mirror of
https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
synced 2024-11-22 23:04:35 +00:00
335 lines
14 KiB
Python
335 lines
14 KiB
Python
#
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# Copyright (c) 2018-2023 Advanced Micro Devices, Inc. All rights reserved.
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in
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# all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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# THE SOFTWARE.
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#
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import argparse
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import json
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from PIL import Image, ImageDraw, ImageFont
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PROGRAM_VERSION = 'Vulkan/D3D12 Memory Allocator Dump Visualization 3.0.2'
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IMG_WIDTH = 1200
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IMG_MARGIN = 8
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TEXT_MARGIN = 4
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FONT_SIZE = 10
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MAP_SIZE = 24
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COLOR_TEXT_H1 = (0, 0, 0, 255)
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COLOR_TEXT_H2 = (150, 150, 150, 255)
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COLOR_OUTLINE = (155, 155, 155, 255)
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COLOR_OUTLINE_HARD = (0, 0, 0, 255)
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COLOR_GRID_LINE = (224, 224, 224, 255)
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currentApi = ""
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data = {}
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def ParseArgs():
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argParser = argparse.ArgumentParser(description='Visualization of Vulkan/D3D12 Memory Allocator JSON dump.')
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argParser.add_argument('DumpFile', help='Path to source JSON file with memory dump created by Vulkan/D3D12 Memory Allocator library')
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argParser.add_argument('-v', '--version', action='version', version=PROGRAM_VERSION)
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argParser.add_argument('-o', '--output', required=True, help='Path to destination image file (e.g. PNG)')
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return argParser.parse_args()
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def GetDataForMemoryPool(poolTypeName):
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global data
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if poolTypeName in data:
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return data[poolTypeName]
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else:
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newPoolData = {'DedicatedAllocations':[], 'Blocks':[], 'CustomPools':{}}
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data[poolTypeName] = newPoolData
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return newPoolData
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def ProcessBlock(poolData, block):
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blockInfo = {'ID': block[0], 'Size': int(block[1]['TotalBytes']), 'Suballocations':[]}
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for alloc in block[1]['Suballocations']:
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allocData = {'Type': alloc['Type'], 'Size': int(alloc['Size']), 'Usage': int(alloc['Usage']) if 'Usage' in alloc else 0 }
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blockInfo['Suballocations'].append(allocData)
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poolData['Blocks'].append(blockInfo)
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def IsDataEmpty():
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global data
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for poolData in data.values():
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if len(poolData['DedicatedAllocations']) > 0:
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return False
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if len(poolData['Blocks']) > 0:
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return False
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for customPool in poolData['CustomPools'].values():
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if len(customPool['Blocks']) > 0:
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return False
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if len(customPool['DedicatedAllocations']) > 0:
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return False
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return True
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def RemoveEmptyType():
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global data
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for poolType in list(data.keys()):
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pool = data[poolType]
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if len(pool['DedicatedAllocations']) > 0:
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continue
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if len(pool['Blocks']) > 0:
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continue
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empty = True
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for customPool in pool['CustomPools'].values():
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if len(customPool['Blocks']) > 0:
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empty = False
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break
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if len(customPool['DedicatedAllocations']) > 0:
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empty = False
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break
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if empty:
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del data[poolType]
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# Returns tuple:
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# [0] image height : integer
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# [1] pixels per byte : float
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def CalcParams():
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global data
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height = IMG_MARGIN
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height += FONT_SIZE + IMG_MARGIN # Grid lines legend - sizes
