--[[ barebones oop basics construction call the class object to construct a new instance this will construct a new table, assign it as a class instance, and call `new` if you are defining a subclass, you will need to call `self:super(...)` as part of `new` to complete superclass construction - if done correctly this will propagate up the chain and you wont have to think about it classes are used as metatables directly so that metamethods "just work" - except for index, which is used to hook up instance methods classes do use a prototype chain for inheritance, but also copy their interfaces (including superclass) we copy interfaces in classes rather than relying on a prototype chain, so that pairs on the class gets all the methods when implemented as an interface class properties are not copied and should likely be accessed through the concrete class object so that everything refers to the same object arguments (all optional): name (string): the name to use for type() extends (class): superclass for basic inheritance implements (ordered table of classes): mixins/interfaces default_tostring (boolean): whether or not to provide a default tostring function ]] --generate unique increasing class ids local class_id_gen = 0 local function next_class_id() class_id_gen = class_id_gen + 1 return class_id_gen end --implement an interface into c local function implement(c, interface) c.__is[interface] = true for k, v in pairs(interface) do if c[k] == nil and type(v) == "function" then c[k] = v end end end --build a new class local function class(config) local class_id = next_class_id() config = config or {} local extends = config.extends local implements = config.implements local src_location = "call location not available" if debug and debug.getinfo then local dinfo = debug.getinfo(2) local src = dinfo.short_src local line = dinfo.currentline src_location = ("%s:%d"):format(src, line) end local name = config.name or ("unnamed class %d (%s)"):format( class_id, src_location ) local c = {} --prototype c.__index = c --unique generated id per-class c.__id = class_id --the class name for type calls c.__type = name --return the name of the class function c:type() return self.__type end if config.default_tostring then function c:__tostring() return name end end --class metatable to set up constructor call setmetatable(c, { __call = function(self, ...) local instance = setmetatable({}, self) instance:new(...) return instance end, __index = extends, }) --checking class membership for probably-too-dynamic code --returns true for both extended classes and implemented interfaces --(implemented with a hashset for fast lookups) c.__is = {} c.__is[c] = true function c:is(t) return self.__is[t] == true end --get the inherited class for super calls if/as needed --allows overrides that still refer to superclass behaviour c.__super = extends --perform a (partial) super construction for an instance --for any nested super calls, it'll call the relevant one in the --heirarchy, assuming no super calls have been missed function c:super(...) if not c.__super then return end --hold reference so we can restore local current_super = c.__super --push next super c.__super = c.__super.__super --call current_super.new(self, ...) --restore c.__super = current_super end if c.__super then --implement superclass interface implement(c, c.__super) end --implement all the passed interfaces/mixins --in order provided if implements then for _, interface in ipairs(implements) do implement(c, interface) end end --default constructor, just proxy to the super constructor --override it and use to set up the properties of the instance --but don't forget to call the super constructor! function c:new(...) self:super(...) end --done return c end return class