mirror of
https://github.com/1bardesign/batteries.git
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256 lines
5.9 KiB
Lua
256 lines
5.9 KiB
Lua
--[[
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simple kernel for async tasks running in the background
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can "stall" a task by yielding the string "stall"
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this will suspend the coroutine until the rest of
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the queue has been processed or stalled
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and can early-out update_for_time
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todo:
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multiple types of callbacks
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finish, error, step
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getting a reference to the task for manipulation
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attaching multiple callbacks
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cancelling
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proper error traces for coroutines with async:add, additional wrapper?
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]]
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local path = (...):gsub("async", "")
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local assert = require(path .. "assert")
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local class = require(path .. "class")
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local tablex = require(path .. "tablex")
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local async = class({
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name = "async",
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})
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function async:new()
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self.tasks = {}
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self.tasks_stalled = {}
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end
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local capture_callstacks
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if love and love.system and love.system.getOS() == 'Web' then
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--do no extra wrapping under lovejs because using xpcall
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-- causes a yield across a c call boundary
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capture_callstacks = function(f)
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return f
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end
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else
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capture_callstacks = function(f)
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--report errors with the coroutine's callstack instead of one coming
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-- from async:update
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return function(...)
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local results = {xpcall(f, debug.traceback, ...)}
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local success = table.remove(results, 1)
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if not success then
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error(table.remove(results, 1))
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end
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return unpack(results)
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end
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end
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end
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--add a task to the kernel
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function async:call(f, args, callback, error_callback)
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assert:type_or_nil(args, "table", "async:call - args", 1)
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f = capture_callstacks(f)
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return self:add(coroutine.create(f), args, callback, error_callback)
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end
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--add an already-existing coroutine to the kernel
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function async:add(co, args, callback, error_callback)
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local task = {
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co,
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args or {},
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callback or false,
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error_callback or false,
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}
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table.insert(self.tasks, task)
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return task
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end
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--remove a running task based on the reference we got earlier
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function async:remove(task)
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task.remove = true
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if coroutine.status(task[1]) == "running" then
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--removed the current running task
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return true
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else
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--remove from the queues
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return tablex.remove_value(self.tasks, task)
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or tablex.remove_value(self.tasks_stalled, task)
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end
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end
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--separate local for processing a resume;
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-- because the results come as varargs this way
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local function process_resume(self, task, success, msg, ...)
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local co, args, cb, error_cb = unpack(task)
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--error?
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if not success then
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if error_cb then
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error_cb(msg)
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else
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local err = ("failure in async task:\n\n\t%s\n")
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:format(tostring(msg))
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error(err)
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end
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end
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--check done
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if coroutine.status(co) == "dead" or task.remove then
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--done? run callback with result
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if cb then
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cb(msg, ...)
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end
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else
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--if not completed, re-add to the appropriate queue
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if msg == "stall" then
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--add to stalled queue as signalled stall
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table.insert(self.tasks_stalled, task)
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else
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table.insert(self.tasks, task)
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end
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end
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end
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--update some task in the kernel
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function async:update()
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--grab task definition
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local task = table.remove(self.tasks, 1)
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if not task then
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--have we got stalled tasks to re-try?
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if #self.tasks_stalled > 0 then
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--swap queues rather than churning elements
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self.tasks_stalled, self.tasks = self.tasks, self.tasks_stalled
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return self:update()
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else
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return false
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end
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end
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--run a step
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--(using unpack because coroutine is also nyi and it's core to this async model)
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local co, args = unpack(task)
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process_resume(self, task, coroutine.resume(co, unpack(args)))
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return true
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end
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--update tasks for some amount of time
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function async:update_for_time(t, early_out_stalls)
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local now = love.timer.getTime()
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while love.timer.getTime() - now < t do
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if not self:update() then
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break
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end
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--all stalled?
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if early_out_stalls and #self.tasks == 0 then
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break
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end
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end
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end
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--add a function to run after a certain delay (in seconds)
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function async:add_timeout(f, delay)
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self:call(function()
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async.wait(delay)
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f()
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end)
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end
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--add a function to run repeatedly every delay (in seconds)
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--note: not super useful currently unless you plan to destroy the whole async kernel
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-- as there's no way to remove tasks :)
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function async:add_interval(f, delay)
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self:call(function()
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while true do
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async.wait(delay)
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f()
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end
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end)
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end
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--await the result of a function or set of functions
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--return the results
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function async:await(to_call, args)
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local single_call = false
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if type(to_call) == "function" then
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to_call = {to_call}
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single_call = true
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end
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local awaiting = #to_call
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local results = {}
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for i, v in ipairs(to_call) do
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self:call(function(...)
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table.insert(results, {v(...)})
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awaiting = awaiting - 1
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end, args)
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end
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while awaiting > 0 do
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async.stall()
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end
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--unwrap
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if single_call then
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results = results[1]
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end
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return results
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end
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--static async operation helpers
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-- these are not methods on the async object, but are
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-- intended to be called with dot syntax on the class itself
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--stall the current coroutine
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function async.stall()
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return coroutine.yield("stall")
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end
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--make the current coroutine wait
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function async.wait(time)
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if not coroutine.running() then
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error("attempt to wait in main thread, this will block forever")
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end
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local now = love.timer.getTime()
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while love.timer.getTime() - now < time do
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async.stall()
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end
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end
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--eventually get a result, inline
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-- repeatedly calls the provided function until it returns something,
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-- stalling each time it doesn't, returning the result in the end
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function async.value(f)
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local r = f()
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while not r do
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async.stall()
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r = f()
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end
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return r
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end
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--make an iterator or search function asynchronous, stalling every n (or 1) iterations
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--can be useful with functional queries as well, if they are done in a coroutine.
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function async.wrap_iterator(f, stall, n)
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stall = stall or false
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n = n or 1
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local count = 0
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return function(...)
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count = count + 1
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if count >= n then
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count = 0
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if stall then
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async.stall()
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else
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coroutine.yield()
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end
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end
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return f(...)
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end
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end
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return async
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