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maxBlockSize = 0
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# Get height occupied by every memory pool
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for poolData in data.values():
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height += FONT_SIZE + IMG_MARGIN # Memory pool title
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height += len(poolData['Blocks']) * (FONT_SIZE + MAP_SIZE + IMG_MARGIN * 2)
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height += len(poolData['DedicatedAllocations']) * (FONT_SIZE + MAP_SIZE + IMG_MARGIN * 2)
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# Get longest block size
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for dedicatedAlloc in poolData['DedicatedAllocations']:
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maxBlockSize = max(maxBlockSize, dedicatedAlloc['Size'])
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for block in poolData['Blocks']:
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maxBlockSize = max(maxBlockSize, block['Size'])
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# Same for custom pools
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for customPoolData in poolData['CustomPools'].values():
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height += len(customPoolData['Blocks']) * (FONT_SIZE + MAP_SIZE + IMG_MARGIN * 2)
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height += len(customPoolData['DedicatedAllocations']) * (FONT_SIZE + MAP_SIZE + IMG_MARGIN * 2)
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# Get longest block size
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for dedicatedAlloc in customPoolData['DedicatedAllocations']:
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maxBlockSize = max(maxBlockSize, dedicatedAlloc['Size'])
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for block in customPoolData['Blocks']:
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maxBlockSize = max(maxBlockSize, block['Size'])
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return height, (IMG_WIDTH - IMG_MARGIN * 2) / float(maxBlockSize)
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def BytesToStr(bytes):
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if bytes < 1024:
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return "%d B" % bytes
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bytes /= 1024
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if bytes < 1024:
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return "%d KiB" % bytes
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bytes /= 1024
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if bytes < 1024:
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return "%d MiB" % bytes
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bytes /= 1024
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return "%d GiB" % bytes
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def TypeToColor(type, usage):
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global currentApi
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if type == 'FREE':
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return 220, 220, 220, 255
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elif type == 'UNKNOWN':
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return 175, 175, 175, 255 # Gray
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if currentApi == 'Vulkan':
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if type == 'BUFFER':
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if (usage & 0x1C0) != 0: # INDIRECT_BUFFER | VERTEX_BUFFER | INDEX_BUFFER
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return 255, 148, 148, 255 # Red
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elif (usage & 0x28) != 0: # STORAGE_BUFFER | STORAGE_TEXEL_BUFFER
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return 255, 187, 121, 255 # Orange
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elif (usage & 0x14) != 0: # UNIFORM_BUFFER | UNIFORM_TEXEL_BUFFER
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return 255, 255, 0, 255 # Yellow
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else:
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return 255, 255, 165, 255 # Light yellow
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elif type == 'IMAGE_OPTIMAL':
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if (usage & 0x20) != 0: # DEPTH_STENCIL_ATTACHMENT
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return 246, 128, 255, 255 # Pink
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elif (usage & 0xD0) != 0: # INPUT_ATTACHMENT | TRANSIENT_ATTACHMENT | COLOR_ATTACHMENT
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return 179, 179, 255, 255 # Blue
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elif (usage & 0x4) != 0: # SAMPLED
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return 0, 255, 255, 255 # Aqua
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else:
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return 183, 255, 255, 255 # Light aqua
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elif type == 'IMAGE_LINEAR' :
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return 0, 255, 0, 255 # Green
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elif type == 'IMAGE_UNKNOWN':
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return 0, 255, 164, 255 # Green/aqua
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elif currentApi == 'Direct3D 12':
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if type == 'BUFFER':
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return 255, 255, 165, 255 # Light yellow
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elif type == 'TEXTURE1D' or type == 'TEXTURE2D' or type == 'TEXTURE3D':
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if (usage & 0x2) != 0: # D3D12_RESOURCE_FLAG_ALLOW_DEPTH_STENCIL
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return 246, 128, 255, 255 # Pink
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elif (usage & 0x5) != 0: # D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET | D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS
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return 179, 179, 255, 255 # Blue
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elif (usage & 0x8) == 0: # Not having D3D12_RESOURCE_FLAG_DENY_SHARED_RESOURCE
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return 0, 255, 255, 255 # Aqua
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else:
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return 183, 255, 255, 255 # Light aqua
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else:
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print("Unknown graphics API!")
