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added mathx.inverse_lerp, mathx.remap_range, mathx.remap_range_clamped
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mathx.lua
15
mathx.lua
@ -77,6 +77,21 @@ function mathx.bilerp(a, b, c, d, u, v)
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)
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end
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--get the lerp factor on a range, inverse_lerp(6, 0, 10) == 0.6
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function mathx.inverse_lerp(v, min, max)
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return (v - min) / (max - min)
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end
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--remap a value from one range to another
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function mathx.remap_range(v, in_min, in_max, out_min, out_max)
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return mathx.lerp(out_min, out_max, mathx.inverse_lerp(v, in_min, in_max))
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end
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--remap a value from one range to another, staying within that range
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function mathx.remap_range_clamped(v, in_min, in_max, out_min, out_max)
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return mathx.lerp(out_min, out_max, mathx.clamp01(mathx.inverse_lerp(v, in_min, in_max)))
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end
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--easing curves
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--(generally only "safe" for 0-1 range, see mathx.clamp01)
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