorrect block!");
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if (block->prevPhysical)
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return block->prevPhysical->IsFree() ? block->prevPhysical->size : 0;
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return 0;
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}
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void VmaBlockMetadata_TLSF::Clear()
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{
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m_AllocCount = 0;
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@ -10975,11 +11008,16 @@ public:
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VkResult DefragmentPassEnd(VmaDefragmentationPassMoveInfo& moveInfo);
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private:
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struct ImmovableBlock
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struct FragmentedBlock
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{
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uint32_t vectorIndex;
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uint32_t data;
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VmaDeviceMemoryBlock* block;
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};
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struct StateBalanced
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{
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VkDeviceSize avgFreeSize = 0;
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VkDeviceSize avgAllocSize = UINT64_MAX;
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};
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struct StateExtensive
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{
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enum class Operation : uint8_t
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@ -11022,10 +11060,11 @@ private:
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bool ComputeDefragmentation(VmaBlockVector& vector, size_t index);
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bool ComputeDefragmentation_Fast(VmaBlockVector& vector);
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bool ComputeDefragmentation_Balanced(VmaBlockVector& vector);
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bool ComputeDefragmentation_Balanced(VmaBlockVector& vector, size_t index, bool update);
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bool ComputeDefragmentation_Full(VmaBlockVector& vector);
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bool ComputeDefragmentation_Extensive(VmaBlockVector& vector, size_t index);
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void UpdateVectorStatistics(VmaBlockVector& vector, StateBalanced& state);
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bool MoveDataToFreeBlocks(VmaSuballocationType currentType,
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VmaBlockVector& vector, size_t firstFreeBlock,
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bool& texturePresent, bool& bufferPresent, bool& otherPresent);
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@ -12008,12 +12047,17 @@ void VmaAllocation_T::SetUserData(VmaAllocator hAllocator, void* pUserData)
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}
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}
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void VmaAllocation_T::SwapBlockAllocation(VmaAllocation allocation)
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uint8_t VmaAllocation_T::SwapBlockAllocation(VmaAllocator hAllocator, VmaAllocation allocation)
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{
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VMA_ASSERT(allocation != VMA_NULL);
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VMA_ASSERT(m_Type == ALLOCATION_TYPE_BLOCK);
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VMA_ASSERT(allocation->m_Type == ALLOCATION_TYPE_BLOCK);
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m_MapCount = allocation->m_MapCount;
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if (m_MapCount != 0)
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m_BlockAllocation.m_Block->Unmap(hAllocator, m_MapCount);
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allocation->m_MapCount = 0;
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m_BlockAllocation.m_Block->m_pMetadata->SetAllocationUserData(m_BlockAllocation.m_AllocHandle, allocation);
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VMA_SWAP(m_BlockAllocation, allocation->m_BlockAllocation);
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m_BlockAllocation.m_Block->m_pMetadata->SetAllocationUserData(m_BlockAllocation.m_AllocHandle, this);
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@ -12021,6 +12065,7 @@ void VmaAllocation_T::SwapBlockAllocation(VmaAllocation allocation)
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#if VMA_STATS_STRING_ENABLED
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VMA_SWAP(m_BufferImageUsage, allocation->m_BufferImageUsage);
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#endif
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return m_MapCount;
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}
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VmaAllocHandle VmaAllocation_T::GetAllocHandle() const
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@ -12988,6 +13033,13 @@ VmaDefragmentationContext_T::VmaDefragmentationContext_T(
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switch (m_Algorithm)
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{
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case 0: // Default algorithm
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m_Algorithm = VMA_DEFRAGMENTATION_FLAG_ALGORITHM_BALANCED_BIT;
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case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_BALANCED_BIT:
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{
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m_AlgorithmState = vma_new_array(hAllocator, StateBalanced, m_BlockVectorCount);
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break;
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}
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case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_EXTENSIVE_BIT:
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{
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if (hAllocator->GetBufferImageGranularity() > 1)
