2020-01-31 00:55:50 +00:00
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--[[
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simple kernel for async tasks running in the background
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2022-03-02 17:55:57 +00:00
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2020-03-16 09:17:48 +00:00
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can "stall" a task by yielding the string "stall"
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this will suspend the coroutine until the rest of
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the queue has been processed or stalled
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and can early-out update_for_time
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2022-03-02 17:55:57 +00:00
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todo:
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2020-02-01 08:39:51 +00:00
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multiple types of callbacks
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finish, error, step
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getting a reference to the task for manipulation
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attaching multiple callbacks
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cancelling
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2020-07-23 23:15:28 +00:00
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` proper error traces for coroutines with async:add, additional wrapper?
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2020-01-31 00:55:50 +00:00
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]]
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2020-04-07 03:49:10 +00:00
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local path = (...):gsub("async", "")
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2022-03-06 04:19:07 +00:00
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local assert = require(path .. "assert")
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2020-04-07 03:49:10 +00:00
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local class = require(path .. "class")
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2021-07-15 06:09:08 +00:00
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local async = class({
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name = "async",
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})
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2020-01-31 00:55:50 +00:00
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function async:new()
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2021-07-15 06:09:08 +00:00
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self.tasks = {}
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self.tasks_stalled = {}
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2020-01-31 00:55:50 +00:00
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end
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async: Skip wrapping with xpcall under lovejs
See Davidobot/love.js#54.
lovejs crashes love with "attempt to yield across metamethod/C-call
boundary" when you try to yield in a coroutine, so we skip wrapping.
We lose the coroutine-local callstack, but at least it works.
Here's my repro:
local color = {
purple = {0.25, 0.09, 0.28, 1},
white = {0.89, 0.91, 0.90, 1},
}
local ball = {
x = 100,
y = 100,
r = 20,
}
local S = {}
local input = {
vanilla = 'v',
async = 'c',
quit = 'escape',
}
function love.load()
S.coro = async()
end
local function coro_fn()
S.async_running = true
for i=1,100 do
color.purple[4] = i / 100
coroutine.yield()
end
color.purple[4] = 1
S.async_running = false
return true
end
function love.update(dt)
S.coro:update(dt)
if S.vanilla then
local success, result = coroutine.resume(S.vanilla)
if result then
print("coroutine cleared")
S.vanilla = nil
end
end
if not S.async_running then
if love.keyboard.isDown(input.vanilla) then
S.vanilla = coroutine.create(coro_fn)
print("raw coroutine started")
elseif love.keyboard.isDown(input.async) then
print("Starting async call coroutine from update")
S.coro:call(coro_fn)
elseif love.keyboard.isDown(input.quit) then
love.event.quit()
end
end
end
function love.draw()
love.graphics.setColor(color.purple)
love.graphics.circle("fill", ball.x, ball.y, ball.r)
love.graphics.setColor(color.white)
local str = "To start a coroutine:"
for key,val in pairs(input) do
str = ("%s\n%s: %s"):format(str, key, val)
end
love.graphics.printf(str, 5,5, 200, "left")
end
2022-03-06 03:55:32 +00:00
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local capture_callstacks
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2023-07-31 23:12:02 +00:00
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if love and love.system.getOS() == 'Web' then
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async: Skip wrapping with xpcall under lovejs
See Davidobot/love.js#54.
lovejs crashes love with "attempt to yield across metamethod/C-call
boundary" when you try to yield in a coroutine, so we skip wrapping.
We lose the coroutine-local callstack, but at least it works.
