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https://github.com/1bardesign/batteries.git
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added measure.lua benchmarking helpers - todo ones that aid inline profiling, probably just wrapping some code and measuring time/memory deltas each run
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init.lua
1
init.lua
@ -39,6 +39,7 @@ local _batteries = {
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manual_gc = require_relative("manual_gc"),
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manual_gc = require_relative("manual_gc"),
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colour = require_relative("colour"),
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colour = require_relative("colour"),
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pretty = require_relative("pretty"),
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pretty = require_relative("pretty"),
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measure = require_relative("measure"),
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make_pooled = require_relative("make_pooled"),
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make_pooled = require_relative("make_pooled"),
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}
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}
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90
measure.lua
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90
measure.lua
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@ -0,0 +1,90 @@
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--[[
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very simple benchmarking tools for finding out
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how long something takes to run
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]]
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local path = (...):gsub("measure", "")
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local functional = require(path .. "functional")
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local measure = {}
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--replace this with whatever your highest accuracy timer is
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--os.time will almost certainly be too coarse
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measure.get_time = os.time
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if love and love.timer then
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--love.timer is _much_ better
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measure.get_time = love.timer.getTime
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end
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--measure the mean, minimum, and maximum time taken in seconds to run test_function
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--over several runs (default 1000).
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--warmup_runs can be provided to give the JIT or cache some time to warm up, but
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--are off by default
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function measure.time_taken(test_function, runs, warmup_runs)
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--defaults
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runs = runs or 1000
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warmup_runs = warmup_runs or 0
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--collect data
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local times = {}
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for i = 1, warmup_runs + runs do
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local start_time = measure.get_time()
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test_function()
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local end_time = measure.get_time()
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if i > warmup_runs then
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table.insert(times, end_time - start_time)
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end
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end
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local mean = functional.mean(times)
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local min, max = functional.minmax(times)
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return mean, min, max
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end
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--measure the mean, minimum, and maximum memory increase in kilobytes for a run of test_function
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--doesn't modify the gc state each run, to emulate normal running conditions
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function measure.memory_taken(test_function, runs, warmup_runs)
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--defaults
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runs = runs or 1000
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warmup_runs = warmup_runs or 0
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--collect data
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local mems = {}
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for i = 1, warmup_runs + runs do
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local start_mem = collectgarbage("count")
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test_function()
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local end_mem = collectgarbage("count")
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if i > warmup_runs then
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table.insert(mems, math.max(0, end_mem - start_mem))
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end
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end
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local mean = functional.mean(mems)
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local min, max = functional.minmax(mems)
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return mean, min, max
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end
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--measure the mean, minimum, and maximum memory increase in kilobytes for a run of test_function
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--performs a full collection each run and then stops the gc, so the amount reported is as close as possible to the total amount allocated each run
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function measure.memory_taken_strict(test_function, runs, warmup_runs)
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--defaults
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runs = runs or 1000
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warmup_runs = warmup_runs or 0
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--collect data
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local mems = {}
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for i = 1, warmup_runs + runs do
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collectgarbage("collect")
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collectgarbage("stop")
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local start_mem = collectgarbage("count")
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test_function()
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local end_mem = collectgarbage("count")
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if i > warmup_runs then
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table.insert(mems, math.max(0, end_mem - start_mem))
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end
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end
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collectgarbage("restart")
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local mean = functional.mean(mems)
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local min, max = functional.minmax(mems)
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return mean, min, max
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end
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return measure
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@ -92,6 +92,7 @@ These modules are probably only useful to some folks in some circumstances, or a
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- [`async`](./async.lua) - Asynchronous/"Background" task management.
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- [`async`](./async.lua) - Asynchronous/"Background" task management.
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- [`colour`](./colour.lua) - Colour conversion routines. Alias `color`.
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- [`colour`](./colour.lua) - Colour conversion routines. Alias `color`.
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- [`manual_gc`](./manual_gc.lua) - Get GC out of your update/draw calls. Useful when trying to get accurate profiling information; moves "randomness" of GC. Requires you to think a bit about your garbage budgets though.
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- [`manual_gc`](./manual_gc.lua) - Get GC out of your update/draw calls. Useful when trying to get accurate profiling information; moves "randomness" of GC. Requires you to think a bit about your garbage budgets though.
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- [`measure`](./measure.lua) - Benchmarking helpers - measure the time or memory taken to run some code.
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- [`unique_mapping`](./unique_mapping.lua) - Generate a unique mapping from arbitrary lua values to numeric keys - essentially making up a consistent ordering for unordered data. Niche, but can be used to optimise draw batches for example, as you can't sort on textures without it.
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- [`unique_mapping`](./unique_mapping.lua) - Generate a unique mapping from arbitrary lua values to numeric keys - essentially making up a consistent ordering for unordered data. Niche, but can be used to optimise draw batches for example, as you can't sort on textures without it.
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- [`make_pooled`](./make_pooled.lua) - add pooling/recycling capability to a class
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- [`make_pooled`](./make_pooled.lua) - add pooling/recycling capability to a class
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