glfw/src/wl_platform.h

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//========================================================================
// GLFW 3.1 Wayland - www.glfw.org
//------------------------------------------------------------------------
// Copyright (c) 2014 Jonas Ådahl <jadahl@gmail.com>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#ifndef _wayland_platform_h_
#define _wayland_platform_h_
#include <wayland-client.h>
#if defined(_GLFW_EGL)
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#include "egl_context.h"
#else
#error "The Wayland backend depends on EGL platform support"
#endif
#include "posix_tls.h"
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#include "posix_time.h"
#include "linux_joystick.h"
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#define _GLFW_EGL_NATIVE_WINDOW window->wl.native
#define _GLFW_EGL_NATIVE_DISPLAY _glfw.wl.display
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#define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowWayland wl
#define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryWayland wl
#define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorWayland wl
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#define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorWayland wl
typedef struct _GLFWvidmodeWayland _GLFWvidmodeWayland;
typedef struct _GLFWwindowWayland
{
int width, height;
GLboolean visible;
struct wl_surface* surface;
struct wl_egl_window* native;
struct wl_shell_surface* shell_surface;
EGLSurface egl_surface;
struct wl_callback* callback;
} _GLFWwindowWayland;
typedef struct _GLFWlibraryWayland
{
struct wl_display* display;
struct wl_registry* registry;
struct wl_compositor* compositor;
struct wl_shell* shell;
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struct wl_seat* seat;
struct wl_pointer* pointer;
struct wl_keyboard* keyboard;
_GLFWmonitor** monitors;
int monitorsCount;
int monitorsSize;
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_GLFWwindow* pointerFocus;
_GLFWwindow* keyboardFocus;
} _GLFWlibraryWayland;
typedef struct _GLFWmonitorWayland
{
struct wl_output* output;
_GLFWvidmodeWayland* modes;
int modesCount;
int modesSize;
GLboolean done;
int x;
int y;
} _GLFWmonitorWayland;
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typedef struct _GLFWcursorWayland
{
int dummy;
} _GLFWcursorWayland;
//========================================================================
// Prototypes for platform specific internal functions
//========================================================================
void _glfwAddOutput(uint32_t name, uint32_t version);
#endif // _wayland_platform_h_