--[[ extra table routines ]] --apply prototype to module if it isn't the global table --so it works "as if" it was the global table api --upgraded with these routines local tablex = setmetatable({}, { __index = table, }) --alias tablex.join = tablex.concat --return the back element of a table function tablex.back(t) return t[#t] end --remove the back element of a table and return it function tablex.pop(t) return table.remove(t) end --insert to the back of a table function tablex.push(t, v) return table.insert(t, v) end --remove the front element of a table and return it function tablex.shift(t) return table.remove(t, 1) end --insert to the front of a table function tablex.unshift(t, v) return table.insert(t, 1, v) end --find the index in a sequential table that a resides at --or nil if nothing was found --(todo: consider pairs version?) function tablex.index_of(t, a) if a == nil then return nil end for i,b in ipairs(t) do if a == b then return i end end return nil end --remove the first instance of value from a table (linear search) --returns true if the value was removed, else false function tablex.remove_value(t, a) local i = tablex.index_of(t, a) if i then table.remove(t, i) return true end return false end --add a value to a table if it doesn't already exist (linear search) --returns true if the value was added, else false function tablex.add_value(t, a) local i = tablex.index_of(t, a) if not i then table.insert(t, a) return true end return false end --helper for optionally passed random; defaults to love.math.random if present, otherwise math.random local _global_random = math.random if love and love.math and love.math.random then _global_random = love.math.random end local function _random(min, max, r) return r and r:random(min, max) or _global_random(min, max) end --pick a random value from a table (or nil if it's empty) function tablex.pick_random(t, r) if #t == 0 then return nil end return t[_random(1, #t, r)] end --shuffle the order of a table function tablex.shuffle(t, r) for i = 1, #t do local j = _random(1, #t, r) t[i], t[j] = t[j], t[i] end return t end --reverse the order of a table function tablex.reverse(t) for i = 1, #t / 2 do local j = #t - i + 1 t[i], t[j] = t[j], t[i] end return t end --collect all keys of a table into a sequential table --(useful if you need to iterate non-changing keys often and want an nyi tradeoff; -- this call will be slow but then following iterations can use ipairs) function tablex.keys(t) local r = {} for k,v in pairs(t) do table.insert(r, k) end return r end --collect all values of a keyed table into a sequential table --(shallow copy if it's already sequential) function tablex.values(t) local r = {} for k,v in pairs(t) do table.insert(r, v) end return r end --append sequence t2 into t1, modifying t1 function tablex.append_inplace(t1, t2) for i,v in ipairs(t2) do table.insert(t1, v) end return t1 end --return a new sequence with the elements of both t1 and t2 function tablex.append(t1, t2) local r = {} tablex.append_inplace(r, t1) tablex.append_inplace(r, t2) return r end --(might already exist depending on luajit) if table.clear then --import from global if it exists tablex.clear = table.clear else --remove all values from a table --useful when multiple references are being held --so you cannot just create a new table function tablex.clear(t) assert(type(t) == "table", "table.clear - argument 't' must be a table") local k = next(t) while k ~= nil do t[k] = nil k = next(t) end end end --note: -- copies and overlays are currently not satisfactory -- -- i feel that copy especially tries to do too much and -- probably they should be split into separate functions -- to be both more explicit and performant, ie -- -- shallow_copy, deep_copy, shallow_overlay, deep_overlay -- -- input is welcome on this :) --copy a table -- deep_or_into is either: -- a boolean value, used as deep flag directly -- or a table to copy into, which implies a deep copy -- if deep specified: -- calls copy method of member directly if it exists -- and recurses into all "normal" table children -- if into specified, copies into that table -- but doesn't clear anything out -- (useful for deep overlays and avoiding garbage) function tablex.copy(t, deep_or_into) assert(type(t) == "table", "table.copy - argument 't' must be a table") local is_bool = type(deep_or_into) == "boolean" local istablex = type(deep_or_into) == "table" local deep = (is_bool and deep_or_into) or istablex local into = istablex and deep_or_into or {} for k,v in pairs(t) do if deep and type(v) == "table" then if type(v.copy) == "function" then v = v:copy() else v = tablex.copy(v, deep) end end into[k] = v end return into end --overlay one table directly onto another, shallow only function tablex.overlay(to, from) assert(type(to) == "table", "table.overlay - argument 'to' must be a table") assert(type(from) == "table", "table.overlay - argument 'from' must be a table") for k,v in pairs(from) do to[k] = v end return to end --turn a table into a vaguely easy to read string --which is also able to be parsed by lua in most cases function tablex.stringify(t) if type(t) ~= "table" then return tostring(t) end local chunks = {} local seen = {} --sequential part first for i, v in ipairs(t) do seen[i] = true table.insert(chunks, tablex.stringify(v)) end --non sequential follows for k, v in pairs(t) do if not seen[k] then --encapsulate anything that's not a string --todo: also keywords if type(k) ~= "string" then k = "[" .. tostring(k) .. "]" end table.insert(chunks, k .. " = " .. tablex.stringify(v)) end end return "{" .. table.concat(chunks, ", ") .. "}" end --faster unpacking for known-length tables up to 8 --gets around nyi in luajit --note: you can use a larger unpack than you need as the rest -- can be discarded, but it "feels dirty" :) function tablex.unpack2(t) return t[1], t[2] end function tablex.unpack3(t) return t[1], t[2], t[3] end function tablex.unpack4(t) return t[1], t[2], t[3], t[4] end function tablex.unpack5(t) return t[1], t[2], t[3], t[4], t[5] end function tablex.unpack6(t) return t[1], t[2], t[3], t[4], t[5], t[6] end function tablex.unpack7(t) return t[1], t[2], t[3], t[4], t[5], t[6], t[7] end function tablex.unpack8(t) return t[1], t[2], t[3], t[4], t[5], t[6], t[7], t[8] end return tablex