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uuid: Slightly better docs on ulid
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228620d61c
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6
uuid.lua
6
uuid.lua
@ -29,7 +29,7 @@ function uuid.uuid4(rng)
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return out
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return out
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end
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end
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-- Crockford's Base32 https://en.wikipedia.org/wiki/Base32
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-- crockford's base32 https://en.wikipedia.org/wiki/Base32
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local _encoding = {
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local _encoding = {
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"0", "1", "2", "3", "4", "5", "6", "7", "8", "9",
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"0", "1", "2", "3", "4", "5", "6", "7", "8", "9",
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"A", "B", "C", "D", "E", "F", "G", "H", "J", "K", "M",
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"A", "B", "C", "D", "E", "F", "G", "H", "J", "K", "M",
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@ -60,6 +60,7 @@ local function _encode_time(time)
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return table.concat(out)
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return table.concat(out)
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end
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end
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--generate the random part of an ulid
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local function _encode_random(rng)
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local function _encode_random(rng)
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local out = {}
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local out = {}
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@ -70,7 +71,8 @@ local function _encode_random(rng)
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return table.concat(out)
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return table.concat(out)
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end
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end
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--generate an ULID (see https://github.com/ulid/spec)
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--generate an ULID using this rng at this time
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--see https://github.com/ulid/spec
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--implementation based on https://github.com/Tieske/ulid.lua
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--implementation based on https://github.com/Tieske/ulid.lua
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function uuid.ulid(rng, time_func)
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function uuid.ulid(rng, time_func)
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return _encode_time() .. _encode_random()
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return _encode_time() .. _encode_random()
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