--[[ simple kernel for async tasks running in the background can "stall" a task by yielding the string "stall" this will suspend the coroutine until the rest of the queue has been processed or stalled and can early-out update_for_time todo: multiple types of callbacks finish, error, step getting a reference to the task for manipulation attaching multiple callbacks cancelling ` proper error traces for coroutines with async:add, additional wrapper? ]] local path = (...):gsub("async", "") local assert = require(path .. "assert") local class = require(path .. "class") local tablex = require(path .. "tablex") local async = class({ name = "async", }) function async:new() self.tasks = {} self.tasks_stalled = {} end local capture_callstacks if love and love.system and love.system.getOS() == 'Web' then --do no extra wrapping under lovejs because using xpcall -- causes a yield across a c call boundary capture_callstacks = function(f) return f end else capture_callstacks = function(f) --report errors with the coroutine's callstack instead of one coming -- from async:update return function(...) local results = {xpcall(f, debug.traceback, ...)} local success = table.remove(results, 1) if not success then error(table.remove(results, 1)) end return unpack(results) end end end --add a task to the kernel function async:call(f, args, callback, error_callback) assert:type_or_nil(args, "table", "async:call - args", 1) f = capture_callstacks(f) return self:add(coroutine.create(f), args, callback, error_callback) end --add an already-existing coroutine to the kernel function async:add(co, args, callback, error_callback) local task = { co, args or {}, callback or false, error_callback or false, } table.insert(self.tasks, task) return task end --remove a running task based on the reference we got earlier function async:remove(task) task.remove = true if coroutine.status(task[1]) == "running" then --removed the current running task return true else --remove from the queues return tablex.remove_value(self.tasks, task) or tablex.remove_value(self.tasks_stalled, task) end end --separate local for processing a resume; -- because the results come as varargs this way local function process_resume(self, task, success, msg, ...) local co, args, cb, error_cb = unpack(task) --error? if not success then if error_cb then error_cb(msg) else local err = ("failure in async task:\n\n\t%s\n") :format(tostring(msg)) error(err) end end --check done if coroutine.status(co) == "dead" or task.remove then --done? run callback with result if cb then cb(msg, ...) end else --if not completed, re-add to the appropriate queue if msg == "stall" then --add to stalled queue as signalled stall table.insert(self.tasks_stalled, task) else table.insert(self.tasks, task) end end end --update some task in the kernel function async:update() --grab task definition local task = table.remove(self.tasks, 1) if not task then --have we got stalled tasks to re-try? if #self.tasks_stalled > 0 then --swap queues rather than churning elements self.tasks_stalled, self.tasks = self.tasks, self.tasks_stalled return self:update() else return false end end --run a step --(using unpack because coroutine is also nyi and it's core to this async model) local co, args = unpack(task) process_resume(self, task, coroutine.resume(co, unpack(args))) return true end --update tasks for some amount of time function async:update_for_time(t, early_out_stalls) local now = love.timer.getTime() while love.timer.getTime() - now < t do if not self:update() then break end --all stalled? if early_out_stalls and #self.tasks == 0 then break end end end --add a function to run after a certain delay (in seconds) function async:add_timeout(f, delay) self:call(function() async.wait(delay) f() end) end --add a function to run repeatedly every delay (in seconds) --note: not super useful currently unless you plan to destroy the whole async kernel -- as there's no way to remove tasks :) function async:add_interval(f, delay) self:call(function() while true do async.wait(delay) f() end end) end --static async operation helpers -- these are not methods on the async object, but are -- intended to be called with dot syntax on the class itself --stall the current coroutine function async.stall() return coroutine.yield("stall") end --make the current coroutine wait function async.wait(time) if not coroutine.running() then error("attempt to wait in main thread, this will block forever") end local now = love.timer.getTime() while love.timer.getTime() - now < time do async.stall() end end --eventually get a result, inline -- repeatedly calls the provided function until it returns something, -- stalling each time it doesn't, returning the result in the end function async.value(f) local r = f() while not r do async.stall() r = f() end return r end --make an iterator or search function asynchronous, stalling every n (or 1) iterations --can be useful with functional queries as well, if they are done in a coroutine. function async.wrap_iterator(f, stall, n) stall = stall or false n = n or 1 local count = 0 return function(...) count = count + 1 if count >= n then count = 0 if stall then async.stall() else coroutine.yield() end end return f(...) end end return async