mirror of
https://github.com/glfw/glfw.git
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102 lines
7.1 KiB
HTML
102 lines
7.1 KiB
HTML
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<meta http-equiv="X-UA-Compatible" content="IE=9"/>
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<meta name="generator" content="Doxygen 1.9.6"/>
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<title>GLFW: Reference</title>
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<link href="tabs.css" rel="stylesheet" type="text/css"/>
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<script type="text/javascript" src="jquery.js"></script>
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<script type="text/javascript" src="dynsections.js"></script>
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<link href="search/search.css" rel="stylesheet" type="text/css"/>
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<script type="text/javascript" src="search/searchdata.js"></script>
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<script type="text/javascript" src="search/search.js"></script>
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<link href="doxygen.css" rel="stylesheet" type="text/css" />
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<link href="extra.css" rel="stylesheet" type="text/css"/>
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</head>
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<body>
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<div id="top"><!-- do not remove this div, it is closed by doxygen! -->
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<div id="titlearea">
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<div class="glfwheader">
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<a href="https://www.glfw.org/" id="glfwhome">GLFW</a>
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<ul class="glfwnavbar">
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<li><a href="https://www.glfw.org/documentation.html">Documentation</a></li>
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<li><a href="https://www.glfw.org/download.html">Download</a></li>
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<li><a href="https://www.glfw.org/community.html">Community</a></li>
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</ul>
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</div>
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</div>
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<!-- end header part -->
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<!-- Generated by Doxygen 1.9.6 -->
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<script type="text/javascript">
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/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
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var searchBox = new SearchBox("searchBox", "search/",'.html');
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/* @license-end */
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</script>
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<script type="text/javascript" src="menudata.js"></script>
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<script type="text/javascript" src="menu.js"></script>
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<script type="text/javascript">
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/* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
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$(function() {
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initMenu('',true,false,'search.php','Search');
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$(document).ready(function() { init_search(); });
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});
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/* @license-end */
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</script>
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<div id="main-nav"></div>
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</div><!-- top -->
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<!-- window showing the filter options -->
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<div id="MSearchSelectWindow"
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onmouseover="return searchBox.OnSearchSelectShow()"
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onmouseout="return searchBox.OnSearchSelectHide()"
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onkeydown="return searchBox.OnSearchSelectKey(event)">
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</div>
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<!-- iframe showing the search results (closed by default) -->
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<div id="MSearchResultsWindow">
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<div id="MSearchResults">
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<div class="SRPage">
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<div id="SRIndex">
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<div id="SRResults"></div>
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<div class="SRStatus" id="Loading">Loading...</div>
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<div class="SRStatus" id="Searching">Searching...</div>
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<div class="SRStatus" id="NoMatches">No Matches</div>
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</div>
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</div>
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</div>
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</div>
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<div class="header">
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<div class="headertitle"><div class="title">Reference</div></div>
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</div><!--header-->
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<div class="contents">
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<div class="textblock">Here is a list of all modules:</div><div class="directory">
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<div class="levels">[detail level <span onclick="javascript:toggleLevel(1);">1</span><span onclick="javascript:toggleLevel(2);">2</span>]</div><table class="directory">
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<tr id="row_0_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a class="el" href="group__context.html" target="_self">Context reference</a></td><td class="desc">Functions and types related to OpenGL and OpenGL ES contexts </td></tr>
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<tr id="row_1_" class="odd"><td class="entry"><span style="width:0px;display:inline-block;"> </span><span id="arr_1_" class="arrow" onclick="toggleFolder('1_')">▼</span><a class="el" href="group__init.html" target="_self">Initialization, version and error reference</a></td><td class="desc">Functions and types related to initialization and error handling </td></tr>
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<tr id="row_1_0_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><a class="el" href="group__errors.html" target="_self">Error codes</a></td><td class="desc">Error codes </td></tr>
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<tr id="row_2_" class="odd"><td class="entry"><span style="width:0px;display:inline-block;"> </span><span id="arr_2_" class="arrow" onclick="toggleFolder('2_')">▼</span><a class="el" href="group__input.html" target="_self">Input reference</a></td><td class="desc">Functions and types related to input handling </td></tr>
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<tr id="row_2_0_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><a class="el" href="group__gamepad__axes.html" target="_self">Gamepad axes</a></td><td class="desc">Gamepad axes </td></tr>
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<tr id="row_2_1_" class="odd"><td class="entry"><span style="width:32px;display:inline-block;"> </span><a class="el" href="group__gamepad__buttons.html" target="_self">Gamepad buttons</a></td><td class="desc">Gamepad buttons </td></tr>
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<tr id="row_2_2_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><a class="el" href="group__hat__state.html" target="_self">Joystick hat states</a></td><td class="desc">Joystick hat states </td></tr>
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<tr id="row_2_3_" class="odd"><td class="entry"><span style="width:32px;display:inline-block;"> </span><a class="el" href="group__joysticks.html" target="_self">Joysticks</a></td><td class="desc">Joystick IDs </td></tr>
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<tr id="row_2_4_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><a class="el" href="group__keys.html" target="_self">Keyboard keys</a></td><td class="desc">Keyboard key IDs </td></tr>
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<tr id="row_2_5_" class="odd"><td class="entry"><span style="width:32px;display:inline-block;"> </span><a class="el" href="group__mods.html" target="_self">Modifier key flags</a></td><td class="desc">Modifier key flags </td></tr>
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<tr id="row_2_6_" class="even"><td class="entry"><span style="width:32px;display:inline-block;"> </span><a class="el" href="group__buttons.html" target="_self">Mouse buttons</a></td><td class="desc">Mouse button IDs </td></tr>
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<tr id="row_2_7_" class="odd"><td class="entry"><span style="width:32px;display:inline-block;"> </span><a class="el" href="group__shapes.html" target="_self">Standard cursor shapes</a></td><td class="desc">Standard system cursor shapes </td></tr>
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<tr id="row_3_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a class="el" href="group__monitor.html" target="_self">Monitor reference</a></td><td class="desc">Functions and types related to monitors </td></tr>
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<tr id="row_4_" class="odd"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a class="el" href="group__native.html" target="_self">Native access</a></td><td class="desc">Functions related to accessing native handles </td></tr>
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<tr id="row_5_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a class="el" href="group__vulkan.html" target="_self">Vulkan support reference</a></td><td class="desc">Functions and types related to Vulkan </td></tr>
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<tr id="row_6_" class="odd"><td class="entry"><span style="width:16px;display:inline-block;"> </span><a class="el" href="group__window.html" target="_self">Window reference</a></td><td class="desc">Functions and types related to windows </td></tr>
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</table>
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</div><!-- directory -->
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</div><!-- contents -->
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<address class="footer">
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<p>
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Last update on Thu Mar 2 2023 for GLFW 3.4.0
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</p>
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</address>
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</body>
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</html>
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