Here's my repro:
local color = {
purple = {0.25, 0.09, 0.28, 1},
white = {0.89, 0.91, 0.90, 1},
}
local ball = {
x = 100,
y = 100,
r = 20,
}
local S = {}
local input = {
vanilla = 'v',
async = 'c',
quit = 'escape',
}
function love.load()
S.coro = async()
end
local function coro_fn()
S.async_running = true
for i=1,100 do
color.purple[4] = i / 100
coroutine.yield()
end
color.purple[4] = 1
S.async_running = false
return true
end
function love.update(dt)
S.coro:update(dt)
if S.vanilla then
local success, result = coroutine.resume(S.vanilla)
if result then
print("coroutine cleared")
S.vanilla = nil
end
end
if not S.async_running then
if love.keyboard.isDown(input.vanilla) then
S.vanilla = coroutine.create(coro_fn)
print("raw coroutine started")
elseif love.keyboard.isDown(input.async) then
print("Starting async call coroutine from update")
S.coro:call(coro_fn)
elseif love.keyboard.isDown(input.quit) then
love.event.quit()
end
end
end
function love.draw()
love.graphics.setColor(color.purple)
love.graphics.circle("fill", ball.x, ball.y, ball.r)
love.graphics.setColor(color.white)
local str = "To start a coroutine:"
for key,val in pairs(input) do
str = ("%s\n%s: %s"):format(str, key, val)
end
love.graphics.printf(str, 5,5, 200, "left")
end
2022-03-06 03:55:32 +00:00
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-- Do no extra wrapping under lovejs because using xpcall causes "attempt
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-- to yield across metamethod/C-call boundary"
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capture_callstacks = function(f)
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return f
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end
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else
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capture_callstacks = function(f)
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-- Report errors with the coroutine's callstack instead of one coming
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-- from async:update.
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return function(...)
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local results = {xpcall(f, debug.traceback, ...)}
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local success = table.remove(results, 1)
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if not success then
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error(table.remove(results, 1))
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end
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return unpack(results)
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end
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end
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end
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2020-01-31 00:55:50 +00:00
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--add a task to the kernel
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2020-04-28 02:08:53 +00:00
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function async:call(f, args, callback, error_callback)
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2022-03-06 04:19:07 +00:00
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assert:type_or_nil(args, "table", "async:call - args", 1)
|
async: Skip wrapping with xpcall under lovejs
See Davidobot/love.js#54.
lovejs crashes love with "attempt to yield across metamethod/C-call
boundary" when you try to yield in a coroutine, so we skip wrapping.
We lose the coroutine-local callstack, but at least it works.
Here's my repro:
local color = {
purple = {0.25, 0.09, 0.28, 1},
white = {0.89, 0.91, 0.90, 1},
}
local ball = {
x = 100,
y = 100,
r = 20,
}
local S = {}
local input = {
vanilla = 'v',
async = 'c',
quit = 'escape',
}
function love.load()
S.coro = async()
end
local function coro_fn()
S.async_running = true
for i=1,100 do
color.purple[4] = i / 100
coroutine.yield()
end
color.purple[4] = 1
S.async_running = false
return true
end
function love.update(dt)
S.coro:update(dt)
if S.vanilla then
local success, result = coroutine.resume(S.vanilla)
if result then
print("coroutine cleared")
S.vanilla = nil
end
end
if not S.async_running then
if love.keyboard.isDown(input.vanilla) then
S.vanilla = coroutine.create(coro_fn)
print("raw coroutine started")
elseif love.keyboard.isDown(input.async) then
print("Starting async call coroutine from update")
S.coro:call(coro_fn)
elseif love.keyboard.isDown(input.quit) then
love.event.quit()
end
end
end
function love.draw()
love.graphics.setColor(color.purple)
love.graphics.circle("fill", ball.x, ball.y, ball.r)
love.graphics.setColor(color.white)
local str = "To start a coroutine:"
for key,val in pairs(input) do
str = ("%s\n%s: %s"):format(str, key, val)
end
love.graphics.printf(str, 5,5, 200, "left")
end
2022-03-06 03:55:32 +00:00
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f = capture_callstacks(f)
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self:add(coroutine.create(f), args, callback, error_callback)
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2020-04-28 02:08:53 +00:00
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end
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--add an already-existing coroutine to the kernel
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function async:add(co, args, callback, error_callback)
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table.insert(self.tasks, {
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co,
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2020-05-19 12:11:38 +00:00
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args or {},
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2020-04-28 02:08:53 +00:00
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callback or false,
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error_callback or false,
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2020-01-31 00:55:50 +00:00
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})
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end
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2022-03-02 16:10:56 +00:00
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local function process_resume(self, td, success, msg, ...)
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2020-04-28 02:08:53 +00:00
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local co, args, cb, error_cb = unpack(td)
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2020-01-31 00:55:50 +00:00
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--error?
