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https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
synced 2024-11-24 23:54:35 +00:00
Remove unused code
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parent
d0220181d0
commit
e43eab99ec
106
src/Tests.cpp
106
src/Tests.cpp
@ -7826,112 +7826,6 @@ static void BasicTestTLSF()
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vmaDestroyVirtualBlock(block);
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}
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#if 0
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static void BasicTestBuddyAllocator()
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{
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wprintf(L"Basic test buddy allocator\n");
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RandomNumberGenerator rand{76543};
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VkBufferCreateInfo sampleBufCreateInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
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sampleBufCreateInfo.size = 1024; // Whatever.
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sampleBufCreateInfo.usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
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VmaAllocationCreateInfo sampleAllocCreateInfo = {};
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VmaPoolCreateInfo poolCreateInfo = {};
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VkResult res = vmaFindMemoryTypeIndexForBufferInfo(g_hAllocator, &sampleBufCreateInfo, &sampleAllocCreateInfo, &poolCreateInfo.memoryTypeIndex);
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TEST(res == VK_SUCCESS);
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// Deliberately adding 1023 to test usable size smaller than memory block size.
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poolCreateInfo.blockSize = 1024 * 1024 + 1023;
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poolCreateInfo.flags = VMA_POOL_CREATE_BUDDY_ALGORITHM_BIT;
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//poolCreateInfo.minBlockCount = poolCreateInfo.maxBlockCount = 1;
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VmaPool pool = nullptr;
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res = vmaCreatePool(g_hAllocator, &poolCreateInfo, &pool);
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TEST(res == VK_SUCCESS);
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VkBufferCreateInfo bufCreateInfo = sampleBufCreateInfo;
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VmaAllocationCreateInfo allocCreateInfo = {};
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allocCreateInfo.pool = pool;
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std::vector<BufferInfo> bufInfo;
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BufferInfo newBufInfo;
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VmaAllocationInfo allocInfo;
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bufCreateInfo.size = 1024 * 256;
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res = vmaCreateBuffer(g_hAllocator, &bufCreateInfo, &allocCreateInfo,
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&newBufInfo.Buffer, &newBufInfo.Allocation, &allocInfo);
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TEST(res == VK_SUCCESS);
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bufInfo.push_back(newBufInfo);
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bufCreateInfo.size = 1024 * 512;
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res = vmaCreateBuffer(g_hAllocator, &bufCreateInfo, &allocCreateInfo,
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&newBufInfo.Buffer, &newBufInfo.Allocation, &allocInfo);
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TEST(res == VK_SUCCESS);
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bufInfo.push_back(newBufInfo);
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bufCreateInfo.size = 1024 * 128;
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res = vmaCreateBuffer(g_hAllocator, &bufCreateInfo, &allocCreateInfo,
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&newBufInfo.Buffer, &newBufInfo.Allocation, &allocInfo);
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TEST(res == VK_SUCCESS);
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bufInfo.push_back(newBufInfo);
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// Test very small allocation, smaller than minimum node size.
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bufCreateInfo.size = 1;
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res = vmaCreateBuffer(g_hAllocator, &bufCreateInfo, &allocCreateInfo,
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&newBufInfo.Buffer, &newBufInfo.Allocation, &allocInfo);
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TEST(res == VK_SUCCESS);
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bufInfo.push_back(newBufInfo);
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// Test some small allocation with alignment requirement.
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{
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VkMemoryRequirements memReq;
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memReq.alignment = 256;
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memReq.memoryTypeBits = UINT32_MAX;
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memReq.size = 32;
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newBufInfo.Buffer = VK_NULL_HANDLE;
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res = vmaAllocateMemory(g_hAllocator, &memReq, &allocCreateInfo,
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&newBufInfo.Allocation, &allocInfo);
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TEST(res == VK_SUCCESS);
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TEST(allocInfo.offset % memReq.alignment == 0);
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bufInfo.push_back(newBufInfo);
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}
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//SaveAllocatorStatsToFile(L"TEST.json");
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VmaDetailedStatistics stats = {};
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vmaCalculatePoolStatistics(g_hAllocator, pool, &stats);
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int DBG = 0; // Set breakpoint here to inspect `stats`.
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// Allocate enough new buffers to surely fall into second block.
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for(uint32_t i = 0; i < 32; ++i)
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{
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bufCreateInfo.size = 1024 * (rand.Generate() % 32 + 1);
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res = vmaCreateBuffer(g_hAllocator, &bufCreateInfo, &allocCreateInfo,
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&newBufInfo.Buffer, &newBufInfo.Allocation, &allocInfo);
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TEST(res == VK_SUCCESS);
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bufInfo.push_back(newBufInfo);
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}
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SaveAllocatorStatsToFile(L"BuddyTest01.json");
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// Destroy the buffers in random order.
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while(!bufInfo.empty())
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{
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const size_t indexToDestroy = rand.Generate() % bufInfo.size();
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const BufferInfo& currBufInfo = bufInfo[indexToDestroy];
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vmaDestroyBuffer(g_hAllocator, currBufInfo.Buffer, currBufInfo.Allocation);
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bufInfo.erase(bufInfo.begin() + indexToDestroy);
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}
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vmaDestroyPool(g_hAllocator, pool);
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}
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#endif // #if 0
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static void BasicTestAllocatePages()
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{
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wprintf(L"Basic test allocate pages\n");
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@ -1583,17 +1583,6 @@ static void PrintMemoryTypes()
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}
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}
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#if 0
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template<typename It, typename MapFunc>
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inline VkDeviceSize MapSum(It beg, It end, MapFunc mapFunc)
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{
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VkDeviceSize result = 0;
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for(It it = beg; it != end; ++it)
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result += mapFunc(*it);
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return result;
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}
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#endif
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static bool CanCreateVertexBuffer(uint32_t allowedMemoryTypeBits)
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{
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VkBufferCreateInfo bufCreateInfo = { VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO };
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