2021-07-13 19:50:09 +00:00
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//========================================================================
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// GLFW 3.4 - www.glfw.org
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//------------------------------------------------------------------------
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// Copyright (c) 2002-2006 Marcus Geelnard
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// Copyright (c) 2006-2018 Camilla Löwy <elmindreda@glfw.org>
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would
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// be appreciated but is not required.
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//
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// 2. Altered source versions must be plainly marked as such, and must not
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// be misrepresented as being the original software.
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//
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// 3. This notice may not be removed or altered from any source
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// distribution.
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//
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//========================================================================
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2021-11-09 18:44:00 +00:00
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#if defined(GLFW_BUILD_WIN32_TIMER) || \
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defined(GLFW_BUILD_WIN32_MODULE) || \
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defined(GLFW_BUILD_WIN32_THREAD) || \
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defined(GLFW_BUILD_COCOA_TIMER) || \
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defined(GLFW_BUILD_POSIX_TIMER) || \
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defined(GLFW_BUILD_POSIX_MODULE) || \
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defined(GLFW_BUILD_POSIX_THREAD) || \
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defined(GLFW_BUILD_POSIX_POLL) || \
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defined(GLFW_BUILD_LINUX_JOYSTICK)
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#error "You must not define these; define zero or more _GLFW_<platform> macros instead"
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#endif
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2021-07-13 19:50:09 +00:00
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#include "null_platform.h"
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#if defined(_GLFW_WIN32)
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#include "win32_platform.h"
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#else
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#define GLFW_WIN32_WINDOW_STATE
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#define GLFW_WIN32_MONITOR_STATE
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#define GLFW_WIN32_CURSOR_STATE
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#define GLFW_WIN32_LIBRARY_WINDOW_STATE
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#define GLFW_WGL_CONTEXT_STATE
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#define GLFW_WGL_LIBRARY_CONTEXT_STATE
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#endif
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#if defined(_GLFW_COCOA)
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#include "cocoa_platform.h"
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#else
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#define GLFW_COCOA_WINDOW_STATE
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#define GLFW_COCOA_MONITOR_STATE
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#define GLFW_COCOA_CURSOR_STATE
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#define GLFW_COCOA_LIBRARY_WINDOW_STATE
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#define GLFW_NSGL_CONTEXT_STATE
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#define GLFW_NSGL_LIBRARY_CONTEXT_STATE
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#endif
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#if defined(_GLFW_WAYLAND)
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#include "wl_platform.h"
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#else
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#define GLFW_WAYLAND_WINDOW_STATE
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#define GLFW_WAYLAND_MONITOR_STATE
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#define GLFW_WAYLAND_CURSOR_STATE
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#define GLFW_WAYLAND_LIBRARY_WINDOW_STATE
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#endif
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#if defined(_GLFW_X11)
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#include "x11_platform.h"
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#else
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#define GLFW_X11_WINDOW_STATE
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#define GLFW_X11_MONITOR_STATE
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#define GLFW_X11_CURSOR_STATE
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#define GLFW_X11_LIBRARY_WINDOW_STATE
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#define GLFW_GLX_CONTEXT_STATE
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#define GLFW_GLX_LIBRARY_CONTEXT_STATE
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#endif
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#include "null_joystick.h"
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#if defined(_GLFW_WIN32)
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#include "win32_joystick.h"
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#else
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#define GLFW_WIN32_JOYSTICK_STATE
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#define GLFW_WIN32_LIBRARY_JOYSTICK_STATE
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#endif
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#if defined(_GLFW_COCOA)
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#include "cocoa_joystick.h"
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#else
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#define GLFW_COCOA_JOYSTICK_STATE
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#define GLFW_COCOA_LIBRARY_JOYSTICK_STATE
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#endif
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#if (defined(_GLFW_X11) || defined(_GLFW_WAYLAND)) && defined(__linux__)
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2021-11-09 18:44:00 +00:00
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#define GLFW_BUILD_LINUX_JOYSTICK
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#endif
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#if defined(GLFW_BUILD_LINUX_JOYSTICK)
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2021-07-13 19:50:09 +00:00
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#include "linux_joystick.h"
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#else
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#define GLFW_LINUX_JOYSTICK_STATE
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#define GLFW_LINUX_LIBRARY_JOYSTICK_STATE
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#endif
