mirror of
https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
synced 2024-11-26 00:24:35 +00:00
Fixed VmaDeviceMemoryBlock::Map for mapping hysteresis to work correctly when the mapping fails
Also added test for it. Fixes #407 - thanks @matusfedorko
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@ -10443,11 +10443,11 @@ VkResult VmaDeviceMemoryBlock::Map(VmaAllocator hAllocator, uint32_t count, void
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VmaMutexLock lock(m_MapAndBindMutex, hAllocator->m_UseMutex);
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VmaMutexLock lock(m_MapAndBindMutex, hAllocator->m_UseMutex);
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const uint32_t oldTotalMapCount = m_MapCount + m_MappingHysteresis.GetExtraMapping();
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const uint32_t oldTotalMapCount = m_MapCount + m_MappingHysteresis.GetExtraMapping();
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m_MappingHysteresis.PostMap();
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if (oldTotalMapCount != 0)
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if (oldTotalMapCount != 0)
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{
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{
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m_MapCount += count;
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VMA_ASSERT(m_pMappedData != VMA_NULL);
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VMA_ASSERT(m_pMappedData != VMA_NULL);
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m_MappingHysteresis.PostMap();
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m_MapCount += count;
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if (ppData != VMA_NULL)
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if (ppData != VMA_NULL)
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{
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{
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*ppData = m_pMappedData;
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*ppData = m_pMappedData;
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@ -10465,11 +10465,13 @@ VkResult VmaDeviceMemoryBlock::Map(VmaAllocator hAllocator, uint32_t count, void
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&m_pMappedData);
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&m_pMappedData);
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if (result == VK_SUCCESS)
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if (result == VK_SUCCESS)
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{
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{
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VMA_ASSERT(m_pMappedData != VMA_NULL);
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m_MappingHysteresis.PostMap();
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m_MapCount = count;
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if (ppData != VMA_NULL)
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if (ppData != VMA_NULL)
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{
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{
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*ppData = m_pMappedData;
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*ppData = m_pMappedData;
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}
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}
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m_MapCount = count;
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}
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}
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return result;
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return result;
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}
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}
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@ -8079,6 +8079,37 @@ static void TestMappingHysteresis()
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vmaDestroyPool(g_hAllocator, pool);
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vmaDestroyPool(g_hAllocator, pool);
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}
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}
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// Test hysteresis working currectly in case the mapping fails. See issue #407.
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{
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VkBufferCreateInfo bufCreateInfo = {VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO};
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bufCreateInfo.size = 1 * MEGABYTE;
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bufCreateInfo.usage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
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VmaAllocationCreateInfo allocCreateInfo = {};
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allocCreateInfo.usage = VMA_MEMORY_USAGE_AUTO;
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VkBuffer buf;
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VmaAllocation alloc;
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TEST(vmaCreateBuffer(g_hAllocator, &bufCreateInfo, &allocCreateInfo,
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&buf, &alloc, nullptr) == VK_SUCCESS);
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VkMemoryPropertyFlags memProps = 0;
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vmaGetAllocationMemoryProperties(g_hAllocator, alloc, &memProps);
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// It makes sense to test only if this buffer ended up in a non-HOST_VISIBLE memory,
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// which may not be the case on some integrated graphics.
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if((memProps & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) == 0)
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{
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void* ptr;
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for (size_t i = 0; i < 10; ++i)
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{
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TEST(vmaMapMemory(g_hAllocator, alloc, &ptr) == VK_ERROR_MEMORY_MAP_FAILED);
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}
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}
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vmaDestroyBuffer(g_hAllocator, buf, alloc);
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}
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}
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}
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void Test()
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void Test()
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