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@ -13005,6 +13057,9 @@ VmaDefragmentationContext_T::~VmaDefragmentationContext_T()
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{
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switch (m_Algorithm)
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{
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case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_BALANCED_BIT:
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vma_delete_array(m_MoveAllocator.m_pCallbacks, reinterpret_cast<StateBalanced*>(m_AlgorithmState), m_BlockVectorCount);
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break;
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case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_EXTENSIVE_BIT:
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vma_delete_array(m_MoveAllocator.m_pCallbacks, reinterpret_cast<StateExtensive*>(m_AlgorithmState), m_BlockVectorCount);
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break;
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@ -13059,7 +13114,11 @@ VkResult VmaDefragmentationContext_T::DefragmentPassEnd(VmaDefragmentationPassMo
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VMA_ASSERT(moveInfo.moveCount > 0 ? moveInfo.pMoves != VMA_NULL : true);
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VkResult result = VK_SUCCESS;
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VmaVector<ImmovableBlock, VmaStlAllocator<ImmovableBlock>> immovableBlocks(VmaStlAllocator<ImmovableBlock>(m_MoveAllocator.m_pCallbacks));
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VmaStlAllocator<FragmentedBlock> blockAllocator(m_MoveAllocator.m_pCallbacks);
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VmaVector<FragmentedBlock, VmaStlAllocator<FragmentedBlock>> immovableBlocks(blockAllocator);
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VmaVector<FragmentedBlock, VmaStlAllocator<FragmentedBlock>> mappedBlocks(blockAllocator);
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VmaAllocator allocator = VMA_NULL;
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for (uint32_t i = 0; i < moveInfo.moveCount; ++i)
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{
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VmaDefragmentationMove& move = moveInfo.pMoves[i];
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@ -13085,7 +13144,25 @@ VkResult VmaDefragmentationContext_T::DefragmentPassEnd(VmaDefragmentationPassMo
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{
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case VMA_DEFRAGMENTATION_MOVE_OPERATION_COPY:
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{
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move.srcAllocation->SwapBlockAllocation(dst);
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uint8_t mapCount = move.srcAllocation->SwapBlockAllocation(vector->m_hAllocator, dst);
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if (mapCount > 0)
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{
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allocator = vector->m_hAllocator;
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VmaDeviceMemoryBlock* newMapBlock = move.srcAllocation->GetBlock();
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bool notPresent = true;
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for (FragmentedBlock& block : mappedBlocks)
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{
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if (block.block == newMapBlock)
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{
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notPresent = false;
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block.data += mapCount;
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break;
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}
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}
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if (notPresent)
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mappedBlocks.push_back({ mapCount, newMapBlock });
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}
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prevCount = vector->GetBlockCount();
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freedBlockSize = dst->GetBlock()->m_pMetadata->GetSize();
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vector->Free(dst, false);
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@ -13101,7 +13178,7 @@ VkResult VmaDefragmentationContext_T::DefragmentPassEnd(VmaDefragmentationPassMo
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VmaDeviceMemoryBlock* newBlock = move.srcAllocation->GetBlock();
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bool notPresent = true;
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for (const ImmovableBlock& block : immovableBlocks)
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for (const FragmentedBlock& block : immovableBlocks)
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{
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if (block.block == newBlock)
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{
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@ -13173,12 +13250,12 @@ VkResult VmaDefragmentationContext_T::DefragmentPassEnd(VmaDefragmentationPassMo
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{
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bool swapped = false;
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// Move to the start of free blocks range
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for (const ImmovableBlock& block : immovableBlocks)
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for (const FragmentedBlock& block : immovableBlocks)
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{
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StateExtensive& state = reinterpret_cast<StateExtensive*>(m_AlgorithmState)[block.vectorIndex];
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StateExtensive& state = reinterpret_cast<StateExtensive*>(m_AlgorithmState)[block.data];
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if (state.operation != StateExtensive::Operation::Cleanup)
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{
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VmaBlockVector* vector = m_pBlockVectors[block.vectorIndex];
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VmaBlockVector* vector = m_pBlockVectors[block.data];
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for (size_t i = 0, count = vector->GetBlockCount() - m_ImmovableBlockCount; i < count; ++i)
