VulkanMemoryAllocator/src
2018-08-23 10:52:07 +02:00
..
Shaders First commit 2017-06-16 17:21:31 +02:00
VmaReplay VmaReplay: Added usage of VMA_ALLOCATOR_CREATE_EXTERNALLY_SYNCHRONIZED_BIT, as the app is currently single-threaded only anyway. 2018-08-22 11:46:26 +02:00
Common.cpp Publishing testing environment. Tests are available under [T] key. 2018-03-13 16:15:53 +01:00
Common.h Added custom, simple structures: vec3, vec4, mat4. Removed dependency on external library MathFu. 2018-06-11 15:27:33 +02:00
Doxyfile Generated Doxygen documentation into docs/ directory. 2017-06-20 11:17:23 +02:00
Tests.cpp Introduced a rule that custom pool with linear algorithm must have maxBlockCount = 1 (or 0 for default). 2018-08-23 10:40:30 +02:00
Tests.h Publishing testing environment. Tests are available under [T] key. 2018-03-13 16:15:53 +01:00
vk_mem_alloc.h Optimized VmaBlockVector::Allocate for certain cases. 2018-08-23 10:52:07 +02:00
vk_mem_alloc.natvis Created vk_mem_alloc.natvis file. VmaVectorRemoveSorted: Fixed compilation error when STL is used. 2017-09-20 13:27:21 +02:00
VmaUsage.cpp Added source files to project: Common.*, Tests.*, VmaUsage.*. 2018-03-13 15:42:22 +01:00
VmaUsage.h Added macro VMA_RECORDING_ENABLED, enabled only on Windows for now. 2018-08-20 15:50:03 +02:00
VulkanSample.cpp Added new validation layer message to ignores, and documented it. 2018-08-20 11:14:07 +02:00