VulkanMemoryAllocator/src
2018-12-05 14:38:48 +01:00
..
Shaders First commit 2017-06-16 17:21:31 +02:00
VmaReplay VmaReplay: Added support for Windows end of lines. 2018-11-20 11:29:17 +01:00
Common.cpp Publishing testing environment. Tests are available under [T] key. 2018-03-13 16:15:53 +01:00
Common.h Replaced assert() with new macro TEST() in all tests, to check conditions also in Release configuration. 2018-10-03 17:41:20 +02:00
Doxyfile Generated Doxygen documentation into docs/ directory. 2017-06-20 11:17:23 +02:00
SparseBindingTest.cpp Replaced assert() with new macro TEST() in all tests, to check conditions also in Release configuration. 2018-10-03 16:15:27 +02:00
SparseBindingTest.h Wrote basic test for sparse binding. 2018-10-03 13:44:29 +02:00
Tests.cpp Testing environment: Added class StagingBufferCollection, functions UploadGpuData, ValidateGpuData, TestGpuData, in preparation for testing defragmentation of GPU memory. 2018-12-05 14:38:48 +01:00
Tests.h Publishing testing environment. Tests are available under [T] key. 2018-03-13 16:15:53 +01:00
vk_mem_alloc.h Merge branch 'master' into sparse_binding_example 2018-12-05 13:20:32 +01:00
vk_mem_alloc.natvis Created vk_mem_alloc.natvis file. VmaVectorRemoveSorted: Fixed compilation error when STL is used. 2017-09-20 13:27:21 +02:00
VmaUsage.cpp Added source files to project: Common.*, Tests.*, VmaUsage.*. 2018-03-13 15:42:22 +01:00
VmaUsage.h Buddy allocation algorithm finished and documented! 2018-09-21 16:44:16 +02:00
VulkanSample.cpp Testing environment: Added class StagingBufferCollection, functions UploadGpuData, ValidateGpuData, TestGpuData, in preparation for testing defragmentation of GPU memory. 2018-12-05 14:38:48 +01:00