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{
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if (vector->GetBlock(i) == block.block)
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@ -13205,9 +13282,9 @@ VkResult VmaDefragmentationContext_T::DefragmentPassEnd(VmaDefragmentationPassMo
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default:
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{
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// Move to the begining
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for (const ImmovableBlock& block : immovableBlocks)
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for (const FragmentedBlock& block : immovableBlocks)
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{
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VmaBlockVector* vector = m_pBlockVectors[block.vectorIndex];
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VmaBlockVector* vector = m_pBlockVectors[block.data];
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for (size_t i = m_ImmovableBlockCount; vector->GetBlockCount(); ++i)
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{
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if (vector->GetBlock(i) == block.block)
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@ -13221,6 +13298,13 @@ VkResult VmaDefragmentationContext_T::DefragmentPassEnd(VmaDefragmentationPassMo
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}
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}
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}
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// Bulk-map destination blocks
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for (const FragmentedBlock& block : mappedBlocks)
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{
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VkResult res = block.block->Map(allocator, block.data, VMA_NULL);
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VMA_ASSERT(res == VK_SUCCESS);
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}
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return result;
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}
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@ -13230,9 +13314,10 @@ bool VmaDefragmentationContext_T::ComputeDefragmentation(VmaBlockVector& vector,
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{
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case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_FAST_BIT:
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return ComputeDefragmentation_Fast(vector);
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default: // Default algoritm
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default:
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VMA_ASSERT(0);
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case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_BALANCED_BIT:
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return ComputeDefragmentation_Balanced(vector);
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return ComputeDefragmentation_Balanced(vector, index, true);
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case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_FULL_BIT:
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return ComputeDefragmentation_Full(vector);
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case VMA_DEFRAGMENTATION_FLAG_ALGORITHM_EXTENSIVE_BIT:
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@ -13389,19 +13474,26 @@ bool VmaDefragmentationContext_T::ComputeDefragmentation_Fast(VmaBlockVector& ve
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return false;
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}
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bool VmaDefragmentationContext_T::ComputeDefragmentation_Balanced(VmaBlockVector& vector)
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bool VmaDefragmentationContext_T::ComputeDefragmentation_Balanced(VmaBlockVector& vector, size_t index, bool update)
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{
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// Go over every allocation and try to fit it in previous blocks at lowest offsets,
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// if not possible: realloc within single block to minimize offset (exclude offset == 0),
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// but only if there are noticable gaps between them (some heuristic, ex. average size of allocation in block)
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VMA_ASSERT(m_AlgorithmState != VMA_NULL);
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VkDeviceSize currentBytesMoved = 0;
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uint32_t currentAllocsMoved = 0;
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StateBalanced& vectorState = reinterpret_cast<StateBalanced*>(m_AlgorithmState)[index];
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if (update && vectorState.avgAllocSize == UINT64_MAX)
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UpdateVectorStatistics(vector, vectorState);
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VkDeviceSize minimalFreeRegion = vectorState.avgFreeSize / 2;
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for (size_t i = vector.GetBlockCount() - 1; i > m_ImmovableBlockCount; --i)
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{
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VmaDeviceMemoryBlock* block = vector.GetBlock(i);
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VmaBlockMetadata* metadata = block->m_pMetadata;
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VkDeviceSize prevFreeRegionSize = 0;
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for (VmaAllocHandle handle = metadata->GetAllocationListBegin();
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handle != VK_NULL_HANDLE;
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@ -13417,9 +13509,16 @@ bool VmaDefragmentationContext_T::ComputeDefragmentation_Balanced(VmaBlockVector
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if (AllocInOtherBlock(0, i, moveData, vector))
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return true;
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VkDeviceSize nextFreeRegionSize = metadata->GetNextFreeRegionSize(handle);
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// If no room found then realloc within block for lower offset
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VkDeviceSize offset = moveData.move.srcAllocation->GetOffset();
