glfw/src/win32_joystick.h

52 lines
1.8 KiB
C
Raw Normal View History

//========================================================================
2019-04-16 12:43:29 +00:00
// GLFW 3.4 Win32 - www.glfw.org
//------------------------------------------------------------------------
2019-04-15 18:50:00 +00:00
// Copyright (c) 2006-2017 Camilla Löwy <elmindreda@glfw.org>
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would
// be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
//========================================================================
#define GLFW_WIN32_JOYSTICK_STATE _GLFWjoystickWin32 win32;
#define GLFW_WIN32_LIBRARY_JOYSTICK_STATE
2016-06-07 17:32:51 +00:00
// Joystick element (axis, button or slider)
//
typedef struct _GLFWjoyobjectWin32
{
int offset;
int type;
} _GLFWjoyobjectWin32;
2015-12-14 02:10:17 +00:00
// Win32-specific per-joystick data
2014-09-02 17:42:43 +00:00
//
2015-12-14 02:10:17 +00:00
typedef struct _GLFWjoystickWin32
{
_GLFWjoyobjectWin32* objects;
int objectCount;
IDirectInputDevice8W* device;
DWORD index;
GUID guid;
2015-12-14 02:10:17 +00:00
} _GLFWjoystickWin32;
2014-08-15 13:08:09 +00:00
void _glfwDetectJoystickConnectionWin32(void);
void _glfwDetectJoystickDisconnectionWin32(void);