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exit(1)
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assert False
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return 0, 0, 0, 255
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def DrawBlock(draw, y, block, pixelsPerByte):
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sizePixels = int(block['Size'] * pixelsPerByte)
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draw.rectangle([IMG_MARGIN, y, IMG_MARGIN + sizePixels, y + MAP_SIZE], fill=TypeToColor('FREE', 0), outline=None)
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byte = 0
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x = 0
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lastHardLineX = -1
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for alloc in block['Suballocations']:
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byteEnd = byte + alloc['Size']
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xEnd = int(byteEnd * pixelsPerByte)
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if alloc['Type'] != 'FREE':
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if xEnd > x + 1:
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draw.rectangle([IMG_MARGIN + x, y, IMG_MARGIN + xEnd, y + MAP_SIZE], fill=TypeToColor(alloc['Type'], alloc['Usage']), outline=COLOR_OUTLINE)
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# Hard line was been overwritten by rectangle outline: redraw it.
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if lastHardLineX == x:
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draw.line([IMG_MARGIN + x, y, IMG_MARGIN + x, y + MAP_SIZE], fill=COLOR_OUTLINE_HARD)
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else:
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draw.line([IMG_MARGIN + x, y, IMG_MARGIN + x, y + MAP_SIZE], fill=COLOR_OUTLINE_HARD)
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lastHardLineX = x
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byte = byteEnd
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x = xEnd
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def DrawDedicatedAllocationBlock(draw, y, dedicatedAlloc, pixelsPerByte):
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sizePixels = int(dedicatedAlloc['Size'] * pixelsPerByte)
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draw.rectangle([IMG_MARGIN, y, IMG_MARGIN + sizePixels, y + MAP_SIZE], fill=TypeToColor(dedicatedAlloc['Type'], dedicatedAlloc['Usage']), outline=COLOR_OUTLINE)
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if __name__ == '__main__':
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args = ParseArgs()
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jsonSrc = json.load(open(args.DumpFile, 'rb'))
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if 'General' in jsonSrc:
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currentApi = jsonSrc['General']['API']
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else:
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print("Wrong JSON format, cannot determine graphics API!")
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exit(1)
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# Process default pools
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if 'DefaultPools' in jsonSrc:
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for memoryPool in jsonSrc['DefaultPools'].items():
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poolData = GetDataForMemoryPool(memoryPool[0])
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# Get dedicated allocations
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for dedicatedAlloc in memoryPool[1]['DedicatedAllocations']:
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allocData = {'Type': dedicatedAlloc['Type'], 'Size': int(dedicatedAlloc['Size']), 'Usage': int(dedicatedAlloc['Usage'])}
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poolData['DedicatedAllocations'].append(allocData)
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# Get allocations in block vectors
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for block in memoryPool[1]['Blocks'].items():
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ProcessBlock(poolData, block)
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# Process custom pools
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if 'CustomPools' in jsonSrc:
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for memoryPool in jsonSrc['CustomPools'].items():
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poolData = GetDataForMemoryPool(memoryPool[0])
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for pool in memoryPool[1]:
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poolName = pool['Name']
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poolData['CustomPools'][poolName] = {'DedicatedAllocations':[], 'Blocks':[]}
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# Get dedicated allocations
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for dedicatedAlloc in pool['DedicatedAllocations']:
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allocData = {'Type': dedicatedAlloc['Type'], 'Size': int(dedicatedAlloc['Size']), 'Usage': int(dedicatedAlloc['Usage'])}
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poolData['CustomPools'][poolName]['DedicatedAllocations'].append(allocData)
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# Get allocations in block vectors
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for block in pool['Blocks'].items():
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ProcessBlock(poolData['CustomPools'][poolName], block)
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if IsDataEmpty():
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print("There is nothing to put on the image. Please make sure you generated the stats string with detailed map enabled.")
