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<li class="navelem"><a class="el" href="index.html">Vulkan Memory Allocator</a></li> </ul>
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<div><div class="header">
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<div class="headertitle"><div class="title">Allocation names and user data </div></div>
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<div class="textblock"><h1><a class="anchor" id="allocation_user_data"></a>
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Allocation user data</h1>
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<p >You can annotate allocations with your own information, e.g. for debugging purposes. To do that, fill <a class="el" href="struct_vma_allocation_create_info.html#a8259e85c272683434f4abb4ddddffe19" title="Custom general-purpose pointer that will be stored in VmaAllocation, can be read as VmaAllocationInfo...">VmaAllocationCreateInfo::pUserData</a> field when creating an allocation. It is an opaque <code>void*</code> pointer. You can use it e.g. as a pointer, some handle, index, key, ordinal number or any other value that would associate the allocation with your custom metadata. It it useful to identify appropriate data structures in your engine given <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a>, e.g. when doing <a class="el" href="defragmentation.html">Defragmentation</a>.</p>
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<div class="fragment"><div class="line">VkBufferCreateInfo bufCreateInfo = ...</div>
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<div class="line"> </div>
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<div class="line">MyBufferMetadata* pMetadata = CreateBufferMetadata();</div>
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<div class="line"> </div>
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<div class="line"><a class="code hl_struct" href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a> allocCreateInfo = {};</div>
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<div class="line">allocCreateInfo.<a class="code hl_variable" href="struct_vma_allocation_create_info.html#accb8b06b1f677d858cb9af20705fa910">usage</a> = <a class="code hl_enumvalue" href="group__group__alloc.html#ggaa5846affa1e9da3800e3e78fae2305cca27cde9026a84d34d525777baa41fce6e">VMA_MEMORY_USAGE_AUTO</a>;</div>
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<div class="line">allocCreateInfo.<a class="code hl_variable" href="struct_vma_allocation_create_info.html#a8259e85c272683434f4abb4ddddffe19">pUserData</a> = pMetadata;</div>
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<div class="line"> </div>
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<div class="line">VkBuffer buffer;</div>
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<div class="line"><a class="code hl_struct" href="struct_vma_allocation.html">VmaAllocation</a> allocation;</div>
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<div class="line"><a class="code hl_function" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51">vmaCreateBuffer</a>(allocator, &bufCreateInfo, &allocCreateInfo, &buffer, &allocation, <span class="keyword">nullptr</span>);</div>
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<div class="ttc" id="agroup__group__alloc_html_gac72ee55598617e8eecca384e746bab51"><div class="ttname"><a href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51">vmaCreateBuffer</a></div><div class="ttdeci">VkResult vmaCreateBuffer(VmaAllocator allocator, const VkBufferCreateInfo *pBufferCreateInfo, const VmaAllocationCreateInfo *pAllocationCreateInfo, VkBuffer *pBuffer, VmaAllocation *pAllocation, VmaAllocationInfo *pAllocationInfo)</div><div class="ttdoc">Creates a new VkBuffer, allocates and binds memory for it.</div></div>
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<div class="ttc" id="agroup__group__alloc_html_ggaa5846affa1e9da3800e3e78fae2305cca27cde9026a84d34d525777baa41fce6e"><div class="ttname"><a href="group__group__alloc.html#ggaa5846affa1e9da3800e3e78fae2305cca27cde9026a84d34d525777baa41fce6e">VMA_MEMORY_USAGE_AUTO</a></div><div class="ttdeci">@ VMA_MEMORY_USAGE_AUTO</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:492</div></div>
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<div class="ttc" id="astruct_vma_allocation_create_info_html"><div class="ttname"><a href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a></div><div class="ttdoc">Parameters of new VmaAllocation.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1222</div></div>
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<div class="ttc" id="astruct_vma_allocation_create_info_html_a8259e85c272683434f4abb4ddddffe19"><div class="ttname"><a href="struct_vma_allocation_create_info.html#a8259e85c272683434f4abb4ddddffe19">VmaAllocationCreateInfo::pUserData</a></div><div class="ttdeci">void * pUserData</div><div class="ttdoc">Custom general-purpose pointer that will be stored in VmaAllocation, can be read as VmaAllocationInfo...</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1261</div></div>
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<div class="ttc" id="astruct_vma_allocation_create_info_html_accb8b06b1f677d858cb9af20705fa910"><div class="ttname"><a href="struct_vma_allocation_create_info.html#accb8b06b1f677d858cb9af20705fa910">VmaAllocationCreateInfo::usage</a></div><div class="ttdeci">VmaMemoryUsage usage</div><div class="ttdoc">Intended usage of memory.</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1230</div></div>
