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Reduce MAXPOINTS a little
whitepixel() now generates at most 16 points per pixel, not 20.
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@ -4348,7 +4348,7 @@ typedef struct point {
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struct vec v;
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} point;
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#define MAXPOINTS (XSIZE * YSIZE * 20)
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#define MAXPOINTS (XSIZE * YSIZE * 16)
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static point points[MAXPOINTS];
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