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exit(1)
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RemoveEmptyType()
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# Calculate dimmensions and create data image
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imgHeight, pixelsPerByte = CalcParams()
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img = Image.new('RGB', (IMG_WIDTH, imgHeight), 'white')
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draw = ImageDraw.Draw(img)
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try:
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font = ImageFont.truetype('segoeuib.ttf')
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except:
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font = ImageFont.load_default()
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# Draw grid lines
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bytesBetweenGridLines = 32
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while bytesBetweenGridLines * pixelsPerByte < 64:
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bytesBetweenGridLines *= 2
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byte = 0
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y = IMG_MARGIN
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while True:
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x = int(byte * pixelsPerByte)
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if x > IMG_WIDTH - 2 * IMG_MARGIN:
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break
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draw.line([x + IMG_MARGIN, 0, x + IMG_MARGIN, imgHeight], fill=COLOR_GRID_LINE)
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if byte == 0:
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draw.text((x + IMG_MARGIN + TEXT_MARGIN, y), "0", fill=COLOR_TEXT_H2, font=font)
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else:
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text = BytesToStr(byte)
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textSize = draw.textsize(text, font=font)
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draw.text((x + IMG_MARGIN - textSize[0] - TEXT_MARGIN, y), text, fill=COLOR_TEXT_H2, font=font)
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byte += bytesBetweenGridLines
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y += FONT_SIZE + IMG_MARGIN
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# Draw main content
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for memType in sorted(data.keys()):
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memPoolData = data[memType]
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draw.text((IMG_MARGIN, y), "Memory pool %s" % memType, fill=COLOR_TEXT_H1, font=font)
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y += FONT_SIZE + IMG_MARGIN
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# Draw block vectors
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for block in memPoolData['Blocks']:
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draw.text((IMG_MARGIN, y), "Default pool block %s" % block['ID'], fill=COLOR_TEXT_H2, font=font)
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y += FONT_SIZE + IMG_MARGIN
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DrawBlock(draw, y, block, pixelsPerByte)
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y += MAP_SIZE + IMG_MARGIN
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index = 0
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# Draw dedicated allocations
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for dedicatedAlloc in memPoolData['DedicatedAllocations']:
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draw.text((IMG_MARGIN, y), "Dedicated allocation %d" % index, fill=COLOR_TEXT_H2, font=font)
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y += FONT_SIZE + IMG_MARGIN
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DrawDedicatedAllocationBlock(draw, y, dedicatedAlloc, pixelsPerByte)
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y += MAP_SIZE + IMG_MARGIN
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index += 1
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for poolName, pool in memPoolData['CustomPools'].items():
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for block in pool['Blocks']:
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draw.text((IMG_MARGIN, y), "Custom pool %s block %s" % (poolName, block['ID']), fill=COLOR_TEXT_H2, font=font)
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y += FONT_SIZE + IMG_MARGIN
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DrawBlock(draw, y, block, pixelsPerByte)
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y += MAP_SIZE + IMG_MARGIN
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index = 0
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for dedicatedAlloc in pool['DedicatedAllocations']:
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draw.text((IMG_MARGIN, y), "Custom pool %s dedicated allocation %d" % (poolName, index), fill=COLOR_TEXT_H2, font=font)
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y += FONT_SIZE + IMG_MARGIN
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DrawDedicatedAllocationBlock(draw, y, dedicatedAlloc, pixelsPerByte)
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y += MAP_SIZE + IMG_MARGIN
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index += 1
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del draw
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img.save(args.output)
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"""
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Main data structure - variable `data` - is a dictionary. Key is string - memory type name. Value is dictionary of:
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- Fixed key 'DedicatedAllocations'. Value is list of objects, each containing dictionary with:
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- Fixed key 'Type'. Value is string.
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- Fixed key 'Size'. Value is int.
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- Fixed key 'Usage'. Value is int.
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- Fixed key 'Blocks'. Value is list of objects, each containing dictionary with:
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- Fixed key 'ID'. Value is int.
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- Fixed key 'Size'. Value is int.
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- Fixed key 'Suballocations'. Value is list of objects as above.
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- Fixed key 'CustomPools'. Value is dictionary.
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- Key is string with pool ID/name. Value is a dictionary with:
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- Fixed key 'DedicatedAllocations'. Value is list of objects as above.
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- Fixed key 'Blocks'. Value is a list of objects representing memory blocks as above.
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"""
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