2010-09-07 15:34:51 +00:00
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# This line is used to link with static libraries
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# Note that the library list should be updated to be obtained from
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# the main CMakeLists.txt
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link_libraries(libglfwStatic ${GLFW_LIBRARIES} ${OPENGL_glu_LIBRARY})
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2011-09-06 12:33:25 +00:00
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include_directories(${GLFW_SOURCE_DIR}/include
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${GLFW_SOURCE_DIR}/support
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${OPENGL_INCLUDE_DIR})
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2010-09-07 15:34:51 +00:00
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if(APPLE)
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# Set fancy names for bundles
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add_executable(Boing MACOSX_BUNDLE boing.c)
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add_executable(Gears MACOSX_BUNDLE gears.c)
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add_executable("Split View" MACOSX_BUNDLE splitview.c)
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add_executable(Triangle MACOSX_BUNDLE triangle.c)
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add_executable(Wave MACOSX_BUNDLE wave.c)
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else(APPLE)
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# Set boring names for executables
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add_executable(boing WIN32 boing.c)
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add_executable(gears WIN32 gears.c)
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2010-10-03 17:05:41 +00:00
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add_executable(heightmap WIN32 heightmap.c getopt.c)
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2010-09-07 15:34:51 +00:00
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add_executable(splitview WIN32 splitview.c)
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add_executable(triangle WIN32 triangle.c)
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add_executable(wave WIN32 wave.c)
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endif(APPLE)
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2010-09-25 17:13:40 +00:00
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set(WINDOWS_BINARIES boing gears heightmap splitview triangle wave)
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2010-09-20 20:37:22 +00:00
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2010-09-07 15:34:51 +00:00
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if(MSVC)
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# Tell MSVC to use main instead of WinMain for Windows subsystem executables
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2010-10-04 19:21:50 +00:00
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set_target_properties(${WINDOWS_BINARIES} PROPERTIES
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LINK_FLAGS "/ENTRY:mainCRTStartup")
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2010-09-07 15:34:51 +00:00
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endif(MSVC)
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