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Merge pull request #62 from mikezackles/master
Use VK_NULL_HANDLE for VkBuffer init (not VMA_NULL)
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commit
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@ -15592,7 +15592,7 @@ uint32_t VmaAllocator_T::CalculateGpuDefragmentationMemoryTypeBits() const
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uint32_t memoryTypeBits = 0;
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uint32_t memoryTypeBits = 0;
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// Create buffer.
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// Create buffer.
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VkBuffer buf = VMA_NULL;
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VkBuffer buf = VK_NULL_HANDLE;
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VkResult res = (*GetVulkanFunctions().vkCreateBuffer)(
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VkResult res = (*GetVulkanFunctions().vkCreateBuffer)(
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m_hDevice, &dummyBufCreateInfo, GetAllocationCallbacks(), &buf);
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m_hDevice, &dummyBufCreateInfo, GetAllocationCallbacks(), &buf);
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if(res == VK_SUCCESS)
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if(res == VK_SUCCESS)
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