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https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
synced 2024-11-22 15:04:34 +00:00
Minor fixes.
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parent
deeb817d7a
commit
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@ -720,20 +720,19 @@ void Player::ExecuteCreatePool(size_t lineNumber, const CsvSplit& csvSplit)
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{
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Pool poolDesc = {};
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VkResult res = vmaCreatePool(m_Allocator, &poolCreateInfo, &poolDesc.pool);
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if(res == VK_SUCCESS)
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{
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const auto existingIt = m_Pools.find(origPtr);
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if(existingIt != m_Pools.end())
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{
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if(IssueWarning())
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printf("Line %zu: Pool %llX already exists.\n", lineNumber, origPtr);
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}
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}
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else
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if(res != VK_SUCCESS)
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{
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if(IssueWarning())
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printf("Line %zu: vmaCreatePool failed (%u).\n", lineNumber, res);
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}
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const auto existingIt = m_Pools.find(origPtr);
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if(existingIt != m_Pools.end())
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{
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if(IssueWarning())
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printf("Line %zu: Pool %llX already exists.\n", lineNumber, origPtr);
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}
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m_Pools[origPtr] = poolDesc;
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}
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else
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@ -1034,7 +1033,7 @@ int main(int argc, char** argv)
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{
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try
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{
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main2(argc, argv);
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return main2(argc, argv);
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}
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catch(const std::exception& e)
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{
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@ -1046,6 +1045,4 @@ int main(int argc, char** argv)
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printf("UNKNOWN ERROR\n");
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return RESULT_EXCEPTION;
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}
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return 0;
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}
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