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https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
synced 2024-11-26 08:34:34 +00:00
Add const qualifier to handles where possible
This mirrors the Vulkan specification where handles are often passed with a const qualifier
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@ -3423,7 +3423,7 @@ typedef struct VmaDefragmentationInfo2 {
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It is safe to pass allocations that are in the lost state - they are ignored.
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All allocations not present in this array are considered non-moveable during this defragmentation.
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*/
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VmaAllocation VMA_NOT_NULL * VMA_NOT_NULL VMA_LEN_IF_NOT_NULL(allocationCount) pAllocations;
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const VmaAllocation VMA_NOT_NULL * VMA_NOT_NULL VMA_LEN_IF_NOT_NULL(allocationCount) pAllocations;
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/** \brief Optional, output. Pointer to array that will be filled with information whether the allocation at certain index has been changed during defragmentation.
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The array should have `allocationCount` elements.
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@ -3448,7 +3448,7 @@ typedef struct VmaDefragmentationInfo2 {
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Using this array is equivalent to specifying all allocations from the pools in `pAllocations`.
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It might be more efficient.
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*/
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VmaPool VMA_NOT_NULL * VMA_NULLABLE VMA_LEN_IF_NOT_NULL(poolCount) pPools;
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const VmaPool VMA_NOT_NULL * VMA_NULLABLE VMA_LEN_IF_NOT_NULL(poolCount) pPools;
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/** \brief Maximum total numbers of bytes that can be copied while moving allocations to different places using transfers on CPU side, like `memcpy()`, `memmove()`.
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`VK_WHOLE_SIZE` means no limit.
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@ -3620,7 +3620,7 @@ For more information, see [Defragmentation](@ref defragmentation) chapter.
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*/
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VMA_CALL_PRE VkResult VMA_CALL_POST vmaDefragment(
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VmaAllocator VMA_NOT_NULL allocator,
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VmaAllocation VMA_NOT_NULL * VMA_NOT_NULL VMA_LEN_IF_NOT_NULL(allocationCount) pAllocations,
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const VmaAllocation VMA_NOT_NULL * VMA_NOT_NULL VMA_LEN_IF_NOT_NULL(allocationCount) pAllocations,
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size_t allocationCount,
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VkBool32* VMA_NULLABLE VMA_LEN_IF_NOT_NULL(allocationCount) pAllocationsChanged,
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const VmaDefragmentationInfo* VMA_NULLABLE pDefragmentationInfo,
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@ -7191,10 +7191,10 @@ public:
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VmaDefragmentationStats* pStats);
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~VmaDefragmentationContext_T();
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void AddPools(uint32_t poolCount, VmaPool* pPools);
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void AddPools(uint32_t poolCount, const VmaPool* pPools);
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void AddAllocations(
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uint32_t allocationCount,
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VmaAllocation* pAllocations,
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const VmaAllocation* pAllocations,
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VkBool32* pAllocationsChanged);
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/*
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@ -14293,7 +14293,7 @@ VmaDefragmentationContext_T::~VmaDefragmentationContext_T()
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}
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}
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void VmaDefragmentationContext_T::AddPools(uint32_t poolCount, VmaPool* pPools)
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void VmaDefragmentationContext_T::AddPools(uint32_t poolCount, const VmaPool* pPools)
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{
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for(uint32_t poolIndex = 0; poolIndex < poolCount; ++poolIndex)
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{
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@ -14330,7 +14330,7 @@ void VmaDefragmentationContext_T::AddPools(uint32_t poolCount, VmaPool* pPools)
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void VmaDefragmentationContext_T::AddAllocations(
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uint32_t allocationCount,
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VmaAllocation* pAllocations,
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const VmaAllocation* pAllocations,
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VkBool32* pAllocationsChanged)
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{
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// Dispatch pAllocations among defragmentators. Create them when necessary.
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@ -17947,7 +17947,7 @@ VMA_CALL_PRE void VMA_CALL_POST vmaFreeMemory(
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VMA_CALL_PRE void VMA_CALL_POST vmaFreeMemoryPages(
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VmaAllocator allocator,
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size_t allocationCount,
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VmaAllocation* pAllocations)
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const VmaAllocation* pAllocations)
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{
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if(allocationCount == 0)
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{
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@ -18166,7 +18166,7 @@ VMA_CALL_PRE VkResult VMA_CALL_POST vmaCheckCorruption(VmaAllocator allocator, u
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VMA_CALL_PRE VkResult VMA_CALL_POST vmaDefragment(
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VmaAllocator allocator,
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VmaAllocation* pAllocations,
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const VmaAllocation* pAllocations,
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size_t allocationCount,
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VkBool32* pAllocationsChanged,
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const VmaDefragmentationInfo *pDefragmentationInfo,
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