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https://github.com/1bardesign/batteries.git
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109 lines
2.4 KiB
Lua
109 lines
2.4 KiB
Lua
--[[
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extra table routines
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]]
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--return the back element of a table
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function table.back(t)
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return t[#t]
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end
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--remove the back element of a table and return it
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function table.pop(t)
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return table.remove(t)
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end
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--insert to the back of a table
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function table.push(t, v)
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return table.insert(t, v)
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end
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--remove the front element of a table and return it
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function table.shift(t)
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return table.remove(t, 1)
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end
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--insert to the front of a table
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function table.unshift(t, v)
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return table.insert(t, 1, v)
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end
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--find the index in a sequential table that a resides at
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--or nil if nothing was found
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--(todo: consider pairs version?)
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function table.index_of(t, a)
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if a == nil then return nil end
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for i,b in ipairs(t) do
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if a == b then
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return i
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end
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end
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return nil
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end
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--remove the first instance of value from a table (linear search)
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--returns true if the value was removed, else false
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function table.remove_value(t, a)
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local i = table.index_of(t, a)
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if i then
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table.remove(t, i)
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return true
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end
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return false
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end
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--add a value to a table if it doesn't already exist (linear search)
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--returns true if the value was added, else false
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function table.add_value(t, a)
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local i = table.index_of(t, a)
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if not i then
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table.insert(t, a)
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return true
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end
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return false
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end
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--helper for optionally passed random
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local _global_random = love.math.random or math.random
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local function _random(min, max, r)
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return r and r:random(min, max)
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or _global_random(min, max)
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end
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--pick a random value from a table (or nil if it's empty)
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function table.pick_random(t, r)
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if #t == 0 then
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return nil
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end
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return t[_random(1, #t, r)]
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end
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--shuffle the order of a table
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function table.shuffle(t, r)
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for i = 1, #t do
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local j = _random(1, #t, r)
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t[i], t[j] = t[j], t[i]
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end
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end
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--(might already exist depending on luajit)
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if table.clear == nil then
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--destructively clear a numerically keyed table
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--useful when multiple references are floating around
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--so you cannot just pop a new table out of nowhere
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function table.clear(t)
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assert(type(to) == "table", "table.overlay - argument 'to' must be a table")
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while t[1] ~= nil do
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table.remove(t)
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end
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end
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end
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function table.overlay(to, from)
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assert(type(to) == "table", "table.overlay - argument 'to' must be a table")
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assert(type(from) == "table", "table.overlay - argument 'from' must be a table")
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for k,v in pairs(from) do
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to[k] = v
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end
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return to
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end
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