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if (prevMoveCount == m_Moves.size() && offset != 0 && metadata->GetSumFreeSize() >= moveData.size)
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{
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// Check if realloc will make sense
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if (prevFreeRegionSize >= minimalFreeRegion ||
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nextFreeRegionSize >= minimalFreeRegion ||
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moveData.size <= vectorState.avgFreeSize ||
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moveData.size <= vectorState.avgAllocSize)
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{
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VmaAllocationRequest request = {};
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if (metadata->CreateAllocationRequest(
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@ -13454,6 +13553,15 @@ bool VmaDefragmentationContext_T::ComputeDefragmentation_Balanced(VmaBlockVector
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}
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}
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}
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prevFreeRegionSize = nextFreeRegionSize;
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}
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}
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// No moves perfomed, update statistics to current vector state
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if (currentAllocsMoved == 0 && !update)
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{
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vectorState.avgAllocSize = UINT64_MAX;
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return ComputeDefragmentation_Balanced(vector, index, false);
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}
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m_Stats.bytesMoved += currentBytesMoved;
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@ -13697,6 +13805,27 @@ bool VmaDefragmentationContext_T::ComputeDefragmentation_Extensive(VmaBlockVecto
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return false;
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}
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void VmaDefragmentationContext_T::UpdateVectorStatistics(VmaBlockVector& vector, StateBalanced& state)
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{
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size_t allocCount = 0;
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size_t freeCount = 0;
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state.avgFreeSize = 0;
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state.avgAllocSize = 0;
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for (size_t i = 0; i < vector.GetBlockCount(); ++i)
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{
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VmaBlockMetadata* metadata = vector.GetBlock(i)->m_pMetadata;
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allocCount += metadata->GetAllocationCount();
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freeCount += metadata->GetFreeRegionsCount();
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state.avgFreeSize += metadata->GetSumFreeSize();
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state.avgAllocSize += metadata->GetSize();
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}
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state.avgAllocSize = (state.avgAllocSize - state.avgFreeSize) / allocCount;
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state.avgFreeSize /= freeCount;
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}
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bool VmaDefragmentationContext_T::MoveDataToFreeBlocks(VmaSuballocationType currentType,
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VmaBlockVector& vector, size_t firstFreeBlock,
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bool& texturePresent, bool& bufferPresent, bool& otherPresent)
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@ -16610,6 +16739,13 @@ VMA_CALL_PRE VkResult VMA_CALL_POST vmaBeginDefragmentation(
|
||||
|
||||
VMA_DEBUG_LOG("vmaBeginDefragmentation");
|
||||
|
||||
if (pInfo->pool != VMA_NULL)
|
||||
{
|
||||
// Check if run on supported algorithms
|
||||
if (pInfo->pool->m_BlockVector.GetAlgorithm() & VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT)
|
||||
return VK_ERROR_FEATURE_NOT_PRESENT;
|
||||
}
|
||||
|
||||
VMA_DEBUG_GLOBAL_MUTEX_LOCK
|
||||
|
||||
*pContext = vma_new(allocator, VmaDefragmentationContext_T)(allocator, *pInfo);
|
||||
|
@ -1666,7 +1666,7 @@ void TestDefragmentationSimple()
|
||||
const VkDeviceSize MAX_BUF_SIZE = BUF_SIZE * 4;
|
||||
auto RandomBufSize = [&]() -> VkDeviceSize
|
||||
{
|
||||
return align_up<VkDeviceSize>(rand.Generate() % (MAX_BUF_SIZE - MIN_BUF_SIZE + 1) + MIN_BUF_SIZE, 32);
|
||||
return align_up<VkDeviceSize>(rand.Generate() % (MAX_BUF_SIZE - MIN_BUF_SIZE + 1) + MIN_BUF_SIZE, 64);
|
||||
};
|
||||
|
||||
VkBufferCreateInfo bufCreateInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
|
||||
@ -1941,14 +1941,14 @@ void TestDefragmentationAlgorithms()
|
||||
const VkDeviceSize MAX_BUF_SIZE = BUF_SIZE * 4;
|
||||
auto RandomBufSize = [&]() -> VkDeviceSize
|
||||
{
|
||||
return align_up<VkDeviceSize>(rand.Generate() % (MAX_BUF_SIZE - MIN_BUF_SIZE + 1) + MIN_BUF_SIZE, 32);
|
||||
return align_up<VkDeviceSize>(rand.Generate() % (MAX_BUF_SIZE - MIN_BUF_SIZE + 1) + MIN_BUF_SIZE, 64);
|
||||
};
|
||||
|
||||
const uint32_t MIN_TEX_SIZE = 512;
|
||||
const uint32_t MAX_TEX_SIZE = TEX_SIZE * 4;
|
||||
auto RandomTexSize = [&]() -> uint32_t
|
||||
{
|
||||
return align_up<uint32_t>(rand.Generate() % (MAX_TEX_SIZE - MIN_TEX_SIZE + 1) + MIN_TEX_SIZE, 32);
|
||||
return align_up<uint32_t>(rand.Generate() % (MAX_TEX_SIZE - MIN_TEX_SIZE + 1) + MIN_TEX_SIZE, 64);
|
||||
};
|
||||
|
||||
VkBufferCreateInfo bufCreateInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
|
||||
@ -2084,7 +2084,7 @@ void TestDefragmentationAlgorithms()
|
||||
// Destroy old buffers/images and replace them with new handles.
|
||||
for (size_t i = 0; i < pass.moveCount; ++i)
|
||||
{
|
||||
if (pass.pMoves[i].operation != VMA_DEFRAGMENTATION_MOVE_OPERATION_IGNORE)
|
||||
if (pass.pMoves[i].operation == VMA_DEFRAGMENTATION_MOVE_OPERATION_COPY)
|
||||
{
|
||||
VmaAllocation const alloc = pass.pMoves[i].srcAllocation;
|
||||
VmaAllocationInfo vmaAllocInfo;
|
||||
|
Loading…
Reference in New Issue
Block a user