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if not success then
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if error_cb then
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2022-03-02 16:10:56 +00:00
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error_cb(msg)
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2020-01-31 00:55:50 +00:00
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else
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2020-07-15 04:16:55 +00:00
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local err = ("failure in async task:\n\n\t%s\n")
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2022-03-02 16:10:56 +00:00
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:format(tostring(msg))
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2020-07-15 04:16:55 +00:00
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error(err)
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2020-01-31 00:55:50 +00:00
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end
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end
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--check done
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2020-02-01 10:38:00 +00:00
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if coroutine.status(co) == "dead" then
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2020-01-31 00:55:50 +00:00
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--done? run callback with result
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2020-03-16 09:17:48 +00:00
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if cb then
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2022-03-02 16:10:56 +00:00
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cb(msg, ...)
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2020-03-16 09:17:48 +00:00
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end
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2020-01-31 00:55:50 +00:00
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else
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2020-03-16 09:17:48 +00:00
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--if not completed, re-add to the appropriate queue
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2022-03-02 16:10:56 +00:00
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if msg == "stall" then
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2020-03-16 09:17:48 +00:00
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--add to stalled queue as signalled stall
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table.insert(self.tasks_stalled, td)
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else
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table.insert(self.tasks, td)
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end
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2020-01-31 00:55:50 +00:00
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end
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2022-03-02 16:10:56 +00:00
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end
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--update some task in the kernel
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function async:update()
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--grab task definition
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local td = table.remove(self.tasks, 1)
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if not td then
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--have we got stalled tasks to re-try?
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if #self.tasks_stalled > 0 then
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--swap queues rather than churning elements
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self.tasks_stalled, self.tasks = self.tasks, self.tasks_stalled
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return self:update()
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else
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return false
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end
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end
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--run a step
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--(using unpack because coroutine is also nyi and it's core to this async model)
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local co, args = unpack(td)
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process_resume(self, td, coroutine.resume(co, unpack(args)))
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2020-01-31 00:55:50 +00:00
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return true
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end
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--update tasks for some amount of time
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2020-03-16 09:17:48 +00:00
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function async:update_for_time(t, early_out_stalls)
|
2020-01-31 00:55:50 +00:00
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local now = love.timer.getTime()
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while love.timer.getTime() - now < t do
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if not self:update() then
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break
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end
|
2020-03-16 09:17:48 +00:00
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--all stalled?
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if early_out_stalls and #self.tasks == 0 then
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break
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end
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2020-01-31 00:55:50 +00:00
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end
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end
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2020-03-16 09:17:48 +00:00
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--add a function to run after a certain delay (in seconds)
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function async:add_timeout(f, delay)
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self:call(function()
|
2021-11-18 04:15:48 +00:00
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async.wait(delay)
|
2020-03-16 09:17:48 +00:00
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f()
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end)
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end
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--add a function to run repeatedly every delay (in seconds)
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2021-11-18 04:15:48 +00:00
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--note: not super useful currently unless you plan to destroy the whole async kernel
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2020-03-16 09:17:48 +00:00
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-- as there's no way to remove tasks :)
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function async:add_interval(f, delay)
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self:call(function()
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while true do
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2021-11-18 04:15:48 +00:00
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async.wait(delay)
|
2020-03-16 09:17:48 +00:00
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f()
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end
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end)
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end
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2021-11-18 04:15:48 +00:00
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--static async operation helpers
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-- these are not methods on the async object, but are
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-- intended to be called with dot syntax on the class itself
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--stall the current coroutine
|
2021-10-08 05:17:18 +00:00
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function async.stall()
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return coroutine.yield("stall")
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end
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2021-11-18 04:15:48 +00:00
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--make the current coroutine wait
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function async.wait(time)
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if not coroutine.running() then
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error("attempt to wait in main thread, this will block forever")
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end
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local now = love.timer.getTime()
|
2021-11-18 04:18:58 +00:00
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while love.timer.getTime() - now < time do
|
2021-11-18 04:15:48 +00:00
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async.stall()
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end
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end
|
2021-10-08 05:17:18 +00:00
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2021-07-15 06:09:08 +00:00
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return async
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