VulkanMemoryAllocator/src
2018-08-20 13:42:13 +02:00
..
Shaders First commit 2017-06-16 17:21:31 +02:00
VmaReplay VmaReplay.cpp, Player class: Small refactoring. 2018-08-20 13:42:13 +02:00
Common.cpp Publishing testing environment. Tests are available under [T] key. 2018-03-13 16:15:53 +01:00
Common.h Added custom, simple structures: vec3, vec4, mat4. Removed dependency on external library MathFu. 2018-06-11 15:27:33 +02:00
Doxyfile Generated Doxygen documentation into docs/ directory. 2017-06-20 11:17:23 +02:00
Tests.cpp Added debug macro VMA_DEBUG_INITIALIZE_ALLOCATIONS to initialize contents of allocations with a bit pattern. Documented it. Added test for it. 2018-06-15 14:30:39 +02:00
Tests.h Publishing testing environment. Tests are available under [T] key. 2018-03-13 16:15:53 +01:00
vk_mem_alloc.h Format version 1,2. Added support for vmaAllocateMemory, vmaAllocateMemoryForBuffer, vmaAllocateMemoryForImage, vmaCreateLostAllocation. 2018-08-20 13:33:34 +02:00
vk_mem_alloc.natvis Created vk_mem_alloc.natvis file. VmaVectorRemoveSorted: Fixed compilation error when STL is used. 2017-09-20 13:27:21 +02:00
VmaUsage.cpp Added source files to project: Common.*, Tests.*, VmaUsage.*. 2018-03-13 15:42:22 +01:00
VmaUsage.h Added debug macro VMA_DEBUG_INITIALIZE_ALLOCATIONS to initialize contents of allocations with a bit pattern. Documented it. Added test for it. 2018-06-15 14:30:39 +02:00
VulkanSample.cpp Added new validation layer message to ignores, and documented it. 2018-08-20 11:14:07 +02:00