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[moved] table.copy from functional.lua to table.lua and updated signature a little to allow deep overlays
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@ -128,25 +128,6 @@ function table.append(t1, t2)
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return r
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return r
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end
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end
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--copy a table
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-- if deep specified:
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-- calls copy method of member directly if it exists
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-- and recurses into all "normal" table children
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function table.copy(t, deep)
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local r = {}
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for k,v in pairs(t) do
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if deep and type(v) == "table" then
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if type(v.copy) == "function" then
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v = v:copy()
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else
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v = table.copy(v, deep)
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end
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end
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r[k] = v
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end
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return r
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end
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-----------------------------------------------------------
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-----------------------------------------------------------
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--common queries and reductions
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--common queries and reductions
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-----------------------------------------------------------
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-----------------------------------------------------------
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34
table.lua
34
table.lua
@ -101,13 +101,14 @@ if table.clear == nil then
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--useful when multiple references are floating around
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--useful when multiple references are floating around
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--so you cannot just pop a new table out of nowhere
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--so you cannot just pop a new table out of nowhere
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function table.clear(t)
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function table.clear(t)
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assert(type(to) == "table", "table.overlay - argument 'to' must be a table")
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assert(type(to) == "table", "table.clear - argument 't' must be a table")
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while t[1] ~= nil do
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while t[1] ~= nil do
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table.remove(t)
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table.remove(t)
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end
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end
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end
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end
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end
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end
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--overlay one table directly onto another, shallow only
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function table.overlay(to, from)
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function table.overlay(to, from)
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assert(type(to) == "table", "table.overlay - argument 'to' must be a table")
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assert(type(to) == "table", "table.overlay - argument 'to' must be a table")
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assert(type(from) == "table", "table.overlay - argument 'from' must be a table")
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assert(type(from) == "table", "table.overlay - argument 'from' must be a table")
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@ -116,3 +117,34 @@ function table.overlay(to, from)
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end
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end
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return to
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return to
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end
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end
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--copy a table
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-- deep_or_into is either:
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-- a boolean value, used as deep flag directly
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-- or a table to copy into, which implies a deep copy
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-- if deep specified:
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-- calls copy method of member directly if it exists
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-- and recurses into all "normal" table children
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-- if into specified, copies into that table
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-- but doesn't clear anything out
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-- (useful for deep overlays and avoiding garbage)
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function table.copy(t, deep_or_into)
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assert(type(t) == "table", "table.copy - argument 't' must be a table")
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local is_bool = type(deep_or_into) == "boolean"
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local is_table = type(deep_or_into) == "table"
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local deep = (is_bool and deep_or_into) or is_table
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local into = is_table and deep_or_into or {}
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for k,v in pairs(t) do
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if deep and type(v) == "table" then
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if type(v.copy) == "function" then
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v = v:copy()
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else
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v = table.copy(v, deep)
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end
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end
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into[k] = v
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end
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return into
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end
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