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#define GLFW_PLATFORM_WINDOW_STATE \
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GLFW_WIN32_WINDOW_STATE \
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GLFW_COCOA_WINDOW_STATE \
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GLFW_WAYLAND_WINDOW_STATE \
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GLFW_X11_WINDOW_STATE \
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GLFW_NULL_WINDOW_STATE \
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#define GLFW_PLATFORM_MONITOR_STATE \
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GLFW_WIN32_MONITOR_STATE \
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GLFW_COCOA_MONITOR_STATE \
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GLFW_WAYLAND_MONITOR_STATE \
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GLFW_X11_MONITOR_STATE \
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GLFW_NULL_MONITOR_STATE \
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#define GLFW_PLATFORM_CURSOR_STATE \
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GLFW_WIN32_CURSOR_STATE \
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GLFW_COCOA_CURSOR_STATE \
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GLFW_WAYLAND_CURSOR_STATE \
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GLFW_X11_CURSOR_STATE \
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GLFW_NULL_CURSOR_STATE \
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#define GLFW_PLATFORM_JOYSTICK_STATE \
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GLFW_WIN32_JOYSTICK_STATE \
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GLFW_COCOA_JOYSTICK_STATE \
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GLFW_LINUX_JOYSTICK_STATE
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#define GLFW_PLATFORM_LIBRARY_WINDOW_STATE \
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GLFW_WIN32_LIBRARY_WINDOW_STATE \
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GLFW_COCOA_LIBRARY_WINDOW_STATE \
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GLFW_WAYLAND_LIBRARY_WINDOW_STATE \
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GLFW_X11_LIBRARY_WINDOW_STATE \
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GLFW_NULL_LIBRARY_WINDOW_STATE \
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#define GLFW_PLATFORM_LIBRARY_JOYSTICK_STATE \
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GLFW_WIN32_LIBRARY_JOYSTICK_STATE \
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GLFW_COCOA_LIBRARY_JOYSTICK_STATE \
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GLFW_LINUX_LIBRARY_JOYSTICK_STATE
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#define GLFW_PLATFORM_CONTEXT_STATE \
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GLFW_WGL_CONTEXT_STATE \
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GLFW_NSGL_CONTEXT_STATE \
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GLFW_GLX_CONTEXT_STATE
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#define GLFW_PLATFORM_LIBRARY_CONTEXT_STATE \
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GLFW_WGL_LIBRARY_CONTEXT_STATE \
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GLFW_NSGL_LIBRARY_CONTEXT_STATE \
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GLFW_GLX_LIBRARY_CONTEXT_STATE
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2021-11-09 18:41:34 +00:00
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#if defined(_WIN32)
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2021-11-09 18:44:00 +00:00
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#define GLFW_BUILD_WIN32_THREAD
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#else
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#define GLFW_BUILD_POSIX_THREAD
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#endif
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#if defined(GLFW_BUILD_WIN32_THREAD)
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2021-11-09 18:41:34 +00:00
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#include "win32_thread.h"
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#define GLFW_PLATFORM_TLS_STATE GLFW_WIN32_TLS_STATE
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#define GLFW_PLATFORM_MUTEX_STATE GLFW_WIN32_MUTEX_STATE
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2021-11-09 18:44:00 +00:00
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#elif defined(GLFW_BUILD_POSIX_THREAD)
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2021-11-09 18:41:34 +00:00
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#include "posix_thread.h"
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#define GLFW_PLATFORM_TLS_STATE GLFW_POSIX_TLS_STATE
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#define GLFW_PLATFORM_MUTEX_STATE GLFW_POSIX_MUTEX_STATE
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#endif
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#if defined(_WIN32)
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2021-11-09 18:44:00 +00:00
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#define GLFW_BUILD_WIN32_TIMER
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#elif defined(__APPLE__)
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#define GLFW_BUILD_COCOA_TIMER
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#else
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#define GLFW_BUILD_POSIX_TIMER
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#endif
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#if defined(GLFW_BUILD_WIN32_TIMER)
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2021-11-09 18:41:34 +00:00
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#include "win32_time.h"
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#define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_WIN32_LIBRARY_TIMER_STATE
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2021-11-09 18:44:00 +00:00
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#elif defined(GLFW_BUILD_COCOA_TIMER)
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2021-11-09 18:41:34 +00:00
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#include "cocoa_time.h"
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#define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_COCOA_LIBRARY_TIMER_STATE
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2021-11-09 18:44:00 +00:00
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#elif defined(GLFW_BUILD_POSIX_TIMER)
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2021-11-09 18:41:34 +00:00
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#include "posix_time.h"
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#define GLFW_PLATFORM_LIBRARY_TIMER_STATE GLFW_POSIX_LIBRARY_TIMER_STATE
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#endif
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2021-11-09 18:44:00 +00:00
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#if defined(_WIN32)
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#define GLFW_BUILD_WIN32_MODULE
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#else
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#define GLFW_BUILD_POSIX_MODULE
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#endif
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#if defined(_GLFW_WAYLAND) || defined(_GLFW_X11)
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#define GLFW_BUILD_POSIX_POLL
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#endif
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