VulkanMemoryAllocator/src
2021-09-20 15:11:21 +03:00
..
Shaders Improve consistency in naming of targets and options 2021-05-31 23:53:21 +02:00
VmaReplay Fixed issue #192 with hardcoded VK_USE_PLATFORM_WIN32_KHR 2021-09-20 15:11:21 +03:00
.editorconfig Add .editorconfig file to configure supporting editors to use proper whitespaces for indentation 2020-04-24 12:42:06 +02:00
CMakeLists.txt Link VulkanMemoryAllocator to Vulkan only if static linking is enabled 2021-06-02 00:23:57 +02:00
Common.cpp Added parsing of command line parameters and GPU selection 2021-03-11 15:15:38 +01:00
Common.h Added parsing of command line parameters and GPU selection 2021-03-11 15:15:38 +01:00
SparseBindingTest.cpp Fixed synchronization issue in TestPool_Benchmark 2021-03-02 15:11:18 +01:00
SparseBindingTest.h Updated copyright header to year 2021. 2021-02-16 17:28:49 +01:00
Tests.cpp Added VmaPoolCreateInfo::minAllocationAlignment 2021-06-18 15:25:57 +02:00
Tests.h Updated copyright header to year 2021. 2021-02-16 17:28:49 +01:00
vk_mem_alloc.natvis Created vk_mem_alloc.natvis file. VmaVectorRemoveSorted: Fixed compilation error when STL is used. 2017-09-20 13:27:21 +02:00
VmaUsage.cpp Updated copyright header to year 2021. 2021-02-16 17:28:49 +01:00
VmaUsage.h Fixed issue #192 with hardcoded VK_USE_PLATFORM_WIN32_KHR 2021-09-20 15:11:21 +03:00
VulkanSample.cpp Fixes. Left only new member VmaPoolCreateInfo::pMemoryAllocateNext. 2021-06-21 14:47:37 +02:00