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https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
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aaba2109f9
VmaPoolAllocator supports that. Needed to only use parameter pack to pass arguments to constructor. |
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.. | ||
Shaders | ||
VmaReplay | ||
Common.cpp | ||
Common.h | ||
Doxyfile | ||
SparseBindingTest.cpp | ||
SparseBindingTest.h | ||
Tests.cpp | ||
Tests.h | ||
vk_mem_alloc.h | ||
vk_mem_alloc.natvis | ||
VmaUsage.cpp | ||
VmaUsage.h | ||
VulkanSample.cpp |