batteries/async.lua

127 lines
2.8 KiB
Lua

--[[
simple kernel for async tasks running in the background
can "stall" a task by yielding the string "stall"
this will suspend the coroutine until the rest of
the queue has been processed or stalled
and can early-out update_for_time
todo:
multiple types of callbacks
finish, error, step
getting a reference to the task for manipulation
attaching multiple callbacks
cancelling
]]
local async = {}
async._mt = {__index = async}
function async:new()
return setmetatable({
tasks = {},
tasks_stalled = {},
}, self._mt)
end
--add a task to the kernel
function async:call(f, args, cb, error_cb)
table.insert(self.tasks, {
coroutine.create(f),
args,
cb,
error_cb,
})
end
--update some task in the kernel
function async:update()
--grab task definition
local td = table.remove(self.tasks, 1)
if not td then
--have we got stalled tasks to re-try?
if #self.tasks_stalled > 0 then
--swap queues rather than churning elements
self.tasks_stalled, self.tasks = self.tasks, self.tasks_stalled
td = table.remove(self.tasks, 1)
else
return false
end
end
--run a step
local co, args, cb, error_cb = td[1], td[2], td[3], td[4]
--(reuse these 8 temps)
local a, b, c, d, e, f, g, h
if args then
a, b, c, d, e, f, g, h = unpack(args)
end
local success, a, b, c, d, e, f, g, h = coroutine.resume(co, a, b, c, d, e, f, g, h)
--error?
if not success then
if error_cb then
error_cb(a)
else
error("failure in async task: "..a)
end
end
--check done
if coroutine.status(co) == "dead" then
--done? run callback with result
if cb then
cb(a, b, c, d, e, f, g, h)
end
else
--if not completed, re-add to the appropriate queue
if a == "stall" then
--add to stalled queue as signalled stall
table.insert(self.tasks_stalled, td)
else
table.insert(self.tasks, td)
end
end
return true
end
--update tasks for some amount of time
function async:update_for_time(t, early_out_stalls)
local now = love.timer.getTime()
while love.timer.getTime() - now < t do
if not self:update() then
break
end
--all stalled?
if early_out_stalls and #self.tasks == 0 then
break
end
end
end
--add a function to run after a certain delay (in seconds)
function async:add_timeout(f, delay)
local trigger_time = love.timer.getTime() + delay
self:call(function()
while love.timer.getTime() < trigger_time do
coroutine.yield("stall")
end
f()
end)
end
--add a function to run repeatedly every delay (in seconds)
--note: not super useful currently unless you plan to destroy the async object
-- as there's no way to remove tasks :)
function async:add_interval(f, delay)
local trigger_time = love.timer.getTime() + delay
self:call(function()
while true do
while love.timer.getTime() < trigger_time do
coroutine.yield("stall")
end
f()
trigger_time = trigger_time + delay
end
end)
end
return async