Merge branch 'feature/nobit-colour'

This commit is contained in:
Max Cahill 2022-09-13 11:15:18 +10:00
commit 662101ddae

View File

@ -14,28 +14,12 @@ local colour = {}
-- pack and unpack into 24 or 32 bit hex numbers -- pack and unpack into 24 or 32 bit hex numbers
local ok, bit = pcall(require, "bit") local ok, bit = pcall(require, "bit")
if not ok then if ok then
for _, v in ipairs{ --we have bit operations module, use the fast path
"pack_rgb",
"unpack_rgb",
"pack_argb",
"unpack_argb",
"pack_rgba",
"unpack_rgba",
} do
colour[v] = function()
error(
"batteries.colour requires the bit operations module for pack/unpack functionality.\n"
.."\tsee https://bitop.luajit.org/\n\n"
.."error from require(\"bit\"):\n\n"..bit)
end
end
else
local band, bor = bit.band, bit.bor local band, bor = bit.band, bit.bor
local lshift, rshift = bit.lshift, bit.rshift local lshift, rshift = bit.lshift, bit.rshift
--rgb only (no alpha) --rgb only (no alpha)
function colour.pack_rgb(r, g, b) function colour.pack_rgb(r, g, b)
local br = lshift(band(0xff, r * 255), 16) local br = lshift(band(0xff, r * 255), 16)
local bg = lshift(band(0xff, g * 255), 8) local bg = lshift(band(0xff, g * 255), 8)
@ -69,7 +53,6 @@ else
end end
--rgba format --rgba format
function colour.pack_rgba(r, g, b, a) function colour.pack_rgba(r, g, b, a)
local br = lshift(band(0xff, r * 255), 24) local br = lshift(band(0xff, r * 255), 24)
local bg = lshift(band(0xff, g * 255), 16) local bg = lshift(band(0xff, g * 255), 16)
@ -85,13 +68,55 @@ else
local a = rshift(band(rgba, 0x000000ff), 0) / 255 local a = rshift(band(rgba, 0x000000ff), 0) / 255
return r, g, b, a return r, g, b, a
end end
else
--we don't have bitops, use a slower pure-float path
local floor = math.floor
--rgb only (no alpha)
function colour.pack_rgb(r, g, b)
local br = floor(0xff * r) % 0x100 * 0x10000
local bg = floor(0xff * g) % 0x100 * 0x100
local bb = floor(0xff * b) % 0x100
return br + bg + bb
end
function colour.unpack_rgb(rgb)
local r = floor(rgb / 0x10000) % 0x100
local g = floor(rgb / 0x100) % 0x100
local b = floor(rgb) % 0x100
return r / 255, g / 255, b / 255
end
--argb format (common for shared hex)
function colour.pack_argb(r, g, b, a)
local ba = floor(0xff * a) % 0x100 * 0x1000000
return colour.pack_rgb(r, g, b) + ba
end
function colour.unpack_argb(argb)
local r, g, b = colour.unpack_rgb(argb)
local a = floor(argb / 0x1000000) % 0x100
return r, g, b, a / 255
end
--rgba format
function colour.pack_rgba(r, g, b, a)
local ba = floor(0xff * a) % 0x100
return colour.pack_rgb(r, g, b) * 0x100 + ba
end
function colour.unpack_rgba(rgba)
local r, g, b = colour.unpack_rgb(floor(rgba / 0x100))
local a = floor(rgba) % 0x100
return r, g, b, a
end
end end
------------------------------------------------------------------------------- -------------------------------------------------------------------------------
-- colour space conversion -- colour space conversion
-- rgb is the common language but it's useful to have other spaces to work in -- rgb is the common language for computers
-- for us as humans :) -- but it's useful to have other spaces to work in for us as humans :)
--convert hsl to rgb --convert hsl to rgb
--all components are 0-1, hue is fraction of a turn rather than degrees or radians --all components are 0-1, hue is fraction of a turn rather than degrees or radians
@ -145,11 +170,10 @@ function colour.rgb_to_hsl(r, g, b)
else else
h = (r - g) / d + 4 h = (r - g) / d + 4
end end
assert(h)
return h / 6, s, l return h / 6, s, l
end end
--todo: hsv, other colour spaces --todo: hsv
--oklab https://bottosson.github.io/posts/oklab/ --oklab https://bottosson.github.io/posts/oklab/
function colour.oklab_to_rgb(l, a, b) function colour.oklab_to_rgb(l, a, b)