batteries/init.lua

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--[[
batteries for lua
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a collection of helpful code to get your project off the ground faster
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]]
local path = ...
local function require_relative(p)
return require(table.concat({path, p}, "."))
end
local _class = require_relative("class")
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local _mathx = require_relative("mathx")
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local _tablex = require_relative("tablex")
local _stable_sort = require_relative("stable_sort")
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local _functional = require_relative("functional")
local _sequence = require_relative("sequence")
local _set = require_relative("set")
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local _stringx = require_relative("stringx")
local _vec2 = require_relative("vec2")
local _vec3 = require_relative("vec3")
local _intersect = require_relative("intersect")
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local _unique_mapping = require_relative("unique_mapping")
local _state_machine = require_relative("state_machine")
local _async = require_relative("async")
local _manual_gc = require_relative("manual_gc")
local _colour = require_relative("colour")
--build the module
local _batteries = {
--fire and forget mode function
export = export,
--
class = _class,
--support x and non-x naming
math = _mathx,
mathx = _mathx,
--
table = _tablex,
tablex = _tablex,
--
string = _stringx,
stringx = _stringx,
--sorting routines
stable_sort = _stable_sort,
sort = _stable_sort,
--
functional = _functional,
--collections
sequence = _sequence,
set = _set,
--geom
vec2 = _vec2,
vec3 = _vec3,
intersect = _intersect,
--
unique_mapping = _unique_mapping,
state_machine = _state_machine,
async = _async,
manual_gc = _manual_gc,
colour = _colour,
color = _colour,
}
--easy export globally if required
function _batteries:export(self)
--export oo
class = _class
--overlay tablex and functional and sort routines onto table
_tablex.overlay(table, _tablex)
_tablex.overlay(table, _functional)
_stable_sort:export()
--functional module also available separate from table
functional = _functional
--export collections
sequence = _sequence
set = _set
--overlay onto math
_tablex.overlay(math, _mathx)
--overlay onto string
_tablex.overlay(string, _stringx)
--export geom
vec2 = _vec2
vec3 = _vec3
intersect = _intersect
--"misc" :)
unique_mapping = _unique_mapping
state_machine = _state_machine
async = _async
manual_gc = _manual_gc
--support both spellings
colour = _colour
color = _colour
--export top level module as well for ease of migration for code
batteries = _batteries
return self
end
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return _batteries