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<div class="ttc" id="astruct_vma_allocation_html"><div class="ttname"><a href="struct_vma_allocation.html">VmaAllocation</a></div><div class="ttdoc">Represents single memory allocation.</div></div>
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</div><!-- fragment --><p >The pointer may be later retrieved as <a class="el" href="struct_vma_allocation_info.html#adc507656149c04de7ed95d0042ba2a13" title="Custom general-purpose pointer that was passed as VmaAllocationCreateInfo::pUserData or set using vma...">VmaAllocationInfo::pUserData</a>:</p>
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<div class="fragment"><div class="line"><a class="code hl_struct" href="struct_vma_allocation_info.html">VmaAllocationInfo</a> allocInfo;</div>
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<div class="line"><a class="code hl_function" href="group__group__alloc.html#ga86dd08aba8633bfa4ad0df2e76481d8b">vmaGetAllocationInfo</a>(allocator, allocation, &allocInfo);</div>
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<div class="line">MyBufferMetadata* pMetadata = (MyBufferMetadata*)allocInfo.<a class="code hl_variable" href="struct_vma_allocation_info.html#adc507656149c04de7ed95d0042ba2a13">pUserData</a>;</div>
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<div class="ttc" id="agroup__group__alloc_html_ga86dd08aba8633bfa4ad0df2e76481d8b"><div class="ttname"><a href="group__group__alloc.html#ga86dd08aba8633bfa4ad0df2e76481d8b">vmaGetAllocationInfo</a></div><div class="ttdeci">void vmaGetAllocationInfo(VmaAllocator allocator, VmaAllocation allocation, VmaAllocationInfo *pAllocationInfo)</div><div class="ttdoc">Returns current information about specified allocation.</div></div>
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<div class="ttc" id="astruct_vma_allocation_info_html"><div class="ttname"><a href="struct_vma_allocation_info.html">VmaAllocationInfo</a></div><div class="ttdoc">Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1337</div></div>
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<div class="ttc" id="astruct_vma_allocation_info_html_adc507656149c04de7ed95d0042ba2a13"><div class="ttname"><a href="struct_vma_allocation_info.html#adc507656149c04de7ed95d0042ba2a13">VmaAllocationInfo::pUserData</a></div><div class="ttdeci">void * pUserData</div><div class="ttdoc">Custom general-purpose pointer that was passed as VmaAllocationCreateInfo::pUserData or set using vma...</div><div class="ttdef"><b>Definition:</b> vk_mem_alloc.h:1384</div></div>
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</div><!-- fragment --><p >It can also be changed using function <a class="el" href="group__group__alloc.html#gaf9147d31ffc11d62fc187bde283ed14f" title="Sets pUserData in given allocation to new value.">vmaSetAllocationUserData()</a>.</p>
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<p >Values of (non-zero) allocations' <code>pUserData</code> are printed in JSON report created by <a class="el" href="group__group__stats.html#gaa4fee7eb5253377599ef4fd38c93c2a0" title="Builds and returns statistics as a null-terminated string in JSON format.">vmaBuildStatsString()</a> in hexadecimal form.</p>
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<h1><a class="anchor" id="allocation_names"></a>
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Allocation names</h1>
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<p >An allocation can also carry a null-terminated string, giving a name to the allocation. To set it, call <a class="el" href="group__group__alloc.html#gabe02cbb0cd913b3f125958179f2020fc" title="Sets pName in given allocation to new value.">vmaSetAllocationName()</a>. The library creates internal copy of the string, so the pointer you pass doesn't need to be valid for whole lifetime of the allocation. You can free it after the call.</p>
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<div class="fragment"><div class="line">std::string imageName = <span class="stringliteral">"Texture: "</span>;</div>
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<div class="line">imageName += fileName;</div>
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<div class="line"><a class="code hl_function" href="group__group__alloc.html#gabe02cbb0cd913b3f125958179f2020fc">vmaSetAllocationName</a>(allocator, allocation, imageName.c_str());</div>
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<div class="ttc" id="agroup__group__alloc_html_gabe02cbb0cd913b3f125958179f2020fc"><div class="ttname"><a href="group__group__alloc.html#gabe02cbb0cd913b3f125958179f2020fc">vmaSetAllocationName</a></div><div class="ttdeci">void vmaSetAllocationName(VmaAllocator allocator, VmaAllocation allocation, const char *pName)</div><div class="ttdoc">Sets pName in given allocation to new value.</div></div>
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</div><!-- fragment --><p >The string can be later retrieved by inspecting <a class="el" href="struct_vma_allocation_info.html#a28612f3e897e5b268254a3c63413d759" title="Custom allocation name that was set with vmaSetAllocationName().">VmaAllocationInfo::pName</a>. It is also printed in JSON report created by <a class="el" href="group__group__stats.html#gaa4fee7eb5253377599ef4fd38c93c2a0" title="Builds and returns statistics as a null-terminated string in JSON format.">vmaBuildStatsString()</a>.</p>
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<dl class="section note"><dt>Note</dt><dd>Setting string name to VMA allocation doesn't automatically set it to the Vulkan buffer or image created with it. You must do it manually using an extension like VK_EXT_debug_utils, which is independent of this library. </dd></dl>
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